dlrpanjdi Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -1, D:1) a +0 robe (12, 12, D:1) a quokka skeleton (13, 5, D:1) a ball python corpse (skeletalised by now) (17, 23, D:1) a +0 club (18, -8, D:1) a +0 club (20, -8, D:1) a ball python corpse (skeletalised by now) (22, 37, D:1) a ball python skeleton (23, 31, D:1) 6 stones (34, 37, D:1) a +0 flail a gnoll corpse (skeletalised by now) (43, 32, D:1) a +0 pair of boots (44, 36, D:1) a ball python skeleton (45, 36, D:1) a +0 club (52, 44, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Hopn's Jewellery Shoppe an amulet of faith (400 gold) a storm talisman (800 gold) a ring of ice (250 gold) an amulet of guardian spirit (300 gold) a ring of positive energy (200 gold) a +6 ring of intelligence (360 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (1, -28, D:2) a +0 ring mail (2, 0, D:2) a hobgoblin corpse (skeletalised by now) (10, -25, D:2) a +0 robe (13, -25, D:2) 3 stones a +0 short sword a kobold skeleton (16, 7, D:2) a +0 club a kobold skeleton (17, -12, D:2) a +0 cloak (22, -34, D:2) a +0 club (23, -18, D:2) a beast talisman a flux talisman an amulet of guardian spirit an amulet of faith (32, -20, D:2) a frilled lizard skeleton (32, -3, D:2) a +0 dagger (33, -10, D:2) an adder skeleton (36, -32, D:2) a +0 whip a gnoll skeleton (43, -18, D:2) a +0 club a gnoll corpse (skeletalised by now) (51, -30, D:2) a +0 leather armour (51, 1, D:2) a +0 whip Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (15, 6, D:3) 5 stones a +0 short sword (18, 1, D:3) a +0 long sword (23, 26, D:3) a +0 quarterstaff (35, 23, D:3) a +0 flail a +0 leather armour a +0 club a +0 war axe a +0 club a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (36, 23, D:3) a +0 dagger a +0 robe (37, 4, D:3) a jackal skeleton (38, 2, D:3) a jackal skeleton (44, 2, D:3) a quokka skeleton (45, -6, D:3) a +0 flail a +0 ring mail (46, 16, D:3) a +0 hand axe (49, 18, D:3) a +0 spear (50, 19, D:3) a +0 club a goblin corpse (skeletalised by now) (51, 20, D:3) a +0 ring mail (52, 19, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 leather armour (3, 10, D:4) a +0 falchion a +0 chain mail (4, 10, D:4) a +0 dagger an orc corpse (skeletalised by now) (6, 7, D:4) 3 stones (7, 11, D:4) 6 stones (11, 12, D:4) a maw talisman (13, 27, D:4) 3 stones (22, 11, D:4) a +0 hand axe (23, 10, D:4) a hound skeleton (23, 11, D:4) an adder skeleton (25, 13, D:4) a +0 giant club (26, 23, D:4) a +0 hand axe (27, 32, D:4) a +0 hammer (30, 16, D:4) a +0 hand axe a +0 ring mail a +0 flail an orc skeleton (33, 14, D:4) a +0 dagger (35, 16, D:4) a +0 long sword (46, 15, D:4) the +1 robe "Byiresal" {Regen+} Regen+: It increases your rate of health regeneration. (46, 31, D:4) 8 stones (47, 18, D:4) a +0 club a +0 heavy hand axe a +0 flail a goblin corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (50, 10, D:4) a flux talisman (50, 30, D:4) a +0 dagger a kobold skeleton (51, 31, D:4) a +0 dagger (55, 5, D:4) 2 boomerangs (60, 4, D:4) a +0 helmet Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 ring mail (3, 5, D:5) 4 stones (6, -6, D:5) a howler monkey corpse (skeletalised by now) (6, 3, D:5) an adder corpse (skeletalised by now) (7, -18, D:5) a +0 spear (8, -18, D:5) a +0 rapier (15, 0, D:5) a +0 leather armour