Dungeon Crawl Stone Soup version 0.34-a0-362-gf73b091665 (webtiles) character file. Game seed: 11593129324269992061 28 domd6 the Conjurer (level 3, 0/19 HPs) Began as a Gargoyle Conjurer on July 13, 2025. Slain by a gnoll ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:00:37 (913 turns). domd6 the Conjurer (Gargoyle Conjurer) Turns: 913, Time: 00:00:37 Health: 0/19 AC: 5 Str: 10 XL: 3 Next: 14% Magic: 0/6 EV: 10 Int: 20 God: Gold: 19 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg + . . (50%) a - +0 robe rPois ∞ (0%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of noise {unknown} d - a scroll of amnesia {unknown} g - a scroll of revelation {unknown} h - a scroll of teleportation {unknown} j - a scroll of vulnerability {unknown} Potions b - a potion of magic e - a potion of moonshine {unknown} f - a potion of enlightenment {unknown} i - a potion of lignification {unknown} Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.1 Spellcasting + Level 5.4 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 1% 1 b - Searing Ray Conj 46% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Ice Beast Ice/Summ 2% N/A 43% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +3) Message History You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The gnoll attacks as it pursues you! The gnoll hits you but does no damage. You hit the gnoll. The gnoll is moderately wounded. The gnoll closely misses you. You hit the gnoll but do no damage. The gnoll is moderately wounded. The gnoll closely misses you. The gnoll closely misses you. The gnoll closely misses you. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. The gnoll hits you with a +0 club. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 club. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You completely miss the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... #### #..# #..## #...# #...## ###j.# ### #@$# #.# #..## ####.# #.(.####.# ###....######..$..... ##...#####.........##. #..### ###.###.##### ###.## #.<.# #.# ##...# ###.### #.# ...### ##...# #<# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) An endoplasm (D:1) 2 hobgoblins (D:1) 2 quokkas (D:1) 2 frilled lizards (D:1) A giant cockroach (D:1) A goblin (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd6 the Gargoyle Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 429 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/5 620 | D:1 | Learned a level 2 spell: Searing Ray 891 | D:2 | Reached skill level 5 in Conjurations 893 | D:2 | Reached XP level 3. HP: 14/19 MP: 0/6 913 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_water_spiral, layout_basic, corexii_item_surrounded_by_moat, minmay_misc_feat_ornament D:2: layout_rooms, serial_shops, shop, basic_altar, kennysheep_generic_room_7 Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.4 Dodging | | 1.5 Stealth | | 2.1 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Unarmed || 22 Cast: Magic Dart || 14 Searing Ray || 2 Armour: Robe || 13 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 912 | 880 | 32 | 0 | 780 | 2 | 456.0 | Dungeon | 912 | 880 | 32 | 0 | 780 | 2 | 456.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 835 daAuts D:2: 77 daAuts