Dungeon Crawl Stone Soup version 0.34-a0-680-g35dfe5f7e9 (webtiles) character file. Game seed: 8721825211626444495 1 dnddl11 the Firebug (level 1, -2/10 HPs) Began as a Deep Elf Fire Elementalist on Aug 22, 2025. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:48 (181 turns). dnddl11 the Firebug (Deep Elf Fire Elementalist) Turns: 181, Time: 00:00:48 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 16% Magic: 6/6 EV: 11 Int: 19 God: Gold: 6 SH: 0 Dex: 15 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic Skills: + Level 2.4 Dodging + Level 2.4 Stealth + Level 3.0 Spellcasting + Level 1.1 Conjurations + Level 3.3 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 44% 2x1d6 6% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 30% 2d6 6% 2 Apportation Tloc 4% N/A 16% 1 Jinxbite Hex 4% 2d2 22% 2 Inner Flame Hex/Fire 9% N/A 24% 3 Volatile Blastmotes Fire/Tloc 18% 2d11 24% 3 Flame Wave Conj/Fire 11% 2d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The quokka completely misses you. You hit the quokka but do no damage. The quokka is severely wounded. The foxfire burns the quokka. You kill the quokka! You see here a quokka corpse. Found an escape hatch in the floor. A ball python comes into view. Found a parchment of Apportation. The ball python hisses angrily. Casting: Foxfire (safe; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! Your foxfire dissipates! The foxfire burns the ball python. You kill the ball python! You see here a ball python corpse. You see here a ball python corpse. There is an escape hatch in the floor here. You pick up a parchment of Apportation and begin reading... You add the spell Apportation to your library. There are no items here. Found 6 gold pieces. You now have 6 gold pieces. You see here a ball python corpse. A jackal comes into view. A hobgoblin comes into view. 2 jackals come into view. Found a stone staircase leading down. The jackal barks! The hobgoblin shouts! The jackal barks! x2 You hear an angry hiss. The hobgoblin hits you. The jackal barely misses you. A ball python comes into view. The hobgoblin hits you. The jackal bites you. * * * LOW HITPOINT WARNING * * * The jackal attacks as it pursues you! The jackal bites you. You die... #. #. #.### #####... ......S ###.#.h# #....h.# #gh# #.@# #>###..# #......# #.####.# #.##### #.....# #.###.# ##.....# ###### # #..##### ##....### You could see 3 jackals, a hobgoblin and a ball python. Vanquished Creatures A ball python (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dnddl11 the Deep Elf Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 181 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_b, layout_loops_ring, serial_glass, glass_columns_b, glass_columns_a, serial_shops, shop, columned_hall_lemuel Action || total ---------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 7 Armour: Robe || 6 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 181 | 181 | 0 | 0 | 44 | 1 | 181.0 | Dungeon | 181 | 181 | 0 | 0 | 44 | 1 | 181.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 181 daAuts