a +0 club a +0 chain mail a +2 hand axe of electrocution an orc skeleton (16, 0, D:5) a jackal skeleton (23, 21, D:5) 2 stones (27, -15, D:5) an iguana corpse (skeletalised by now) (33, 10, D:5) 5 stones (38, 6, D:5) a +0 leather armour a +0 club (40, 21, D:5) a +0 leather armour (45, 3, D:5) a +0 short sword Level 6 of the Dungeon [Shop] Veufun's Antique Weapon Emporium a +0 hand axe (66 gold) a +0 dagger (44 gold) a +2 demon whip of flaming (858 gold) a +0 hand axe (66 gold) a +0 broad axe (88 gold) a +0 flail (77 gold) [Shop] Bogol's Book Shoppe a book of Winter (480 gold) Maxwell's Memoranda (504 gold) a book of Touch (264 gold) a book of Frost (240 gold) the Guide on Polluted Immolation (528 gold) Spells Type Level a - Fulminant Prism Conjuration/Alchemy 4 b - Summon Blazeheart Golem Fire/Summoning 4 c - Fireball Conjuration/Fire 5 d - Hoarfrost Cannonade Ice/Alchemy 5 a book of Burglary (264 gold) a book of the Wilderness (456 gold) a book of Geomancy (240 gold) a book of Dreams (288 gold) the Precepts of Clouds and Force (456 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Static Discharge Conjuration/Air 2 c - Swiftness Air 3 d - Fulsome Fusillade Conjuration/Alchemy 8 [Shop] Opsekhloi's Armour Emporium the +1 leather armour of the Spheres {rC- Str+6} (254 gold) Str+6: It affects your strength (+6). rC-: It makes you vulnerable to cold. a +0 buckler (58 gold) the +0 helmet of Enearuuff {Dex+4} (258 gold) Dex+4: It affects your dexterity (+4). a +1 ring mail of positive energy (169 gold) a +1 pair of boots (149 gold) a +2 robe of willpower (230 gold) a scarf of harm (117 gold) the +1 leather armour of Dishonesty {+Inv Int+4} (382 gold) Int+4: It affects your intelligence (+4). +Inv: It lets you turn invisible. (0, 0, D:6) a +0 short sword (7, 13, D:6) an iguana corpse (skeletalised by now) (14, -7, D:6) a +1 halberd of flaming +0 steam dragon scales (19, -16, D:6) a +2 falchion of freezing a +0 leather armour (19, 0, D:6) a staff of conjuration (22, -13, D:6) an electric eel skeleton (23, -13, D:6) an electric eel skeleton (24, -23, D:6) a +0 robe (24, -13, D:6) an electric eel corpse (skeletalised by now) (27, -11, D:6) an electric eel corpse (skeletalised by now) (27, 9, D:6) 4 stones (28, -11, D:6) an electric eel corpse (skeletalised by now) (28, 8, D:6) a stone (29, -12, D:6) the +1 shortbow of Valour {speed, rF+} rF+: It protects you from fire. (29, 11, D:6) a +0 spear (30, 13, D:6) 3 stones (38, 14, D:6) a +0 mace an orc skeleton (44, 9, D:6) 4 stones (45, 15, D:6) a beast talisman Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (4, 1, D:7) a +0 orcbow (6, 15, D:7) a black bear skeleton (6, 17, D:7) a +0 shortbow a water moccasin corpse (skeletalised by now) (9, 27, D:7) 8 stones (21, 31, D:7) a +0 robe (39, 40, D:7) a +0 dagger a +0 robe (40, 40, D:7) a +0 war axe a +0 leather armour a +0 club a +0 leather armour (43, 3, D:7) a +0 chain mail (45, 29, D:7) a +0 ring mail (50, 27, D:7) 7 stones Level 8 of the Dungeon [Shop] Wyshrein's Weapon Emporium a +0 mace (39 gold) the +4 long sword of the Pharaoh's Fist {protect, rN+ MP+11} (760 gold) rN+: It protects you from negative energy. MP+11: It affects your magic capacity (+11). a +0 broad axe (52 gold) a +0 lajatang (195 gold) 5 stones (6 gold) a +1 