domd6 Level 1 of the Dungeon (4, -18, D:1) a +0 club (4, -9, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) (5, -10, D:1) a +0 dagger (9, 3, D:1) a ball python corpse (skeletalised by now) (20, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (22, 15, D:1) a +0 club a goblin skeleton (25, 16, D:1) a +0 dagger (30, 16, D:1) a +0 short sword 4 stones (35, -2, D:1) a bat corpse (skeletalised by now) (36, -1, D:1) a potion of curing (44, -24, D:1) a +0 rapier (46, -3, D:1) a +0 mace (50, -1, D:1) a +0 whip (51, -23, D:1) a +0 club a goblin corpse (skeletalised by now) (56, 0, D:1) a +0 ring mail (57, 3, D:1) a +0 whip 2 stones a hobgoblin skeleton (58, -18, D:1) a +0 hand axe (58, -15, D:1) a jackal corpse (skeletalised by now) (58, -14, D:1) a bat corpse (skeletalised by now) (63, -19, D:1) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (11, 8, D:2) a potion of brilliance (12, 30, D:2) a parchment of Call Imp (18, -1, D:2) a rat corpse (20, 41, D:2) a potion of mutation (22, -4, D:2) a +0 club (22, 34, D:2) a ball python corpse (33, 36, D:2) a potion of resistance