domd5 Level 1 of the Dungeon [Shop] Amowemih's Weapon Shop a +0 long sword (35 gold) a +2 hand axe of flaming (174 gold) a +0 short sword (30 gold) a +2 flail of holy wrath (183 gold) a +1 hand axe of draining (124 gold) a +0 spear (30 gold) a +3 orcbow of flaming (242 gold) (2, -17, D:1) a quokka corpse (skeletalised by now) (4, 1, D:1) a +0 robe (23, 6, D:1) a frilled lizard corpse (skeletalised by now) (24, -15, D:1) a +0 dagger (26, -24, D:1) a +0 hand axe (27, -29, D:1) a +0 dagger (27, 4, D:1) a bat corpse (skeletalised by now) (28, -28, D:1) a +0 short sword (28, -12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (31, -2, D:1) 5 poisoned darts (36, 2, D:1) a rat skeleton (40, 0, D:1) a maw talisman (40, 6, D:1) a +0 whip (44, -5, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a +0 robe (1, 2, D:2) a +0 dagger (3, 48, D:2) a +0 dagger a goblin corpse (skeletalised by now) (8, 19, D:2) the +10 dagger of Eternal Harmony {protect, *Noise rElec Dex+5 SInv} *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. a +0 robe a goblin skeleton (10, 32, D:2) a maw talisman (13, 31, D:2) a +0 robe (17, 19, D:2) a +0 chain mail (17, 41, D:2) a hobgoblin corpse (skeletalised by now) (18, 36, D:2) an adder skeleton (24, 12, D:2) a +0 scale mail (27, 23, D:2) a frilled lizard corpse (skeletalised by now) (31, 26, D:2) a +0 club (36, 1, D:2) a jackal corpse (skeletalised by now) (49, -3, D:2) a +0 spear (50, 21, D:2) 3 poisoned darts (58, 24, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (24, -1, D:3) a +0 whip 3 stones an adder skeleton a kobold skeleton (38, -28, D:3) a quokka skeleton (38, -27, D:3) a hobgoblin skeleton (38, -22, D:3) a +0 orcbow (40, -14, D:3) a +0 club 3 stones (46, -20, D:3) a +0 ring mail (46, -7, D:3) a +0 hand axe a +0 scale mail (50, -13, D:3) a +0 dagger (55, -34, D:3) a +0 whip Level 4 of the Dungeon [Shop] Giarok's Antique Armour Boutique a +0 leather armour (62 gold) a +0 robe (27 gold) a +0 cloak (139 gold) a +0 leather armour (62 gold) a +0 leather armour (62 gold) a +3 scale mail of fire resistance (806 gold) a +0 chain mail (186 gold) a +0 robe (27 gold) (0, 0, D:4) a scroll of identify (0, 2, D:4) a scroll of brand weapon (6, -2, D:4) a quokka skeleton (6, 1, D:4) a +0 short sword a +0 ring mail an orc skeleton (7, 1, D:4) a +0 mace a +0 leather armour (7, 2, D:4) a +0 club a +0 dagger a +0 robe an orc skeleton (7, 20, D:4) a hobgoblin skeleton (19, -16, D:4) a quill talisman (19, 23, D:4) a +0 dagger (27, 12, D:4) a +0 whip an orc corpse (skeletalised by now) (34, 34, D:4) a black bear corpse (skeletalised by now) (40, 30, D:4) a hobgoblin corpse (skeletalised by now) (51, 20, D:4) a +0 whip a kobold corpse (skeletalised by now) Level 5 of the Dungeon (7, -16, D:5) a +0 club (10, -4, D:5) the +6 rapier "Egridoaf" {chaos, rElec rF+ MP+4} rElec: It insulates you from electricity. rF+: It protects you from fire. MP+4: It affects your magic capacity (+4). a +0 leather armour (21, -19, D:5) a +0 flail (21, -18, D:5) a +0 giant spiked club an ogre skeleton (22, -20, D:5) a +0 club a +0 scale mail (25, -1, D:5) a +0 robe a +0 spear (29, -12, D:5) a +0 leather armour a +0 mace (30, -19, D:5) a quokka skeleton (30, -14, D:5) 3 boomerangs a +0 spear a +0 flail a +0 flail a +0 flail a +0 robe a +0 dagger a +0 leather armour a +0 mace (30, -13, D:5) a +0 leather armour a +0 club (30, -12, D:5) a +0 club (39, -27, D:5) a +0 short sword (48, -7, D:5) a +0 pair of gloves (60, -9, D:5) a +0 halberd a +1 whip of venom (60, -8, D:5) a +0 whip (61, -6, D:5) a +0 flail Level 6 of the Dungeon [Shop] Raet's Book Shop a parchment of Dragon's Call (351 gold) a parchment of Iskenderun's Mystic Blast (175 gold) a parchment of Ozocubu's Armour (140 gold) a parchment of Starburst (245 gold) a parchment of Sandblast (70 gold) a parchment of Irradiate (210 gold) a parchment of Petrify (175 gold) a parchment of Poisonous Vapours (70 gold) a parchment of Passwall (140 gold) (5, 7, D:6) a +0 dagger (6, 7, D:6) a +0 club a +0 ring mail a +0 whip (7, 7, D:6) a +0 short sword (7, 19, D:6) the +5 dagger of Wounding {freeze, rC++ Str+2 Int-4} rC++: It greatly protects you from cold. Str+2: It affects your strength (+2). Int-4: It affects your intelligence (-4). (13, 12, D:6) a +0 short sword (22, 13, D:6) a +0 dagger a +0 robe (22, 14, D:6) a +0 dagger a +0 robe a +0 whip a +0 scale mail a +0 mace (25, 13, D:6) a +0 hand axe (27, 16, D:6) a +0 scimitar of holy wrath a +0 orcbow a +0 chain mail (31, 17, D:6) a +0 club (43, -5, D:6) a +0 flail (44, -4, D:6) a +0 short sword a +0 leather armour (49, 31, D:6) a +0 club (52, 26, D:6) a +0 halberd (52, 27, D:6) a +0 whip a +0 flail (52, 28, D:6) a +2 spear of freezing a +0 ring mail (52, 29, D:6) a +0 spear (52, 30, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) the +3 hand axe of Honour {drain, rElec rN+ Will+ SInv} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. SInv: It lets you see invisible. (unseen) (1, -1, D:7) a +0 hand axe (1, 1, D:7) a +0 hand axe (2, 0, D:7) a +0 hand axe (4, -4, D:7) a potion of might (4, -2, D:7) a +0 whip 5 poisoned darts (4, -1, D:7) a +0 club 4 stones (5, -2, D:7) 7 gold pieces a +0 dagger (5, 4, D:7) a potion of curing (17, 26, D:7) a +0 trident a +0 scale mail (18, 4, D:7) a +0 shortbow (18, 25, D:7) a +0 spear (19, 13, D:7) a +0 sling (19, 26, D:7) a +0 whip (23, 17, D:7) a +0 chain mail (27, 20, D:7) a +0 club (38, 16, D:7) a +0 hand axe a +0 ring mail (39, 14, D:7) a +0 hand axe a +0 ring mail (39, 15, D:7) a +0 dagger (40, 14, D:7) a +0 hand axe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (0, 1, Bailey) a boomerang (0, 2, Bailey) a +0 war axe a +0 leather armour (1, 0, Bailey) 2 boomerangs (2, -10, Bailey) 2 boomerangs (2, 0, Bailey) 2 boomerangs (3, 6, Bailey) a boomerang (5, -4, Bailey) a +2 halberd of venom (unseen) (6, -4, Bailey) a potion of haste (9, -10, Bailey) a boomerang (10, 8, Bailey) a +0 hand axe a +0 leather armour (11, 8, Bailey) a +0 war axe a +0 scale mail (12, -4, Bailey) a potion of experience (13, -4, Bailey) a staff of death (unseen) (13, 7, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (15, 4, Bailey) a boomerang (16, 3, Bailey) a +0 broad axe a +0 scale mail (16, 4, Bailey) a +0 hand axe a +0 leather armour a boomerang (17, -2, Bailey) 2 boomerangs (18, -2, Bailey) a boomerang (19, -2, Bailey) a +0 hand axe a +0 leather armour (19, -1, Bailey) a +0 hand axe a +0 leather armour (20, -1, Bailey) a +0 hand axe a +0 leather armour