rapier of protection (153 gold) [Shop] Xaabroakh's Antique Weapon Emporium a +0 heavy arbalest (303 gold) a +0 rapier (120 gold) a +0 hand axe (90 gold) a +0 orcbow (105 gold) a +0 trident (105 gold) a +0 war axe (105 gold) a +0 trident (105 gold) a +0 giant club (51 gold) a +2 flail of protection (486 gold) [Shop] Zolof's Jewellery Emporium a ring of ice (325 gold) a ring of see invisible (195 gold) an amulet of magic regeneration (390 gold) a +5 ring of evasion (468 gold) a ring of positive energy (260 gold) an amulet of guardian spirit (390 gold) a +4 ring of protection (468 gold) a ring of fire (325 gold) a ring of protection from fire (325 gold) [Shop] Onyddaos's Book Emporium a book of Spatial Translocations (270 gold) a book of Air (330 gold) a Codex of Conductivity (600 gold) a book of Unlife (630 gold) a book of Party Tricks (330 gold) a book of Fire (480 gold) a book of Conjurations (300 gold) a book of Dangerous Friends (630 gold) a book of Spectacle (600 gold) a manual of Ranged Weapons (1200 gold) [Shop] Uvvathress's Assorted Antiques a potion of might (116 gold) a +3 chain mail of fire resistance (768 gold) a potion of curing (87 gold) a tin of tremorstones (2/2) (1160 gold) a potion of curing (87 gold) a +2 scale mail of fire resistance (609 gold) (0, 0, D:8) a +0 leather armour (2, -11, D:8) the +1 leather armour of the Spider Nest {rElec Dex+3} Dex+3: It affects your dexterity (+3). rElec: It insulates you from electricity. (14, 14, D:8) 2 stones (16, -17, D:8) a +0 dagger (18, 3, D:8) a +0 dagger (19, 1, D:8) a +0 sling a +0 short sword (20, 1, D:8) a +0 short sword 15 stones a +0 whip (21, -9, D:8) a +0 dagger (21, -4, D:8) a +0 hand axe (22, -7, D:8) a +0 falchion a +0 leather armour (22, -5, D:8) a +0 falchion (24, -5, D:8) a +0 club (25, -38, D:8) a +0 whip (25, -11, D:8) a +0 spear (25, -8, D:8) a +0 hand axe (26, -38, D:8) a +0 dagger a +0 scale mail a +0 dagger (26, 15, D:8) a +0 robe (29, 17, D:8) a +0 plate armour (30, -9, D:8) a +0 spear a +0 sling (31, -9, D:8) a +0 rapier a +0 scale mail (32, -8, D:8) a staff of earth 3 stones (33, -6, D:8) 4 stones a +0 flail (34, -6, D:8) a +0 spear (36, -21, D:8) the +2 pair of boots "Dusoh" {rElec rPois rF++ Stlth-} rF++: It greatly protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison. Stlth-: It makes you less stealthy. (37, -20, D:8) a +0 leather armour a +0 club (38, -18, D:8) a +0 robe a +1 dagger of draining a +0 ring mail a +0 club (46, -19, D:8) a +0 sling (55, -12, D:8) a +0 club 2 boomerangs a +0 scale mail Level 9 of the Dungeon (0, 0, D:9) a book of the Hunter (0, 21, D:9) 2 boomerangs (5, 31, D:9) 2 stones (8, 39, D:9) a +0 long sword a +0 orcbow (19, 13, D:9) a +0 glaive (23, 33, D:9) a +2 dire flail a +0 robe (25, 33, D:9) a +0 flail a +0 robe (25, 34, D:9) a +0 leather armour (26, 38, D:9) a +0 club 4 stones (26, 40, D:9) a +0 dagger 4 stones (27, 38, D:9) a +0 short sword 3 stones (27, 39, D:9) a +0 short sword a +0 dagger a stone (28, 40, D:9) a +0 whip (29, 35, D:9) a +2 long sword a +0 robe (31, 35, D:9) a +0 quarterstaff (31, 41, D:9) a kobold skeleton (34, 40, D:9) a gnoll skeleton (35, 37, D:9) a kobold skeleton (35, 38, D:9) a gnoll skeleton (35, 42, D:9) a troll skeleton (40, 40, D:9) a +0 giant club a +0 dire flail (45, 