Dungeon Crawl Stone Soup version 0.34-a0-44-g7535fbcc0e (webtiles) character file. Game seed: 14799164144329160044 140 domd3 the Conjurer (level 5, -3/24 HPs) Began as a Vine Stalker Conjurer on May 17, 2025. Slain by a crocodile (5 damage) ... in a sewer. The game lasted 00:02:06 (2619 turns). domd3 the Conjurer (Vine Stalker Conjurer) Turns: 2619, Time: 00:02:07 Health: -3/24 AC: 3 Str: 9 XL: 5 Next: 23% Magic: 0/12 EV: 11 Int: 20 God: Gold: 137 SH: 0 Dex: 13 Spells: 9/12 levels left rFire + . . c - staff of fire rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . l - +0 pair of gloves SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.13/turn %: guardian spirit @: no status effects A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 137 gold pieces. Inventory: Armour a - a +0 robe (worn) l - a +0 pair of gloves (worn) Magical Staves c - a staff of fire (weapon) Scrolls d - a scroll of amnesia {unknown} g - a scroll of blinking {unknown} i - 2 scrolls of enchant armour {unknown} k - a scroll of teleportation {unknown} n - a scroll of butterflies {unknown} o - a scroll of poison {unknown} p - a scroll of vulnerability {unknown} Potions e - a potion of invisibility {unknown} f - a potion of attraction {unknown} h - a potion of might {unknown} j - a potion of mutation {unknown} m - a potion of curing {unknown} Skills: - Level 1.5 Dodging - Level 2.4 Stealth + Level 4.0 Spellcasting + Level 5.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 50% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 7% 3d7 38% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History (Press . to maintain the ray.) The searing ray hits the crocodile. The crocodile is moderately wounded. The searing ray hits the crocodile. The crocodile is moderately wounded. The crocodile misses you. The searing ray hits the crocodile! The crocodile is severely wounded. You finish channelling your searing ray. The crocodile barely misses you. The crocodile bites you! The crocodile drags you backwards! Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (severely wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile but does no damage. The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile bites you! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! You stop channelling your searing ray. Unknown command. You aren't carrying any items that you can evoke. Magic courses through your body. The crocodile bites you! * * * LOW HITPOINT WARNING * * * The crocodile drags you backwards! Found three items. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a crocodile (severely wounded, 74% to hit) You focus your ray upon the crocodile. The searing ray hits the crocodile. The crocodile is severely wounded. (Press . to maintain the ray.) The crocodile bites you. You die... ##...## ##.## #.# #.# #.# ###### #.# #.....# #.# ......$ #######.####.....$$ ∩.........!@l....?? #######.####.....$? #.# ......$ #.# #.....# ### ###### You could see a crocodile. Vanquished Creatures A brain worm (Sewer) 2 adders A dart slug (D:2) 3 endoplasms (D:1) 2 giant cockroaches 3 hobgoblins 7 jackals 4 quokkas (D:3) 7 ball pythons 19 bats 4 frilled lizards 4 goblins 4 kobolds 4 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd3 the Vine Stalker Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 9/9 MP: 4/4 155 | D:1 | Reached XP level 2. HP: 13/13 MP: 0/6 270 | D:1 | Learned a level 2 spell: Searing Ray 1028 | D:2 | Reached XP level 3. HP: 16/16 MP: 3/8 2311 | D:3 | Reached XP level 4. HP: 21/21 MP: 6/10 2449 | D:3 | Found a glowing drain. 2475 | Sewer | Entered a sewer 2599 | Sewer | Noticed a brain worm 2605 | Sewer | Killed a brain worm 2606 | Sewer | Reached skill level 5 in Conjurations 2606 | Sewer | Reached XP level 5. HP: 24/24 MP: 6/12 2607 | Sewer | Noticed a crocodile 2618 | Sewer | HP: 1/24 [crocodile (2)] 2619 | Sewer | Slain by a crocodile Illustrated notes Levels and vault maps discovered: D:1: wheals_arrival_shading, layout_basic D:2: layout_loops_cross, chequers_garden, grunt_ministairs_4 D:3: layout_basic, gup_sewer_entry_pipe, uniq_natasha Sewer: sewer_big_baddie Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 3 4 | 4.0 Conjurations | 5 | 5.3 Dodging | | 1.5 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 2 | || 2 Bite | 6 | 3 || 9 Staff | 21 | 20 || 41 Cast: Magic Dart | 20 | 7 || 27 Searing Ray | 32 | 10 || 42 Use: Potion | | 1 || 1 Stab: Sleeping | 1 | || 1 Armour: Robe | 37 | 53 || 90 Dodge: Dodged | 44 | 44 || 88 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2633 | 2581 | 52 | 121 | 2017 | 4 | 658.2 | Dungeon | 2486 | 2434 | 52 | 43 | 2008 | 3 | 828.7 | Sewer | 147 | 147 | 0 | 78 | 9 | 1 | 147.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1186 daAuts D:1: 860 daAuts D:3: 439 daAuts Sewer: 147 daAuts