Dungeon Crawl Stone Soup version 0.34-a0-1553-g24b1bdac57 (webtiles) character file. Game seed: 11135644317466056754 2 domd6 the Conjurer (level 1, -1/13 HPs) Began as a Mummy Conjurer on Nov 30, 2025. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:13 (93 turns). domd6 the Conjurer (Mummy Conjurer) Turns: 93, Time: 00:00:14 Health: -1/13 AC: 2 Str: 10 XL: 1 Next: 33% Magic: 1/4 EV: 11 Int: 17 God: Gold: 2 SH: 0 Dex: 10 Spells: 4/5 levels left rFire x . . (150%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: faith @: no status effects A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 2 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting * Level 3.3 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 52% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 26% 2d5 7% 2 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History You kill the jackal! You encounter a jackal. The goblin hits you with a +0 club. The rat twitches its whiskers. You completely miss the jackal. The jackal bites you. The goblin misses you. The jackal bites you but does no damage. The jackal closely misses you. The jackal closely misses you. The goblin hits you with a +0 club. The jackal barks! The jackal barely misses you. The jackal bites you but does no damage. x2 The jackal bites you. The rat twitches its whiskers. The jackal bites you. The rat attacks as it pursues you! The rat closely misses you. The jackal bites you. The jackal attacks as it pursues you! The jackal bites you. The jackal attacks as it pursues you! The jackal closely misses you. The jackal misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. The jackal is lightly wounded. The jackal misses you. The jackal closely misses you. The jackal barely misses you. The jackal misses you. You hit the jackal but do no damage. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. Casting: Magic Dart (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a jackal (lightly wounded, 100% to hit) The magic dart hits the jackal. The jackal is heavily wounded. The jackal barely misses you. The jackal completely misses you. Unknown command. You hit the jackal. The jackal is lightly wounded. The jackal bites you. You die... #.....)....#((.# ### .....>....##.((###.## ..........#..(..#...# ...:.)[...#.(.((#(..# ..........#(.ß(.'.<.# ........#.(.(.#...# #....g#(....#...# ##.....##(.(###.### ##.......#(.(#@###.# ...........##.##hh...# ...###...#..#'#rg...## .# ###....#.#.....## ###...........# #####.......# #.......# #......## ###....# You could see 2 jackals, a goblin and a rat. Vanquished Creatures A jackal (D:1) A bat (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd6 the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 93 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_rooms, minivault_19, grunt_decor_arrowhead, st_stairs_12, hex_tiny Action || total ---------------------------++------- Attack: Normal || 5 Melee: Unarmed || 5 Cast: Magic Dart || 8 Armour: Robe || 16 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 93 | 93 | 0 | 0 | 51 | 1 | 93.0 | Dungeon | 93 | 93 | 0 | 0 | 51 | 1 | 93.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 93 daAuts