9, D:9) an amulet of faith (48, 11, D:9) a +0 spear a +0 robe (48, 12, D:9) a +0 robe a +0 dire flail a +0 robe a +0 dagger (48, 13, D:9) a ring of wizardry (54, -3, D:9) a +0 flail a +0 leather armour (55, -4, D:9) a +0 flail (55, -3, D:9) a +0 dagger a +0 robe (57, 5, D:9) a +0 pair of boots (59, -6, D:9) a +0 orcbow (62, 35, D:9) an orb of light Level 10 of the Dungeon [Shop] Suil Rotykue's Assorted Antiques a +1 rapier of speed (551 gold) a +2 robe of positive energy (426 gold) a potion of heal wounds (145 gold) the +10 long sword of Temperance {elec, Will+} (2067 gold) Will+: It increases your willpower. a wand of light (5) (609 gold) a +2 leather armour of cold resistance (551 gold) [Shop] Futwun's Distillery a potion of curing (42 gold) a potion of curing (42 gold) a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) (5, 33, D:10) a +0 scale mail (6, -1, D:10) a +0 robe (10, 1, D:10) 3 stones (10, 7, D:10) a +0 falchion (14, -1, D:10) 3 stones (17, -5, D:10) 2 stones (18, 9, D:10) a blade talisman (20, 5, D:10) 4 large rocks (20, 6, D:10) a +0 mace (21, 5, D:10) a +0 leather armour a +0 club (21, 7, D:10) a +1 chain mail of poison resistance a +0 war axe of electrocution (22, 15, D:10) a +0 falchion (28, 9, D:10) a +0 dagger (28, 16, D:10) a +0 ring mail a +0 club (28, 22, D:10) a +0 dagger (29, 10, D:10) a +1 heavy orcbow a +0 club (29, 11, D:10) a +0 hand axe (29, 12, D:10) a +0 leather armour a +0 mace (29, 13, D:10) a boomerang a +0 short sword (29, 15, D:10) a +0 war axe (29, 16, D:10) a +0 hand axe a +0 club (29, 18, D:10) a +0 orcbow (29, 19, D:10) a +0 short sword (29, 20, D:10) a +0 club (29, 23, D:10) a +0 leather armour a +0 war axe (30, 12, D:10) a +0 long sword (30, 13, D:10) a +0 leather armour a +0 club (30, 15, D:10) a +0 dagger a +0 short sword (30, 16, D:10) a +0 scale mail a +0 hand axe of draining (30, 18, D:10) a boomerang a +0 mace (30, 20, D:10) a +0 hand axe (30, 23, D:10) a +0 leather armour a +0 trident of venom (31, 5, D:10) a +0 ring mail a +4 flail (31, 12, D:10) a +2 robe of cold resistance a +0 dagger (31, 14, D:10) a +0 leather armour a +0 flail (32, 19, D:10) a +0 leather armour a +0 mace (33, 20, D:10) a +0 war axe (34, 20, D:10) a +0 dagger (35, 10, D:10) a +1 broad axe of distortion a +0 chain mail (35, 23, D:10) a +0 trident (37, -7, D:10) a +0 falchion (37, 22, D:10) a +0 flail (37, 25, D:10) a +0 chain mail a +0 whip Level 11 of the Dungeon (3, -5, D:11) 2 stones (4, -7, D:11) 6 large rocks (9, -12, D:11) a +0 shortbow (23, -6, D:11) a +0 ring mail (26, -7, D:11) a +0 hand axe (28, -2, D:11) a +0 scale mail (32, -22, D:11) a +0 orcbow (44, 0, D:11) a +0 quarterstaff of speed Level 12 of the Dungeon (0, 0, D:12) a +0 orcbow (0, 1, D:12) a +0 orcbow (1, -2, D:12) a +0 orcbow (1, -1, D:12) a +0 orcbow (1, 5, D:12) a +0 morningstar (1, 11, D:12) a +0 dagger a +0 robe (2, -2, D:12) a +0 orcbow (2, 12, D:12) a +0 mace a +1 dagger of venom a +0 robe (6, -5, D:12) a +0 glaive (8, -5, D:12) a +0 long sword (18, 25, D:12) a +0 falchion of protection (23, 15, D:12) a +0 club (23, 18, D:12) a +0 dagger a +0 club a +0 leather armour (23, 32, D:12) a +0 club (23, 33, D:12) a +0 dagger a +0 robe (24, 32, D:12) a +0 whip a +0 dagger (24, 33, D:12) a +0 long sword a +0 chain mail (38, 