Dungeon Crawl Stone Soup version 0.35-a0-851-g172805db8e (webtiles) character file. Game seed: 2616878976509193753 0 dlt9514 the Conjurer (level 1, 0/13 HPs) Began as a Human Conjurer on Aug 17, 2026. Slain by a hobgoblin (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (16 turns). dlt9514 the Conjurer (Human Conjurer) Turns: 16, Time: 00:00:39 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 18 God: Gold: 6 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 6 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - a scroll of blinking {unknown} Potions g - a potion of magic Skills: + Level 2.0 Dodging + Level 2.0 Stealth + Level 2.0 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 5% 2 Fulminant Prism Conj/Alch 4% 3d5 61% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 61% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Welcome, dlt9514 the Human Conjurer. Below lies the Orb of Zot, rumoured to be powerful enough to resurrect a god... Press ? for a list of commands and other information. Found 6 gold pieces, a parchment of Ensorcelled Hibernation and a glowing whip. Found a staircase leading out of the dungeon. You now have 6 gold pieces. You open the door. Found a scroll labelled XOPYASTRIMEO. Found a scroll labelled WUZUATT DELUEM. There is an open door here. You encounter an endoplasm and a hobgoblin. Found an escape hatch in the floor. c - a scroll labelled XOPYASTRIMEO An endoplasm comes into view. You hit the endoplasm but do no damage. The hobgoblin shouts! The endoplasm freezes you. You are frozen. You barely miss the endoplasm. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The hobgoblin barely misses you. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The hobgoblin hits you. You die... . #..# ##. #.># #.. #..# ####:#####..##### #≈§§.≈≈≈#.......##### +§§§≈≈≈.+............ #§§§...≈##..#..?..# #§§§<.≈≈##..#.g...### #§§§...≈#....@j...... +.≈≈≈§≈.'.#.......### #≈≈≈.§≈§###.......# ####.####....##.### #.. .###.# .# .)... #.# .# ..... #.# . .... ... . You could see an endoplasm and a hobgoblin. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dlt9514 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 16 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: ncdulo_lavacross, layout_loops_ring, minmay_tripent Action || total ---------------------------++------- Attack: Normal || 4 Melee: Unarmed || 4 Armour: Robe || 1 Dodge: Dodged || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 16 | 12 | 4 | 0 | 0 | 1 | 16.0 | Dungeon | 16 | 12 | 4 | 0 | 0 | 1 | 16.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 16 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+