donotlosing Level 1 of the Dungeon (0, 0, D:1) a book of Armaments (1, 0, D:1) 8 gold pieces (9, 17, D:1) a frilled lizard corpse (skeletalised by now) (12, 7, D:1) a bat corpse (skeletalised by now) (12, 17, D:1) a +0 ring mail (13, 6, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (13, 20, D:1) a +0 short sword 3 stones a +0 club a kobold corpse (skeletalised by now) (14, 21, D:1) a bat corpse (skeletalised by now) (15, 21, D:1) a quokka corpse (skeletalised by now) (19, 0, D:1) a quokka corpse (skeletalised by now) Level 2 of the Dungeon (1, -4, D:2) a +0 short sword (1, 23, D:2) a +0 hand axe (2, 20, D:2) a +0 mace (4, 25, D:2) a +0 pair of boots (5, 14, D:2) a +0 club a +0 leather armour an orc skeleton (5, 21, D:2) a +0 ring mail (6, -5, D:2) a +1 sling of draining a +0 club a goblin corpse (skeletalised by now) (9, 9, D:2) a ball python skeleton (21, 6, D:2) an adder skeleton (23, -5, D:2) a jackal skeleton (23, -1, D:2) a +0 club a kobold corpse (skeletalised by now) (24, 2, D:2) a bat skeleton (25, -10, D:2) a +0 whip (26, -4, D:2) an adder skeleton (26, 18, D:2) a +0 club (27, -4, D:2) a hobgoblin skeleton (27, 17, D:2) a rat corpse (skeletalised by now) (30, -2, D:2) a hobgoblin skeleton (30, 0, D:2) a jackal skeleton (43, 8, D:2) a +0 sling a +0 dagger (43, 9, D:2) a +0 short sword (44, -6, D:2) a +0 whip (44, -2, D:2) an adder skeleton Level 3 of the Dungeon (0, 24, D:3) the +0 short sword of Nowittayl {flame, rElec rPois rF- Str+3} rElec: It insulates you from electricity. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). It cannot be enchanted further. (5, -15, D:3) a ball python corpse (skeletalised by now) (17, -7, D:3) a hobgoblin corpse (skeletalised by now) (25, 15, D:3) a +0 dagger (35, 18, D:3) a +0 robe (36, 1, D:3) a +0 ring mail (55, 17, D:3) a +0 club (56, -12, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (9, -36, D:4) 2 poisoned darts (10, -9, D:4) a +0 dagger (16, -28, D:4) a parchment of Call Canine Familiar (17, -39, D:4) a +0 spear (17, 11, D:4) a +0 quarterstaff (18, 10, D:4) a +0 giant spiked club an ogre skeleton (19, 10, D:4) a ball python skeleton (22, -8, D:4) a hound skeleton (24, -10, D:4) a hobgoblin skeleton (24, -1, D:4) a +0 falchion a +0 leather armour a +0 short sword an orc skeleton (25, -3, D:4) a hound skeleton (25, -1, D:4) a +0 club a +0 leather armour (33, -24, D:4) a quill talisman (33, -19, D:4) a ball python skeleton (38, -38, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (40, -32, D:4) a +0 club an orc corpse (skeletalised by now) (43, -15, D:4) a +0 whip Level 5 of the Dungeon (0, 0, D:5) a hound skeleton (2, -19, D:5) an iguana skeleton (5, 19, D:5) a +0 robe a +0 dagger a +0 short sword (5, 20, D:5) an iguana skeleton (9, 21, D:5) an adder skeleton (9, 22, D:5) a +0 leather armour a +0 hand axe an orc skeleton (23, -12, D:5) a +0 robe a +3 halberd (23, -8, D:5) a +0 leather armour a +0 scimitar (24, -9, D:5) a +0 robe a +0 morningstar (24, 11, D:5) a +0 robe (25, 18, D:5) a hound skeleton (26, 36, D:5) 3 darts of disjunction (33, 14, D:5) the gnoll corpse of Crazy Yiuf (skeletalised by now) (33, 26, D:5) a +0 hammer (40, -11, D:5) a +0 leather armour 3 boomerangs a +0 whip an orc skeleton (40, 18, D:5) a +0 club (41, -4, D:5) a +0 long sword a +0 robe (42, -12, D:5) a +0 short sword (42, -10, D:5) a +0 trident an orc skeleton (42, 15, D:5) a +0 whip a gnoll skeleton (48, -20, D:5) a +0 war axe (59, 34, D:5) the +4 spear of Stained Gallantry {heavy, rPois rCorr Stlth+} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 6 of the Dungeon (13, 6, D:6) a +0 halberd a +0 spear a gnoll corpse (14, 6, D:6) a +0 spear a +0 whip a +0 robe a gnoll corpse a gnoll corpse (20, -12, D:6) 8 gold pieces (20, -5, D:6) a throwing net (21, -4, D:6) a clockroach corpse (21, -3, D:6) a sky beast corpse the Ecumenical Temple (11, 1, Temple) a +0 hand axe a +0 robe