28, D:12) a +0 robe (39, 19, D:12) 4 stones (40, 24, D:12) 5 large rocks (43, 24, D:12) a +0 morningstar Level 13 of the Dungeon (0, 0, D:13) a +0 dagger (9, -7, D:13) a +0 short sword (14, 14, D:13) a +0 orcbow (15, 14, D:13) a +0 shortbow (15, 15, D:13) a +0 orcbow (15, 16, D:13) a +0 orcbow a +0 giant club a +0 giant spiked club (22, 10, D:13) a +0 shortbow a +0 orcbow (22, 11, D:13) a +0 orcbow (23, -7, D:13) a +0 giant spiked club a +0 giant club (23, 10, D:13) a +4 shortbow a +0 shortbow (24, 10, D:13) a +0 shortbow (33, 4, D:13) 7 stones (35, 0, D:13) a scarf of harm (48, -3, D:13) 4 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 plate armour (0, 4, D:14) a +0 mace (1, 4, D:14) a +2 broad axe a +0 chain mail (1, 5, D:14) the +3 robe of the Bells {rF- rN++ MP-7 Str+2} Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rN++: It greatly protects you from negative energy. MP-7: It affects your magic capacity (-7). (1, 33, D:14) a +0 quarterstaff (2, 4, D:14) a +0 dagger a +0 orcbow a +0 leather armour (6, -2, D:14) a +0 dire flail a +0 plate armour (6, 52, D:14) a +0 long sword (7, -2, D:14) a +2 dire flail a +0 plate armour (7, 2, D:14) a +0 club (8, 4, D:14) a +0 dagger a +4 shortbow a +0 leather armour (10, 0, D:14) a +0 dagger a +0 robe (10, 1, D:14) a +0 short sword a +0 shortbow a +0 leather armour (10, 55, D:14) a +0 scale mail (11, 38, D:14) a +0 flail a +0 hand axe a +0 hand axe a +0 dire flail (11, 48, D:14) the +1 ring mail "Feupt" {Str+3 Slay+3 Stlth+} Str+3: It affects your strength (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Stlth+: It makes you more stealthy. (12, 7, D:14) a +0 glaive a +0 plate armour (12, 42, D:14) 5 large rocks (13, 3, D:14) a +0 dire flail a +0 plate armour (13, 7, D:14) a +0 dagger a +0 robe a +0 scimitar a +0 shortbow a +0 chain mail a +0 arbalest (13, 18, D:14) 8 stones (14, 13, D:14) a +0 chain mail (17, 18, D:14) a +0 whip (18, 17, D:14) a +0 dagger a +0 robe (18, 36, D:14) a +0 whip (19, 17, D:14) a +1 falchion of electrocution (36, 5, D:14) 3 large rocks Level 15 of the Dungeon (0, 0, D:15) a +0 dagger a +0 robe (0, 1, D:15) a +2 great sword of flaming a +0 chain mail a +0 hand axe a +0 plate armour (0, 2, D:15) a +0 dagger a +0 robe (3, 19, D:15) a +0 dagger a +0 orcbow (4, 31, D:15) a +0 scale mail (10, -4, D:15) a scarf of resistance (11, 16, D:15) a +0 mace a +0 long sword a +0 trident (11, 17, D:15) a +0 mace a +0 long sword a +0 trident (12, 17, D:15) a +0 mace a +0 long sword a +0 trident (13, 6, D:15) the +1 robe of the Soursop {rF- rC+++ Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. (15, 1, D:15) a +0 dagger a +0 robe (17, 10, D:15) a +0 mace a +0 long sword a +0 trident (18, 10, D:15) a +0 mace a +0 long sword a +0 trident (18, 11, D:15) a +0 mace a +0 long sword a +0 trident (18, 15, D:15) a +3 great mace a +0 arbalest 4 boomerangs a +0 plate armour (21, 21, D:15) the Tome of the Geologist Spells Type Level a - Stone Arrow Conjuration/Earth 3 (21, 22, D:15) a book of Decay (21, 24, D:15) a +0 leather armour (23, 15, D:15) a +4 demon trident a +0 robe (24, 27, D:15) 7 gold pieces a +0 dagger a +0 robe (25, 7, D:15) a +4 scimitar of flaming a +0 plate armour (25, 27, D:15) 4 gold pieces (still there?) a +2 vampiric dagger (still there?) a +0 