Dungeon Crawl Stone Soup version 0.34-b1-24-g2e2e0191d4 (webtiles) character file. Game seed: 13523291714607459902 23 doomguy the Changeling (level 2, 0/14 HPs) Began as a Merfolk Shapeshifter on Feb 4, 2026. Slain by a ribbon worm (2 damage) ... on level 2 of the Dungeon. The game lasted 00:04:00 (1090 turns). doomguy the Changeling (Merfolk Shapeshifter) Turns: 1090, Time: 00:04:00 Health: 0/14 AC: 2 Str: 14 XL: 2 Next: 95% Magic: 2/2 EV: 14 Int: 9 God: Gold: 64 SH: 0 Dex: 13 Spells: 1/1 levels left rFire + + . (33%) - Mandibles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) a - melded +0 animal skin rPois x (150%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn e - scarab talisman %: no passive effects @: scarab-form A: sun companion, searing attack, fire wizardry, reduced hp, poison vulnerability, small, (nimble swimmer 2), (mertail) a: no special abilities You were on level 2 of the Dungeon. You were a gleaming scarab beetle. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 64 gold pieces. Inventory: Armour a - a +0 animal skin (melded) d - a +0 cloak Talismans b - a quill talisman c - a protean talisman e - a scarab talisman (worn) Potions L - 2 potions of lignification Baubles a - 3 flux baubles Skills: * Level 2.4 Fighting + Level 2.9 Dodging + Level 1.5 Stealth - Level 3.4 Unarmed Combat * Level 4.4 Shapeshifting You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Fugue of the Fallen Necr 0% N/A 77% 3 Ozocubu's Armour Ice 0% N/A 77% 3 Detonation Catalyst Fire/Alch 0% 1d1 93% 5 Manifold Assault Tloc 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a gleaming scarab beetle. You manifest a globe of solar heat that you carry with you. Your solar ember damages enemies next to it every second time you attack. You heal your solar ember whenever you swap places with it. Your melee attacks sometimes make enemies vulnerable to fire. You can cast Fire magic much more easily. Your maximum health is decreased, since you lack skill for your form. You are susceptible to poisons. (rPois-) You are incapable of wielding weapons or throwing items. Your weapons and armour are melded. (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) (Your lower body shifts to a powerful aquatic tail in water.) Message History The ribbon worm bites you. You bite the ribbon worm! The ribbon worm's fire resistance is stripped away! The ribbon worm is heavily wounded. The ribbon worm barely misses you. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you but does no damage. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm misses you. You hit the ribbon worm but do no damage. The ribbon worm is heavily wounded. The ribbon worm bites you. You hit the ribbon worm. The ribbon worm is severely wounded. The ribbon worm barely misses you. You completely miss the ribbon worm. The ribbon worm is heavily wounded. Your solar ember glows brighter. You barely miss the ribbon worm. The ribbon worm is heavily wounded. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * You hit the ribbon worm. The ribbon worm is almost dead. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! You disentangle yourself. The ribbon worm bites you. You die... #########.#...###.....# #.. #..#..#..#...#..#..# #...###...#.#...# #. #..#...#...#...#.. #.#...).#..#..#... #######........#####... ....[...#.....#.$# #.. .......:.#...#w..# #. .......:..###.B.#.# .........#..#.*#...# ######..#...###.....# #.....#.. .....# #....#...#.....# #.......#.#...#.# #..... #...#.#...# ...... ##### You could see a ribbon worm (catching breath, combustible) and a friendly solar ember (minion, charged). Vanquished Creatures A hobgoblin (D:1) 7 ball pythons 3 bats (D:1) 3 endoplasms 2 frilled lizards (D:1) 4 goblins 2 jackals (D:1) 2 kobolds (D:1) 5 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | doomguy the Merfolk Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 215 | D:1 | Reached XP level 2. HP: 20/22 MP: 2/2 504 | D:1 | Reached skill level 1 in Stealth 1090 | D:2 | Slain by a ribbon worm Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_corners D:2: layout_basic, serial_aquarium, aquarium_bridge_straight [aquarium_subvault_bridge, aquarium_subvault_balcony, aquarium_subvault_bridge, aquarium_subvault_wall], aquarium_bridge_island_small [aquarium_subvault_small_water, aquarium_subvault_wall, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_window], aquarium_window_1, aquarium_window_corner, aquarium_view_2c, aquarium_view_2d, aquarium_pool_double, minmay_splitting_lines Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.5 Fighting | | 2.4 Dodging | | 2.9 Unarmed Combat | | 3.4 Shapeshifting | | 4.4 Action || total ---------------------------++------- Attack: Normal || 78 Melee: Unarmed || 78 Punch || 1 Drink: Curing || 1 Heal wounds || 1 Enlightenment || 1 Cancellation || 1 Moonshine || 1 Read: Identify || 1 Revelation || 1 Vulnerability || 1 Amnesia || 1 Stab: Sleeping || 2 Armour: Animal skin || 13 None || 19 Dodge: Dodged || 49 Form: Scarab || 1