Dungeon Crawl Stone Soup version 0.34-a0-723-ge448dd4f9f (webtiles) character file. Game seed: 8932284820613213537 37 dolin2 the Conjurer (level 3, 0/28 HPs) Began as a Deep Elf Conjurer on Sept 1, 2025. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:25 (1182 turns). dolin2 the Conjurer (Deep Elf Conjurer) Turns: 1182, Time: 00:01:26 Health: 0/28 AC: 21 Str: 4 XL: 3 Next: 23% Magic: 4/10 EV: 2 Int: 24 God: Gold: 119 SH: 0 Dex: 13 Spells: 6/9 levels left rFire . . . (100%) b - staff of necromancy rCold . . . (100%) (no offhand) rNeg + . . (50%) a - melded +0 robe rPois + (33%) (helmet unavailable) rElec . (100%) (cloak unavailable) rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: brilliant, lethally poisoned (0 -> -1), tree-form, hasted, very quick A: resilient, branches, torment immunity, boosted hp, stationary, -Tele, magic regeneration a: no special abilities You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 119 gold pieces. Inventory: Armour a - a +0 robe (melded) Magical Staves b - a staff of necromancy (weapon) Scrolls c - a scroll of immolation {unknown} d - 3 scrolls of teleportation {unknown} e - a scroll of amnesia {unknown} h - a scroll of enchant weapon {unknown} Potions g - a potion of magic Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 3.8 Spellcasting * Level 5.2 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 88% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 24% N/A 10% 1 Fulminant Prism Conj/Alch 12% 3d9 32% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 32% 4 Irradiate Conj/Alch 12% 3d15 67% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your bark is very hard, but your evasion is minimal. Your unarmed attacks smack enemies forcefully with your branches. You are immune to unholy torment. Your maximum health is greatly increased. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. Your auxiliary armour is melded. You regenerate magic rapidly. Message History You feel sick. The adder barely misses you. Aiming: Magic Dart (safe; 1% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder! You kill the adder! You feel sick. The giant cockroach bites you. * * * LOW HITPOINT WARNING * * * You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a giant cockroach (79% to hit) You focus your ray upon the giant cockroach. The searing ray hits the giant cockroach. You kill the giant cockroach! (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You stop channelling your searing ray. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of brilliance. You feel clever all of a sudden. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of haste. You feel yourself speed up. * * * LOW HITPOINT WARNING * * * You feel sick. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. Unknown command. You die... #..# #.## #.# #.# #.# #.# #.# ##.# #.♣# #.## #...†...|..# #.###.####.# #.# #.# #.. ### There were no monsters in sight! Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 2 giant cockroaches (D:2) 4 hobgoblins (D:1) 3 jackals (D:1) 3 quokkas (D:1) A ball python (D:2) 2 bats (D:1) 2 endoplasms A frilled lizard (D:1) 3 goblins (D:1) A kobold (D:1) 4 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dolin2 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 236 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 239 | D:1 | Learned a level 2 spell: Searing Ray 573 | D:1 | Reached skill level 5 in Conjurations 1176 | D:2 | Reached XP level 3. HP: 4/19 MP: 5/10 1180 | D:2 | HP: 1/28 [poisoned by an adder] 1182 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_nine_rooms, layout_loops_ring, grunt_decor_fettered, chequers_jeans D:2: layout_loops_ring, dreamdust_ecumenical_altar_statues, minmay_bisected Skill XL: | 1 2 | ---------------+-------+----- Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.8 Action || total ---------------------------++------- Cast: Magic Dart || 57 Searing Ray || 1 Drink: Haste || 1 Brilliance || 1 Lignification || 1 Armour: Robe || 5 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1180 | 1087 | 93 | 0 | 972 | 2 | 590.0 | Dungeon | 1180 | 1087 | 93 | 0 | 972 | 2 | 590.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1016 daAuts D:2: 163 daAuts