robe (still there?) (26, 13, D:15) a +2 demon trident of flaming a +0 robe (26, 21, D:15) the Cyclopedia of Immolation Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 (unseen) (26, 23, D:15) a scroll of brand weapon (26, 24, D:15) a +0 dagger (27, 1, D:15) 5 stones (27, 17, D:15) a +0 battleaxe of freezing (30, 33, D:15) a +0 dagger a +0 robe (34, 8, D:15) a +0 short sword (35, 8, D:15) a +2 scimitar of flaming (41, 39, D:15) a +0 dagger a +0 leather armour (41, 40, D:15) a +1 battleaxe a +0 chain mail (43, 38, D:15) a +0 flail (43, 40, D:15) a +1 mace of holy wrath a +0 chain mail (47, 12, D:15) a +0 hand axe a +0 robe (47, 13, D:15) a +0 hand axe a +0 robe (48, 13, D:15) a +0 hand axe a +0 robe (52, 42, D:15) a +0 short sword the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 mace (1, -4, Orc:1) a +0 club (2, -5, Orc:1) a +0 club (2, -3, Orc:1) a +0 ring mail a boomerang a +0 flail (2, 4, Orc:1) a +0 falchion (3, -5, Orc:1) a +0 robe a +0 dagger a +0 ring mail a +0 dagger (3, -4, Orc:1) a +0 giant spiked club a +0 club (3, -3, Orc:1) a +0 leather armour a +0 mace a +0 robe a +0 dagger a +0 plate armour a +0 hand axe (3, -2, Orc:1) a +0 chain mail a +0 hand axe a +0 chain mail a +0 hand axe (3, 1, Orc:1) a +0 short sword (4, -6, Orc:1) a +0 chain mail a +1 battleaxe of freezing (4, -4, Orc:1) a +0 ring mail a +0 flail a +0 whip a +0 chain mail a +0 glaive (4, -3, Orc:1) a +0 club (4, -2, Orc:1) a +0 robe a +0 dagger of venom (4, -1, Orc:1) a +0 club a +2 robe a +0 dagger (6, -7, Orc:1) a +0 giant spiked club a +0 robe a +0 dagger (6, -6, Orc:1) a +0 scale mail a +0 mace (10, 0, Orc:1) a +0 ring mail a +0 dagger (21, 18, Orc:1) a +0 chain mail a boomerang a +0 short sword (21, 20, Orc:1) a +0 leather armour a boomerang a +0 dagger a +0 short sword (32, 4, Orc:1) a +0 hand axe a +0 dagger (33, 4, Orc:1) a +0 short sword (33, 5, Orc:1) a +0 dagger (35, 6, Orc:1) a +2 dagger of venom (35, 8, Orc:1) a +0 giant spiked club Level 2 of the Orcish Mines [Shop] Cech's Jewellery Emporium an amulet of magic regeneration (450 gold) a storm talisman (1200 gold) a ring of magical power (300 gold) the amulet of Teazxo {rN++ RegenMP+} (712 gold) [amulet of magic regeneration] It increases your rate of magic regeneration. rN++: It greatly protects you from negative energy. RegenMP+: It increases your rate of magic regeneration. a serpent talisman (450 gold) a serpent talisman (450 gold) a ring of see invisible (225 gold) a serpent talisman (450 gold) [Shop] Qoupoec's Antique Armour Shoppe a +0 leather armour (56 gold) the +1 ring mail of Refuge {-Cast Harm SInv Stlth+} (448 gold) SInv: It lets you see invisible. -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. Stlth+: It makes you more stealthy. a +3 leather armour of positive energy (588 gold) a +2 plate armour of poison resistance (1036 gold) a +0 robe (19 gold) a +0 robe (19 gold) a +0 scale mail of cold resistance (308 gold) a +1 cloak of stealth (462 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) [Shop] Geciakk's Antique Weapon Emporium a +0 long sword (70 gold) a +0 flail (70 gold) a +0 flail (70 gold) a +0 scimitar (80 gold) a +0 great sword (130 gold) a +0 flail (70 gold) a +0 orcbow (70 gold) [Shop] Imnuyn's Assorted Antiques a potion of ambrosia (256 