Dungeon Crawl Stone Soup version 0.34-a0-1927-gb82f2e44eb (webtiles) character file. Game seed: 2634524634035106111 2305 domd10 the Conjurer (level 9, 62/62 HPs) Began as a Minotaur Conjurer on Dec 29, 2025. Was a Follower of Vehumet. Quit the game on level 6 of the Dungeon. The game lasted 00:07:17 (7092 turns). domd10 the Conjurer (Minotaur Conjurer) Turns: 7092, Time: 00:07:18 Health: 62/62 AC: 8 Str: 12 XL: 9 Next: 18% Magic: 14/14 EV: 10 Int: 19 God: Vehumet [*.....] Gold: 303 SH: 3 Dex: 9 Spells: 10/16 levels left rFire . . . (100%) b - +1 rapier rCold . . . (100%) g - +0 buckler rNeg . . . (100%) a - +0 robe rPois + (33%) h - +1 hat rElec . (100%) i - +1 cloak {Will+} rCorr . (100%) f - +2 pair of gloves of Marbles {+Blink rPois} SInv . (no boots) Will +.... c - amulet of magic regeneration Stlth + d - ring of wizardry HPRegen 0.30/turn (no ring) MPRegen 0.54/turn %: wizardry (x1) @: no status effects A: horns 2, retaliatory headbutt, poison resistance, devolution 1 a: Renounce Religion (0%), Evoke Blink (28%) You were on level 6 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You visited 2 branches of the dungeon, and saw 7 of its levels. You also visited: Sewer. You collected 391 gold pieces. You spent 88 gold pieces at shops. Inventory: Hand Weapons b - a +1 rapier (weapon) Missiles j - a curare-tipped dart (quivered) Armour a - a +0 robe (worn) f - the +2 pair of gloves of Marbles (worn) {+Blink rPois} (You acquired it on level 2 of the Dungeon) +Blink: It lets you blink. rPois: It protects you from poison. It cannot be enchanted further. g - a +0 buckler (worn) h - a +1 hat (worn) i - a +1 cloak of willpower (worn) Magical Staves e - a staff of cold Jewellery c - an amulet of magic regeneration (worn) d - a ring of wizardry (worn) Scrolls f - 3 scrolls of fear x - a scroll of amnesia V - a scroll of vulnerability w - 2 scrolls of enchant weapon Potions c - 3 potions of curing i - a potion of invisibility w - 3 potions of heal wounds d - 3 potions of haste {unknown} r - a potion of resistance Skills: - Level 2.1 Dodging - Level 1.5 Stealth + Level 4.1 Spellcasting * Level 6.9 Conjurations * Level 5.4 Alchemy You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Fulminant Prism Conj/Alch 13% 3d8 6% 4 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 68% 2x1d7 1% 1 Magic Dart Conj 100% 1d8 1% 1 Apportation Tloc 6% N/A 9% 1 Scorch Fire 6% 2d5 12% 2 Sublimation of Blood Necr 3% N/A 12% 2 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 19% 4 Summon Ice Beast Ice/Summ 3% N/A 24% 3 Vampiric Draining Necr 3% 2d6 24% 3 Volatile Blastmotes Fire/Tloc 6% 2d10 24% 3 Sticky Flame Fire/Alch 14% 2d5 26% 4 Dispel Undead Necr 3% 3d7 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:4 Sewer (visited) The Realm of Zot is guarded by orbs of winter. Altars: Ashenzari Elyvilon Gozag Hepliaklqana Kikubaaqudgha Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:6 ! Innate Abilities, Weirdness & Mutations You have a pair of horns on your head. You reflexively headbutt those who attack you in melee. You are resistant to poisons. (rPois) You have hidden genetic defects. Message History You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is lightly wounded. The water moccasin hisses angrily. (Press . to maintain the ray.) The searing ray hits the water moccasin. The water moccasin is lightly wounded. The searing ray hits the water moccasin! The water moccasin is heavily wounded. The water moccasin closely misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (heavily wounded, 66% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin! The water moccasin is severely wounded. (Press . to maintain the ray.) The water moccasin misses you. The water moccasin barely misses you. You furiously retaliate! You headbutt the water moccasin! You kill the water moccasin! Vehumet accepts your kill. You feel your power returning. You stop channelling your searing ray. Magic restored. You open the door. There is an open door here. You open the door. Found Ujips's Distillery. There is an open door here. There is an entrance to Ujips's Distillery here. M - a potion of mutation Thank you for shopping at Ujips's Distillery! There is an open door here. There is a stone staircase leading up here. You feel extremely strange. You feel a hidden malignance growing inside you. You feel resistant to poisons. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) #....# #....# #....# ##....# #.....#### #.....#..## #.....+...# #....@#...# #.....#...# #.....#...# ###.†...#'######+## .................... ..................... ..................... ..............###+### #############.#§≈.≈≈# There were no monsters in sight! Vanquished Creatures Pikel (D:3) Blorkula the orcula (D:5) Eustachio (D:5) Edmund (D:4) A water moccasin (D:6) An ice beast (D:5) A black bear (D:5) An ogre (D:4) A centaur (D:5) A phantom (D:5) 5 kobold brigands (Sewer) A scorpion (D:4) 5 vampire bats (D:5) A howler monkey (D:5) A bombardier beetle (D:4) Crazy Yiuf (D:4) 3 jellies A gnoll bouda (D:4) A sleepcap (D:5) A clockroach (D:4) An orc wizard (D:5) Robin (D:3) 3 gnolls 2 river rats 6 adders 5 ribbon worms 2 dart slugs 7 orcs 5 endoplasms 15 hobgoblins 6 jackals 4 quokkas 14 ball pythons 6 bats 4 frilled lizards 16 goblins 10 kobolds 13 rats 150 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | domd10 the Minotaur Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 31 | D:1 | Reached skill level 3 in Conjurations 299 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/3 538 | D:1 | Learned a level 2 spell: Searing Ray 845 | D:1 | You fall into a shaft and drop 1 floor! 1685 | D:2 | Identified a scroll of acquirement 1688 | D:2 | Acquired the +2 pair of gloves of Marbles {+Blink rPois} 1751 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/4 2410 | D:3 | Encountered Robin 2431 | D:3 | Killed Robin 2668 | D:3 | Reached XP level 4. HP: 33/33 MP: 6/6 2908 | D:3 | Identified the +8 sling of the Twelve Tables {heavy, rC+ | rN+ Int+3 Dex+3} 3283 | D:4 | Reached skill level 4 in Conjurations 3305 | D:4 | Learned a level 4 spell: Fulminant Prism 3322 | D:4 | Reached XP level 5. HP: 38/38 MP: 1/7 3388 | D:4 | Reached skill level 1 in Alchemy 3474 | D:4 | Encountered an ogre 3484 | D:4 | Killed an ogre 3620 | D:4 | Reached XP level 6. HP: 7/45 MP: 1/8 3842 | D:4 | Found a statue of an orb of winter. 3924 | D:4 | Found a statue of an orb of winter. 3925 | D:4 | Found a staircase to the Ecumenical Temple. 4212 | D:4 | Encountered Edmund 4229 | D:4 | Killed Edmund 4249 | Temple | Found a transporter. 4249 | Temple | Found a transporter. 4249 | Temple | Found a transporter. 4249 | Temple | Found a transporter. 4249 | Temple | Entered the Ecumenical Temple 4321 | D:4 | Encountered Pikel 4364 | D:3 | Killed Pikel 4365 | D:3 | Reached skill level 5 in Conjurations 4365 | D:3 | Reached XP level 7. HP: 17/50 MP: 0/10 4804 | D:4 | Encountered Crazy Yiuf 4832 | D:4 | Found a radiant altar of Vehumet. 