Dungeon Crawl Stone Soup version 0.34-a0-131-gfbfeffa082 (webtiles) character file. Game seed: 11970356560451798687 1022 domd4 the Conjurer (level 8, -1/41 HPs) Began as a Tengu Conjurer on June 8, 2025. Engulfed by a white imp's steam (5 damage) ... on level 5 of the Dungeon. The game lasted 00:04:42 (6629 turns). domd4 the Conjurer (Tengu Conjurer) Turns: 6629, Time: 00:04:42 Health: -1/41 AC: 3 Str: 8 XL: 8 Next: 22% Magic: 5/16 EV: 15 Int: 26 God: Gold: 175 SH: 0 Dex: 13 Spells: 3/17 levels left rFire . . . h - +2 whip (drain) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . d - +0 pair of gloves SInv . (no amulet) Will ..... g - +6 ring of intelligence Stlth ++ i - ring of wizardry HPRegen 0.26/turn MPRegen 0.15/turn %: acrobat, wizardry (x1) @: flying A: beak, talons 3, evasive flight, acrobatic a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 175 gold pieces. Inventory: Hand Weapons h - a +2 whip of draining (weapon) Armour a - a +0 robe (worn) d - a +0 pair of gloves (worn) Jewellery c - a ring of see invisible g - a +6 ring of intelligence (worn) i - a ring of wizardry (worn) m - a ring of willpower Scrolls e - 2 scrolls of teleportation k - 2 scrolls of poison o - a scroll of blinking r - 2 scrolls of enchant weapon s - a scroll of revelation {unknown} Potions b - 3 potions of magic f - a potion of heal wounds {unknown} j - a potion of enlightenment {unknown} l - a potion of mutation {unknown} n - a potion of curing {unknown} p - 2 potions of attraction {unknown} q - a potion of ambrosia {unknown} t - a potion of haste {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 5.1 Spellcasting - Level 7.7 Conjurations + Level 2.1 Forgecraft + Level 2.9 Fire Magic + Level 1.9 Earth Magic + Level 3.1 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 92% 2d7 1% 2 c - Fulminant Prism Conj/Alch 17% 3d10 3% 4 d - Hellfire Mortar Fire/Erth/Frge 9% 4d6 100% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 3% 1 Confusing Touch Hex 6% N/A 9% 3 Iskenderun's Mystic Bla Conj/Tloc 26% 2d7 (+2d3 6% 4 Leda's Liquefaction Alch/Erth 9% N/A 11% 4 Cigotuvi's Putrefaction Necr/Air 6% N/A 28% 4 Bombard Conj/Erth 15% 9d3 52% 6 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Kikubaaqudgha Yredelemnul Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. Your magical flight helps you evade attacks. (EV +4) You can magically evade attacks while moving or waiting. Message History The ice beast is almost dead. You finish channelling your searing ray. The ice beast completely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (black smoke, almost dead, 82% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. The ice beast is almost dead. (Press . to maintain the ray.) The white imp gestures at you. The puff of frost hits you! The ice beast hits you. The ice beast freezes you! The searing ray hits the ice beast. The ice beast is almost dead. You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The ice beast misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ice beast (black smoke, almost dead, 82% to hit) You focus your ray upon the ice beast. The searing ray hits the ice beast. You kill the ice beast! (Press . to maintain the ray.) You are engulfed in a cloud of scalding steam. * * * LOW HITPOINT WARNING * * * The white imp closely misses you. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a white imp (82% to hit) You focus your ray upon the white imp. The searing ray hits the white imp! The white imp is almost dead. (Press . to maintain the ray.) You are engulfed in a cloud of scalding steam. You die... #......... #.