domd6 Level 1 of the Dungeon (0, 0, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (0, 25, D:1) a +0 leather armour (5, -9, D:1) a hobgoblin corpse (skeletalised by now) (5, 14, D:1) a frilled lizard corpse (skeletalised by now) (5, 22, D:1) a bat corpse (skeletalised by now) (5, 40, D:1) a hobgoblin corpse (skeletalised by now) (7, 14, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (10, 24, D:1) a frilled lizard skeleton (11, 29, D:1) a quokka skeleton (13, 29, D:1) a +0 spear a gnoll skeleton (27, 27, D:1) a +0 ring mail (29, 2, D:1) a +0 mace (30, -1, D:1) a +0 short sword a stone (30, 0, D:1) a +0 club a goblin skeleton (30, 19, D:1) a +0 quarterstaff (33, -17, D:1) a frilled lizard corpse (skeletalised by now) (38, -11, D:1) a +0 leather armour (44, 17, D:1) a +0 dagger (47, -7, D:1) a +0 dagger a kobold corpse (skeletalised by now) (50, 24, D:1) a bat corpse (skeletalised by now) (51, 11, D:1) a +0 pair of boots Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (1, 48, D:2) a +0 dagger (12, 21, D:2) the +7 short sword of the Pits of Slime {heavy, *Noise rPois rC+++ Str-5} *Noise: It may make a loud noise when swung. rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Str-5: It affects your strength (-5). (12, 46, D:2) a +0 spear (16, 53, D:2) a +0 spear (16, 55, D:2) a +0 dagger 2 stones (17, 49, D:2) a +0 short sword (22, 3, D:2) a +0 short sword (24, 11, D:2) an adder skeleton (27, 10, D:2) a +0 mace (31, 44, D:2) a +0 quarterstaff (39, 11, D:2) a +0 dagger 3 stones a +0 whip a kobold corpse (skeletalised by now) (42, 10, D:2) a +0 ring mail (43, 44, D:2) a hobgoblin skeleton (45, 26, D:2) a +0 club (45, 27, D:2) a +0 whip (45, 28, D:2) a jackal skeleton (46, 26, D:2) a +0 flail a gnoll skeleton (55, 16, D:2) a +0 ring mail Level 3 of the Dungeon (2, 4, D:3) a jackal skeleton (6, 0, D:3) a +0 robe (11, 12, D:3) a +0 flail a +0 scale mail (13, -10, D:3) a +0 short sword 3 stones a kobold skeleton Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (0, 17, D:4) an adder corpse (skeletalised by now) (0, 18, D:4) a +0 long sword a jackal corpse (skeletalised by now) (12, -10, D:4) a +0 sling (15, -30, D:4) a +0 dagger 4 poisoned darts (17, -8, D:4) a +0 hand axe (20, -33, D:4) a +0 robe (28, 18, D:4) a +0 dagger a +0 robe an orc skeleton (29, 17, D:4) a +0 club (29, 18, D:4) a +0 flail an orc skeleton (33, 10, D:4) a +0 robe (36, 9, D:4) a quill talisman (39, 8, D:4) a +0 dagger (45, 0, D:4) a curare-tipped dart a +0 short sword a kobold skeleton (47, 4, D:4) a +0 club (47, 6, D:4) a +0 whip a gnoll corpse (skeletalised by now) (47, 11, D:4) a +0 robe (48, 8, D:4) a +0 whip a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (3, -5, D:5) a howler monkey corpse (skeletalised by now) (8, 9, D:5) a +0 dagger a +0 flail a +0 dagger a +0 leather armour a +2 antimagic falchion an orc skeleton an orc skeleton an orc skeleton (13, 20, D:5) a +0 hammer (16, -18, D:5) a +0 leather armour (16, 19, D:5) a +4 quarterstaff of chaos a +0 cloak (30, 1, D:5) a +0 ring mail 2 boomerangs a +0 hand axe (32, -2, D:5) a +0 club (33, -1, D:5) a +0 flail an orc skeleton (36, 4, D:5) a +0 halberd (45, -2, D:5) a +0 quarterstaff (50, -6, D:5) a +0 giant club Level 6 of the Dungeon (5, 20, D:6) the +3 sling of Iwkey {flame, Dex+2} Dex+2: It affects your dexterity (+2). (5, 26, D:6) a +0 hand axe (10, 23, D:6) a hound corpse (skeletalised by now) (21, 7, D:6) a +0 falchion a +0 leather armour (22, 18, D:6) a +0 falchion (28, 17, D:6) a +0 dagger a +0 robe (29, 18, D:6) a +0 dagger a +0 robe (30, 30, D:6) the +7 short sword "Daranel" {reap, rN++ Str-3 Dex+6} rN++: It greatly protects you from negative energy. Str-3: It affects your strength (-3). Dex+6: It affects your dexterity (+6). the Ecumenical Temple