4841 | D:4 | Became a worshipper of Vehumet 4841 | D:4 | Offered knowledge of Foxfire by Vehumet. 5190 | D:4 | Killed Crazy Yiuf 5191 | D:4 | Reached XP level 8. HP: 49/57 MP: 7/11 5248 | D:5 | Entered Level 5 of the Dungeon 5510 | D:5 | Found a glowing drain. 5534 | Sewer | Entered a sewer 5615 | Sewer | Reached skill level 6 in Conjurations 5779 | Sewer | Reached * piety under Vehumet 6547 | D:5 | Encountered Eustachio 6548 | D:5 | Encountered Blorkula the orcula 6556 | D:5 | Killed Eustachio 6557 | D:5 | Reached skill level 5 in Alchemy 6565 | D:5 | Killed Blorkula the orcula 6566 | D:5 | Reached XP level 9. HP: 47/62 MP: 4/14 7072 | D:6 | Found Ujips's Distillery. 7078 | D:6 | Bought a potion of mutation for 88 gold pieces 7091 | D:6 | Gained mutation: You have hidden genetic defects. [potion | of mutation] 7091 | D:6 | Gained mutation: You are resistant to poisons. (rPois) | [potion of mutation] 7092 | D:6 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_4, layout_basic, nrook_uturn D:2: layout_loops_ring, serial_park_tiny_2, minmay_misc_feat_chi D:3: cheibrodos_greedy_goblins, layout_basic, skrybe_limestone_x, uniq_robin D:4: layout_cave_pools, nicolae_vehumet_altar_sigil, minmay_temple_entry_junction, uniq_edmund, uniq_pikel, uniq_crazy_yiuf_cottage D:5: layout_loops_cross, portal_sewer_entry_a, uniq_eustachio, uniq_blorkula_the_orcula D:6: layout_gridville, fedhas_bush_and_centaur_altar, serial_shops, kennysheep_little_box Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Conjurations | 3 4 5 6 | 6.9 Spellcasting | 2 3 4 | 4.1 Alchemy | 1 3 5 | 5.4 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | 105 | 63 | 14 || 182 Melee: Unarmed | 12 | | || 12 Headbutt | 23 | 29 | 22 || 74 Rapier | 93 | 63 | 14 || 170 Cast: Magic Dart | 8 | | || 8 Searing Ray | 9 | 16 | 66 || 91 Fulminant Prism | | | 5 || 5 Drink: Curing | 1 | | || 1 Lignification | 1 | | || 1 Heal wounds | | 1 | || 1 Attraction | | 1 | || 1 Invisibility | | 1 | || 1 Magic | | 1 | || 1 Resistance | | 1 | || 1 Mutation | | | 1 || 1 Read: Identify | 4 | | 1 || 5 Acquirement | 1 | | || 1 Vulnerability | 1 | | || 1 Amnesia | 1 | | || 1 Poison | 1 | | || 1 Teleportation | | 1 | || 1 Revelation | | 1 | || 1 Torment | | 1 | || 1 Enchant weapon | | | 1 || 1 Enchant armour | | | 1 || 1 Stab: Sleeping | 1 | 2 | || 3 Distracted | 1 | | || 1 Invisible | | 2 | || 2 Armour: Robe | 65 | 66 | 69 || 200 None | 26 | | || 26 Dodge: Dodged | 58 | 62 | 64 || 184 Block: Buckler | | 4 | 18 || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 7369 | 7036 | 333 | 770 | 4973 | 8 | 921.1 | Dungeon | 6224 | 5891 | 333 | 770 | 4051 | 6 | 1037.3 | Temple | 16 | 16 | 0 | 0 | 0 | 1 | 16.0 | Sewer | 1129 | 1129 | 0 | 0 | 922 | 1 | 1129.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1600 daAuts D:3: 1512 daAuts D:4: 1354 daAuts Sewer: 1129 daAuts D:5: 903 daAuts D:2: 808 daAuts D:6: 45 daAuts Temple: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Vehumet | 0 | 48856 | 15 | 19 | 0 | 0 | 0 | 4 | 5 Vehumet | 1 | 59211 | 30 | 13 | 0 | 0 | 0 | 5 | 4 +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ Conducts for god: Vehumet Piety from conduct Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 33 || 33 Kill Undead | 0 | 0 | 1 || 1 ----------------------+-------+-------+-------++------- Conduct count Conduct | 1- 3 | 4- 6 | 7- 9 || total ----------------------+-------+-------+-------++------- Kill Living | 0 | 0 | 53 || 53 Kill Undead | 0 | 0 | 2 || 2 ----------------------+-------+-------+-------++-------