≈§§§§≈≈. #§..≈§§§.§ #§.≈§§§§§≈ .. #≈§§._.≈§§ ... ## #§.§§..≈.§ ....#. #§..≈≈§..≈ ....#.##.@§§§§≈≈ .......#..5$..... ........######### #.......# #... ...####†#####.# . #.......# ######..# #..## #...### You could see a white imp. Vanquished Creatures Grinder (D:4) An ice beast (D:5) A centaur (D:5) A phantom (D:4) 2 bullfrogs (Sewer) A scorpion (D:5) A marrowcuda (D:5) A bombardier beetle (D:4) 2 hounds Terence (D:3) 3 gnolls (D:2) 11 adders 4 dart slugs 5 orcs 6 endoplasms 14 giant cockroaches 4 hobgoblins 11 jackals 8 quokkas 9 ball pythons A bat (D:3) 18 frilled lizards 3 goblins 5 kobolds 4 rats 118 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd4 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 137 | D:1 | Reached XP level 2. HP: 13/15 MP: 0/6 140 | D:1 | Learned a level 2 spell: Searing Ray 978 | D:2 | Reached skill level 6 in Conjurations 978 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/8 1127 | D:2 | Found a faded altar of an unknown god. 1779 | D:2 | Reached XP level 4. HP: 24/24 MP: 3/9 2288 | D:3 | Found a broken altar of Ashenzari. 2425 | D:3 | Noticed Terence 2432 | D:3 | Killed Terence 2506 | D:3 | Found a glowing drain. 2529 | D:3 | Reached XP level 5. HP: 27/28 MP: 3/11 2538 | Sewer | Entered a sewer 2624 | Sewer | Reached skill level 7 in Conjurations 2862 | Sewer | Learned a level 4 spell: Fulminant Prism 3212 | Sewer | Reached skill level 1 in Alchemy 3212 | Sewer | Reached XP level 6. HP: 11/32 MP: 2/13 4052 | D:3 | Got Wimerr's Reference Book on the Fjord 4988 | D:4 | Noticed Grinder 5009 | D:4 | Paralysed by Grinder for 3 turns 5014 | D:4 | Killed Grinder 5015 | D:4 | Reached skill level 1 in Forgecraft 5015 | D:4 | Reached skill level 1 in Fire Magic 5015 | D:4 | Reached skill level 1 in Earth Magic 5015 | D:4 | Gained mutation: Your magical flight helps you evade | attacks. (EV +4) [Tengu growth] 5015 | D:4 | Reached XP level 7. HP: 21/36 MP: 2/14 5541 | D:4 | Learned a level 7 spell: Hellfire Mortar 5609 | D:4 | Found a basalt altar of Yredelemnul. 6206 | D:5 | Entered Level 5 of the Dungeon 6462 | D:5 | Reached XP level 8. HP: 41/41 MP: 11/16 6528 | D:5 | Reached skill level 5 in Spellcasting 6618 | D:5 | Found an ancient bone altar of Kikubaaqudgha. 6629 | D:5 | Engulfed by a white imp's steam Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_statue_moat, layout_basic D:2: layout_basic, chequers_ecumenical_altar_island, minmay_misc_feat_tiny, hangedman_abyss_or_decor_stabs, corexii_item_surrounded_by_moat D:3: wad_lake_hut, layout_loops_corners, cheibrodos_ashenzari_chains, gup_sewer_entry_glass, uniq_terence D:4: layout_basic, mainiacjoe_overflow_brackets, uniq_grinder D:5: layout_basic, mainiacjoe_overflow_paths Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 6 7 | 7.7 Spellcasting | 3 4 5 | 5.1 Alchemy | 1 2 3 | 3.1 Forgecraft | 1 2 | 2.1 Fire Magic | 1 2 | 2.9 Earth Magic | 1 | 1.9 Dodging | | 2.1 Stealth | | 2.0 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Unarmed | 15 | | || 15 Peck | 2 | | || 2 Kick | 1 | 1 | || 2 Whip | | 8 | || 8 Cast: Magic Dart | 9 | | || 9 Searing Ray | 21 | 59 | 27 || 107 Use: Scroll | | 5 | || 5 Stab: Sleeping | 1 | | || 1 Armour: Robe | 9 | 28 | 7 || 44 Dodge: Dodged | 24 | 102 | 29 || 155 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6775 | 6637 | 138 | 273 | 5464 | 6 | 1129.2 | Dungeon | 5277 | 5139 | 138 | 95 | 4480 | 5 | 1055.4 | Sewer | 1497 | 1497 | 0 | 178 | 984 | 1 | 1497.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1669 daAuts Sewer: 1497 daAuts D:4: 1242 daAuts D:2: 1069 daAuts D:1: 874 daAuts D:5: 422 daAuts