doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 whip 3 stones a kobold skeleton (1, 1, D:1) a hobgoblin skeleton (2, -11, D:1) a +0 short sword a kobold skeleton (2, 3, D:1) a +0 dagger a kobold corpse (skeletalised by now) (4, 5, D:1) a rat corpse (skeletalised by now) (5, -12, D:1) a +0 long sword (5, -3, D:1) a bat skeleton (7, -33, D:1) a +0 scale mail (10, -27, D:1) a jackal corpse (skeletalised by now) (11, -28, D:1) a jackal corpse (skeletalised by now) (14, -21, D:1) a +0 short sword 4 stones a kobold skeleton (15, -34, D:1) a +0 leather armour a ring of poison resistance (17, -27, D:1) a +0 robe (19, -13, D:1) a +0 club (23, -25, D:1) a +0 whip (23, -23, D:1) a +0 short sword (28, -7, D:1) a +1 dagger of venom a goblin skeleton (30, -7, D:1) a +0 dagger (33, -2, D:1) a rat skeleton (35, -6, D:1) a jackal skeleton (35, -4, D:1) a jackal skeleton (37, -17, D:1) a +0 whip (40, -40, D:1) a +0 dagger a goblin corpse (skeletalised by now) (41, -33, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) an amulet of wildshape (7, 2, D:2) a ribbon worm corpse