doomguy Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (4, 31, D:1) a bat skeleton (6, 36, D:1) 3 stones a +0 dagger a kobold skeleton (8, 27, D:1) a hobgoblin corpse (skeletalised by now) (25, 2, D:1) a +0 short sword (26, 2, D:1) a +0 club a goblin skeleton (26, 5, D:1) a ball python skeleton (30, 14, D:1) a +0 hand axe (32, 5, D:1) a +0 mace (32, 32, D:1) a rat corpse (skeletalised by now) (43, 13, D:1) a frilled lizard skeleton (43, 16, D:1) a +0 club a goblin skeleton (43, 17, D:1) a +0 club a goblin skeleton Level 2 of the Dungeon [Shop] Watafaq's Armour Emporium a +0 chain mail (78 gold) a +0 leather armour (26 gold) the +9 plate armour of the Land of Plenty {rElec MP+4 Int+5 Dex+3} (1319 gold) rElec: It insulates you from electricity. MP+4: It affects your magic capacity (+4). Int+5: It affects your intelligence (+5). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 pair of gloves (58 gold) the +3 salamander hide armour {Flames, rFlCloud rF++ rC-- Fire} (521 gold) Flames: It surrounds you with flame clouds. rFlCloud: It grants immunity to flame clouds. rF++: It greatly protects you from fire. rC--: It makes you very vulnerable to cold. Fire: It increases the power of your Fire spells. It cannot be enchanted further. a +0 cloak of poison resistance (110 gold) the +15 Maxwell's patent armour {-Tele *Silence rElec Will+ rCorr} (1350 gold) -Tele: It prevents most forms of teleportation. *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (1, -19, D:2) a +0 club (1, -4, D:2) a rat skeleton (4, 21, D:2) a rat corpse (5, -5, D:2) an adder skeleton (6, -5, D:2) a hobgoblin skeleton (6, 22, D:2) a hobgoblin corpse (7, 17, D:2) a +0 hand axe (8, 10, D:2) 3 boomerangs (11, 12, D:2) a bat skeleton (14, 13, D:2) a bat skeleton (15, -8, D:2) an adder corpse (skeletalised by now) (15, 15, D:2) a bat skeleton (16, 16, D:2) a +0 hand axe a +0 chain mail (17, -21, D:2) a +0 ring mail (17, 16, D:2) a +2 short sword of freezing 2 stones (19, 16, D:2) an adder skeleton (22, -8, D:2) a frilled lizard corpse (22, 2, D:2) a +0 dagger a goblin skeleton (23, 15, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 dagger a +0 ring mail a +0 dagger (0, 1, D:3) a +0 club a +0 club a +0 club a +0 sling a hobgoblin corpse (0, 3, D:3) a +0 club (3, 2, D:3) a potion of lignification