dntm Level 1 of the Dungeon (0, 0, D:1) a +0 mace (3, -3, D:1) a staff of cold (unseen) (5, -8, D:1) a +0 club a goblin corpse (skeletalised by now) (10, 13, D:1) a rat skeleton (12, -6, D:1) a +0 dagger (15, -19, D:1) a bat corpse (skeletalised by now) (15, -6, D:1) 3 stones (18, -14, D:1) a +0 sling (18, 1, D:1) a rat corpse (skeletalised by now) (25, 19, D:1) a +0 rapier (31, 16, D:1) a bat skeleton (32, 13, D:1) a bat skeleton (37, -19, D:1) a rat skeleton (40, 2, D:1) a quokka skeleton (45, -5, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) a +0 robe (4, 10, D:2) a throwing net (4, 13, D:2) a +0 short sword (10, -3, D:2) a scroll of blinking (11, 0, D:2) an adder corpse (11, 5, D:2) a scroll of teleportation (12, -3, D:2) a potion of might (12, -1, D:2) a ball python corpse (14, 4, D:2) a scroll of brand weapon (14, 5, D:2) a potion of brilliance (16, -9, D:2) a +0 dagger (20, -3, D:2) a scroll of enchant armour (20, 2, D:2) a scroll of torment