Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 12499315367202137591 52 domd10 the Conjurer (level 3, 0/26 HPs) Began as a Minotaur Conjurer on Dec 31, 2025. Slain by Terence ... wielding a +0 mace (6 damage) ... on level 2 of the Dungeon. The game lasted 00:01:20 (1730 turns). domd10 the Conjurer (Minotaur Conjurer) Turns: 1730, Time: 00:01:21 Health: 0/26 AC: 2 Str: 11 XL: 3 Next: 60% Magic: 2/5 EV: 11 Int: 17 God: Gold: 115 SH: 0 Dex: 8 Spells: 3/6 levels left rFire . . . (100%) b - +2 dagger (holy) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: horns 2, retaliatory headbutt a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 115 gold pieces. Inventory: Hand Weapons b - a +2 dagger of holy wrath (weapon) Armour a - a +0 robe (worn) Scrolls i - a scroll of identify s - a scroll of butterflies Potions g - a potion of magic c - 2 potions of curing Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.0 Spellcasting * Level 3.7 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 56% 1d5 4% 1 b - Searing Ray Conj 28% 2d5 6% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 2% 1d1 50% 3 Fulminant Prism Conj/Alch 4% 3d5 65% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 65% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. Message History You kill the ball python! (Press . to maintain the ray.) You stop channelling your searing ray. There is a stone staircase leading up here. You encounter Terence the Veteran. He is wielding a +0 mace. Terence shouts! Casting: Searing Ray (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 mace and wearing a +0 scale mail (79% to hit) You focus your ray upon Terence. The searing ray hits Terence! Terence is heavily wounded. (Press . to maintain the ray.) Terence hits you with a +0 mace. The searing ray hits Terence. Terence is severely wounded. Terence hits you with a +0 mace. You closely miss Terence. Terence is severely wounded. You stop channelling your searing ray. Terence barely misses you. You hit Terence. Terence is severely wounded. Terence hits you with a +0 mace. You hit Terence. Terence is almost dead. Terence hits you with a +0 mace. You closely miss Terence. Terence is almost dead. Terence hits you with a +0 mace. You barely miss Terence. Terence is almost dead. Terence screams, "I fought strong elephant-riders! You're not strong!" Terence hits you with a +0 mace. * * * LOW HITPOINT WARNING * * * You barely miss Terence. Terence is almost dead. Terence hits you with a +0 mace. You die... Terence says, "Win and live. Lose and die. It's the rule of life." ##.## ###...# #.....# #.#...# #.##### #.# #.# #.### #.@.♣ #.♣@P♣ #.♣...♣ #.♣♣P.♣ ## #.# ♣.P♣ #. #.# ..P #. #.# .♣ #( #♣ .. #. #. You could see Terence. Vanquished Creatures 2 adders (D:2) 3 dart slugs 4 hobgoblins A quokka (D:1) 8 ball pythons 5 bats (D:1) A frilled lizard (D:2) 7 goblins 6 kobolds A rat (D:2) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd10 the Minotaur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 21 | D:1 | Reached skill level 3 in Conjurations 461 | D:1 | Reached XP level 2. HP: 20/20 MP: 3/3 648 | D:1 | Learned a level 2 spell: Searing Ray 887 | D:2 | Reached XP level 3. HP: 26/26 MP: 0/4 1720 | D:2 | Encountered Terence 1730 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_hexagon, layout_loops_cross D:2: layout_loops_ring, serial_forest, infiniplex_forest_clump_diagonal, infiniplex_forest_split, infiniplex_forest_clump_curved, infiniplex_forest_straight_2, infiniplex_forest_diagonal, infiniplex_forest_straight_4, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 3 | 3.7 Spellcasting | 2 | 2.0 Dodging | | 2.1 Stealth | | 1.5 Action || total ---------------------------++------- Attack: Normal || 68 Melee: Unarmed || 24 Headbutt || 20 Dagger || 44 Cast: Magic Dart || 5 Searing Ray || 13 Read: Identify || 2 Teleportation || 1 Fog || 1 Armour: Robe || 63 Dodge: Dodged || 38 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1730 | 1725 | 5 | 62 | 1396 | 2 | 865.0 | Dungeon | 1730 | 1725 | 5 | 62 | 1396 | 2 | 865.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 865 daAuts D:2: 864 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+