Dungeon Crawl Stone Soup version 0.34-a0-1492-g76778cf645 (webtiles) character file. Game seed: 1856732925646111219 44 domd6 the Conjurer (level 3, 0/24 HPs) Began as a Mummy Conjurer on Nov 28, 2025. Slain by an adder (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:07 (1804 turns). domd6 the Conjurer (Mummy Conjurer) Turns: 1804, Time: 00:02:07 Health: 0/24 AC: 2 Str: 10 XL: 3 Next: 41% Magic: 0/8 EV: 1 Int: 19 God: Gold: 63 SH: 0 Dex: 10 Spells: 6/9 levels left rFire x . . (150%) - Nothing wielded rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.11/turn %: faith @: constricted A: cold resistance 1, negative energy resistance 3, torment resistance 2, heat vulnerability 1, in touch with death 1, no potions, faith, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 63 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: - Level 1.5 Dodging - Level 1.5 Stealth + Level 3.5 Spellcasting * Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 2% 1 b - Searing Ray Conj 36% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Poisonous Vapours Alch/Air 12% 1d1 14% 1 Hailstorm Conj/Ice 11% 3d6 19% 3 Fulminant Prism Conj/Alch 5% 3d6 54% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 54% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: staircase D:2 Robin Innate Abilities, Weirdness & Mutations You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You are vulnerable to heat. (rF-) You are in touch with the powers of death. You cannot drink. You have a special connection with the divine. (Faith) You recover more slowly from Doom and Banes. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (69% to hit) You focus your ray upon the quokka. The searing ray hits the quokka. You kill the quokka! (Press . to maintain the ray.) The adder bites you. The ball python bites you. The ball python constricts you. The adder bites you. The ball python bites you. The ball python constricts you. The adder bites you but does no damage. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (63% to hit) You focus your ray upon the adder. The searing ray hits the adder. The adder is moderately wounded. (Press . to maintain the ray.) The ball python bites you. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The searing ray misses the adder. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. The ball python constricts you. The searing ray misses the adder. The adder bites you. * * * LOW HITPOINT WARNING * * * The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * The searing ray hits the adder. The adder is severely wounded. You finish channelling your searing ray. The adder bites you. You die... ...)S.g #####....... #...#....Sr. #.@†#....... #.SS#.....r. ##...#....... ...#....#....... #........†....... ..........†....... ..##.#####.######. ...#!. #.# ... ##. . .#.## ..# ## ... .. You could see an adder and a ball python. Vanquished Creatures An adder (D:1) 2 dart slugs A ribbon worm (D:2) 3 endoplasms 6 hobgoblins (D:2) 2 quokkas 3 ball pythons 5 bats (D:1) A frilled lizard (D:2) 7 goblins A kobold (D:2) 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd6 the Mummy Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 4/4 37 | D:1 | Found a faded altar of an unknown god. 317 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/6 412 | D:1 | Learned a level 2 spell: Searing Ray 1239 | D:2 | Encountered Robin 1430 | D:2 | Reached XP level 3. HP: 12/24 MP: 0/7 1632 | D:1 | Reached skill level 4 in Conjurations 1804 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_ring, ebering_ecumenical_altar_mist, st_stairs_1, nicolae_titane D:2: layout_rooms, dreamdust_princess_bridge, minmay_octomino_e4, uniq_robin Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 | 3.5 Conjurations | 4 | 4.0 Dodging | | 1.5 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 3 Melee: Unarmed || 3 Cast: Magic Dart || 24 Searing Ray || 16 Read: Identify || 1 Armour: Robe || 53 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1811 | 1721 | 90 | 435 | 996 | 2 | 905.5 | Dungeon | 1811 | 1721 | 90 | 435 | 996 | 2 | 905.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1428 daAuts D:2: 383 daAuts