Dungeon Crawl Stone Soup version 0.35-a0-23-gca6055191c (webtiles) character file. Game seed: 11764764626847900128 66 dodadance the Trooper (level 4, -1/24 HPs) Began as a Vine Stalker Fighter on Jan 28, 2026. Slain by a jelly (3 damage) ... on level 2 of the Dungeon. The game lasted 00:02:17 (1102 turns). dodadance the Trooper (Vine Stalker Fighter) Turns: 1102, Time: 00:02:18 Health: -1/24 AC: -2 Str: 20 XL: 4 Next: 15% Magic: 0/5 EV: 8 Int: 8 God: Gold: 65 SH: 4 Dex: 14 Spells: 3/3 levels left rFire . . . (100%) a - +0 rapier rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . e - +0 pair of boots Will ..... (no amulet) Stlth (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: corroded (-12) A: fangs 2, regeneration 1, magic shield, antimagic bite, no potion heal 2 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 65 gold pieces. Inventory: Hand Weapons a - a +0 rapier (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +0 cloak (worn) e - a +0 pair of boots (worn) Scrolls c - 4 scrolls of identify {unknown} e - a scroll of acquirement {unknown} h - a scroll of teleportation {unknown} k - a scroll of immolation {unknown} Potions m - 2 potions of might d - 3 potions of curing {unknown} f - a potion of heal wounds {unknown} j - a potion of mutation {unknown} Skills: + Level 3.2 Fighting + Level 2.4 Short Blades + Level 2.9 Armour + Level 3.1 Shields You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 0% N/A 99% 3 Frozen Ramparts Ice 0% 1d1 99% 3 Summon Ice Beast Ice/Summ 0% N/A 99% 3 Passage of Golubria Tloc 0% N/A 100% 4 Hellfire Mortar Fire/Erth/Frge 0% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have extremely sharp teeth. Your natural rate of healing is unusually fast. When hurt, damage is shared between your health and your magic reserves. Your bite disrupts and absorbs the magic of your enemies. Potions cannot restore your health. Message History You feel sick. You feel sick. You are no longer poisoned. HP restored. k - a scroll labelled ZATUSTR AREACKUST You open the door. There is an open door here. You encounter a jelly. The jelly quivers. A jelly is nearby! A jelly is nearby! You block the jelly's attack. You hit the jelly. Your hands burn! The acid corrodes you! You bite the jelly. You drain its power. You feel invigorated. The jelly is moderately wounded. The jelly barely misses you. You hit the jelly. Your hands burn! The acid corrodes you! You bite the jelly, but do no damage. The jelly is moderately wounded. The jelly barely misses you. You hit the jelly but do no damage. Your hands burn! You bite the jelly. You drain its power. You feel invigorated. The jelly is moderately wounded. You block the jelly's attack. The jelly hits you. You are splashed with acid! The acid corrodes you! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jelly. Your hands burn! You bite the jelly, but do no damage. The jelly is heavily wounded. The jelly completely misses you. You hit the jelly. Your hands burn! You bite the jelly, but do no damage. The jelly is heavily wounded. The jelly hits you. You are splashed with acid! * * * LOW HITPOINT WARNING * * * You hit the jelly but do no damage. Your hands burn! * * * LOW HITPOINT WARNING * * * You bite the jelly, but do no damage. The jelly is heavily wounded. The jelly hits you. You die... #..#...########...)........#.#. ###..#..## #............#.## ........#########.....########.#. ...................#...........#. ...>.............#.############## ......########.#.#.##.....##..... .....<# #...#.##.###.##.#### ......##########...##.# #.##.# ## #######.........@..##.# #.##.# #. #......J...##.# #.######( #.####'##..##.# #.##..##. #.........# #.#.....# #....##.### #††.....# #....##..# #.##[...# #....###.## ##.#...## ##+#####..####.#####. #.#...........#.#... You could see a jelly. Vanquished Creatures 2 adders (D:2) A dart slug (D:1) 6 endoplasms 2 hobgoblins 2 jackals (D:2) 3 quokkas 4 ball pythons 6 frilled lizards A goblin (D:1) 8 kobolds 22 rats 57 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dodadance the Vine Stalker Fighter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 2/2 153 | D:1 | Reached XP level 2. HP: 16/16 MP: 3/3 606 | D:2 | Reached XP level 3. HP: 20/20 MP: 4/4 896 | D:2 | Reached XP level 4. HP: 24/24 MP: 5/5 1102 | D:2 | HP: 1/24 [acid (4)] 1102 | D:2 | Slain by a jelly Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_under_anarchy, layout_basic, minmay_lizard_pond D:2: layout_basic, basic_altar, minmay_rat_hole Skill XL: | 1 2 | ---------------+-------+----- Short Blades | 2 | 2.4 Fighting | 3 | 3.2 Shields | 3 | 3.1 Armour | | 2.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 126 | 15 || 141 Melee: Rapier | 126 | 15 || 141 Bite | 26 | 7 || 33 Armour: Scale mail | 68 | 9 || 77 Dodge: Dodged | 45 | 4 || 49 Block: Buckler | 18 | 5 || 23 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1118 | 1083 | 35 | 0 | 751 | 2 | 559.0 | Dungeon | 1118 | 1083 | 35 | 0 | 751 | 2 | 559.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 591 daAuts D:2: 527 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+