Dungeon Crawl Stone Soup version 0.34-a0-100-g98ae272499 (webtiles) character file. Game seed: 2627247992841727489 7 dollyb the Digger (level 2, 0/15 HPs) Began as a Gargoyle Earth Elementalist on June 3, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:27 (107 turns). dollyb the Digger (Gargoyle Earth Elementalist) Turns: 107, Time: 00:00:28 Health: 0/15 AC: 4 Str: 11 XL: 2 Next: 0% Magic: 0/5 EV: 11 Int: 15 God: Gold: 0 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg + . . a - +0 robe rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sickness immunity, negative energy resistance 1, electricity resistance, torment resistance 1, stone body a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of enchant weapon {unknown} Potions b - a potion of magic Skills: - Level 1.5 Dodging - Level 2.1 Stealth + Level 2.2 Spellcasting - Level 1.1 Conjurations + Level 3.9 Earth Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sandblast Erth 26% 2d8 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 13% N/A 13% 3 Stone Arrow Conj/Erth 18% 3d8 22% 3 Brom's Barrelling Bould Conj/Erth 9% 2d4 58% 4 Petrify Alch/Erth 7% N/A 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. Your stone body is resiliant and immune to petrification. (AC +2) Message History The frilled lizard closely misses you. You hit the jackal but do no damage. The jackal closely misses you. The frilled lizard misses you. The jackal bites you but does no damage. You barely miss the jackal. The jackal completely misses you. The frilled lizard bites you but does no damage. You barely miss the jackal. The jackal bites you but does no damage. The frilled lizard closely misses you. The jackal closely misses you. You barely miss the jackal. The jackal bites you. The frilled lizard closely misses you. The endoplasm freezes you. You are frozen. You take 3 HP, and have [10/15] HP You barely miss the jackal. The jackal closely misses you. The frilled lizard bites you. The endoplasm closely misses you. You take 2 HP, and have [8/15] HP You barely miss the jackal. The jackal barely misses you. The frilled lizard bites you but does no damage. The endoplasm freezes you. You are frozen. The jackal barely misses you. You take 1 HP, and have [7/15] HP You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Casting: Sandblast (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sandblast (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (98% to hit) The blast of sand hits the endoplasm. The endoplasm is moderately wounded. The jackal bites you. The frilled lizard misses you. The endoplasm freezes you. You are frozen. You die... #....##.... ## #.........# .## #.......... ..# #........## ..### #######.........# #...# #......#........# ###.# #......#.h†...... #..# #......##@l...... ##.#####.........J...... ..............##........ ..............##........ .............##########. .......).....# .....#######.###### .....# #.......# .....# #.......## You could see an endoplasm, a jackal and a frilled lizard. Vanquished Creatures 2 jackals (D:1) A bat (D:1) 3 goblins (D:1) A kobold (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dollyb the Gargoyle Earth Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 99 | D:1 | Reached XP level 2. HP: 12/15 MP: 0/5 107 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_tunnels, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 12 Cast: Sandblast || 8 Armour: Robe || 15 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 110 | 110 | 0 | 0 | 74 | 1 | 110.0 | Dungeon | 110 | 110 | 0 | 0 | 74 | 1 | 110.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 110 daAuts