Dungeon Crawl Stone Soup version 0.34-a0-99-g3711a3bbcc (webtiles) character file. Game seed: 3325581214088799591 93 domd4 the Conjurer (level 4, -3/24 HPs) Began as a Tengu Conjurer on June 3, 2025. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:02:19 (3059 turns). domd4 the Conjurer (Tengu Conjurer) Turns: 3059, Time: 00:02:20 Health: -3/24 AC: 2 Str: 7 XL: 4 Next: 62% Magic: 0/9 EV: 11 Int: 21 God: Gold: 190 SH: 0 Dex: 12 Spells: 2/9 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.24/turn MPRegen 0.11/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: Convert to Beogh You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 190 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of identify {unknown} e - a scroll of revelation {unknown} g - a scroll of vulnerability {unknown} i - 2 scrolls of amnesia {unknown} j - a scroll of poison {unknown} m - 2 scrolls of teleportation {unknown} n - a scroll of enchant armour {unknown} o - a scroll of immolation {unknown} Potions b - a potion of magic d - 2 potions of might {unknown} f - a potion of enlightenment {unknown} h - 3 potions of curing {unknown} k - 2 potions of haste {unknown} l - a potion of mutation {unknown} Skills: - Level 2.1 Dodging - Level 2.0 Stealth + Level 3.2 Spellcasting + Level 6.6 Conjurations + Level 0.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 62% 2d6 1% 2 c - Fulminant Prism Conj/Alch 9% 3d6 28% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 6% 2d5 21% 2 Flame Wave Conj/Fire 17% 2d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Frozen Ramparts Ice 6% 1d1 36% 3 Ozocubu's Armour Ice 3% N/A 36% 3 Metabolic Englaciation Hex/Ice 1% N/A 98% 5 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Hepliaklqana Makhleb Shops: D:2 : Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History You stop channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! The orc priest threatens, "Beogh's wrath is as vast as Beogh's mercy. Make your choice!" (press Y on the ability menu to convert to Beogh) Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an orc priest, wielding a +0 trident and wearing a +0 leather armour of poison resistance (moderately wounded, 79% to hit) You focus your ray upon the orc priest. The searing ray hits the orc priest but does no damage. The orc priest is moderately wounded. (Press . to maintain the ray.) The orc priest shouts, "Beogh offers mercy even to people such as you. Join us and be reborn!" The orc priest hits you but does no damage. The searing ray hits the orc priest. The orc priest is moderately wounded. The orc priest misses you. The searing ray hits the orc priest! The orc priest is almost dead. The orc priest shouts, "Surrender to Beogh and we'll let you live!" The orc priest completely misses you. You stop channelling your searing ray. The orc priest completely misses you. You barely miss the orc priest. Your kick misses the orc priest. Your peck misses the orc priest. The orc priest is almost dead. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You hit the orc priest but do no damage. Your kick misses the orc priest. The orc priest is almost dead. The orc priest miscasts a cantrip. You hit the orc priest but do no damage. The orc priest is almost dead. The orc priest invokes the aid of Beogh against you. Beogh smites you! Ouch! That really hurt! You die... #.###.. .# #...... .# ........ .# ##.###.# ##.# # #.# #.. # #.# #.# .#### #.# #####.##...... ..# #..@o)).)..... .. #.###.##.#.#.# #.# #... .. #.# ####.### #.# # #.# #.## #..# ##.# You could see an orc priest. Vanquished Creatures An orc wizard (D:3) An adder (D:2) 2 dart slugs (D:1) 2 orcs (D:3) A giant cockroach (D:3) 11 hobgoblins 3 jackals (D:1) 4 quokkas 5 ball pythons 5 bats 6 endoplasms A frilled lizard (D:3) 6 goblins 5 kobolds 4 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd4 the Tengu Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/6 266 | D:1 | Learned a level 2 spell: Searing Ray 726 | D:1 | Reached XP level 3. HP: 19/19 MP: 1/7 947 | D:1 | Reached skill level 6 in Conjurations 1694 | D:2 | Found Segaf's Book Boutique. 2373 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/9 2610 | D:3 | Learned a level 4 spell: Fulminant Prism 2685 | D:3 | Found a hazy altar of Hepliaklqana. 2685 | D:3 | Found a burning altar of Makhleb. 3059 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_three_same_balls, layout_basic, interstate_on_off, chequers_avenue, minmay_three_crescents D:2: layout_rooms, serial_shops, shop, patterned_corridor D:3: layout_loops_ring, amethyst_overflow_temple_binary, serial_glass, glass_columns_b, glass_columns_c Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 6 | 6.6 Spellcasting | 3 | 3.2 Dodging | | 2.1 Stealth | | 2.0 Alchemy | | 0.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 5 | 3 || 8 Peck | 1 | || 1 Cast: Magic Dart | 12 | || 12 Searing Ray | 35 | 13 || 48 Armour: Robe | 17 | 2 || 19 Dodge: Dodged | 46 | 13 || 59 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3058 | 3023 | 35 | 71 | 2541 | 3 | 1019.3 | Dungeon | 3058 | 3023 | 35 | 71 | 2541 | 3 | 1019.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1654 daAuts D:2: 919 daAuts D:3: 484 daAuts