gold) a wand of charming (4) (307 gold) a ring of wizardry (960 gold) a +0 flail (112 gold) a scroll of amnesia (128 gold) a +0 sling (48 gold) the maw talisman "Syteg" {rPois} (2496 gold) [maw talisman] rPois: It protects you from poison. (0, 0, Orc:2) a +0 club (1, -1, Orc:2) a +0 club a +0 leather armour (2, -1, Orc:2) a +0 hand axe a +0 war axe 2 boomerangs a +0 plate armour (3, -4, Orc:2) a +0 chain mail a +0 dagger (3, -1, Orc:2) a +0 dagger of venom (3, 0, Orc:2) a +0 club (8, -2, Orc:2) a +0 dagger a +0 robe a +0 war axe a +0 chain mail (9, -3, Orc:2) a +0 short sword a +0 leather armour (9, -2, Orc:2) a +0 trident a +0 chain mail a +0 glaive a +0 plate armour (10, -3, Orc:2) a +0 dire flail a +0 chain mail (13, -7, Orc:2) a +0 scale mail a +2 short sword of flaming (13, -6, Orc:2) a +0 leather armour a +0 hand axe a +2 robe of resistance a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe 5 boomerangs a +0 short sword a +0 chain mail a +0 war axe (13, -5, Orc:2) a +0 hand axe (20, 14, Orc:2) a +0 dagger (20, 16, Orc:2) a +0 hand axe (23, 11, Orc:2) a +2 orcbow of draining (23, 43, Orc:2) a +0 hand axe (23, 45, Orc:2) a +0 kite shield of reflection a +0 chain mail a +0 heavy eveningstar (24, 42, Orc:2) a +0 dagger (24, 45, Orc:2) a +0 leather armour a +0 flail (24, 47, Orc:2) a +0 ring mail a +0 dagger a +0 whip (24, 48, Orc:2) a +0 robe a +0 dagger (25, 47, Orc:2) a +0 plate armour a +0 short sword a +0 antimagic dagger (26, 47, Orc:2) a +0 leather armour a +0 whip (28, 41, Orc:2) a +0 club a +0 leather armour (29, 39, Orc:2) a +0 arbalest of draining (30, 36, Orc:2) a +0 leather armour a +0 hand axe (30, 37, Orc:2) a +0 ring mail a +0 hand axe (30, 38, Orc:2) a +0 giant club (30, 39, Orc:2) a +0 broad axe a +0 orcbow a +0 plate armour a +0 plate armour a +0 scimitar (31, 37, Orc:2) a +0 robe a +0 dagger (31, 38, Orc:2) a +0 dagger a +0 flail (31, 39, Orc:2) a +0 plate armour a +0 short sword a +0 robe a +0 dagger (31, 40, Orc:2) a +0 dagger (32, 36, Orc:2) a +0 robe a +0 dagger (32, 37, Orc:2) a +0 plate armour a +0 short sword (32, 38, Orc:2) a +0 plate armour a +0 trident a +0 hand axe (32, 39, Orc:2) a +0 short sword a +2 chain mail of fire resistance a +0 great sword (33, 37, Orc:2) a +0 dagger a +0 short sword (33, 39, Orc:2) a +0 leather armour of cold resistance a +0 club a +0 chain mail a +0 battleaxe (33, 40, Orc:2) a +0 ring mail a +0 club (34, 39, Orc:2) a +0 giant club a +0 club a +0 leather armour a +1 hand axe of draining a +0 club a +0 scale mail a +0 dagger (34, 40, Orc:2) a +0 robe a +0 dagger (35, 22, Orc:2) a +0 robe a +2 dagger of speed (35, 39, Orc:2) a +0 hand axe a +0 ring mail a +0 short sword (36, 40, Orc:2) a +0 dagger a +0 leather armour (40, 42, Orc:2) a +0 robe a +0 dagger (42, 43, Orc:2) a +0 club (43, 36, Orc:2) a +0 plate armour 2 boomerangs a +0 war axe (46, 43, Orc:2) a +0 chain mail a +2 heavy halberd (47, 35, Orc:2) a +0 plate armour a +1 trident of freezing (47, 36, Orc:2) a +0 chain mail 2 boomerangs a +0 trident (48, 36, Orc:2) a +0 ring mail a +0 falchion (57, 17, Orc:2) a +0 dagger (57, 21, Orc:2) a +0 dagger a +0 robe (58, 6, Orc:2) a +3 arbalest (58, 16, Orc:2) a +0 chain mail a +0 glaive (58, 17, Orc:2) a +0 leather armour a +0 club (59, 6, Orc:2) a +0 orcbow (59, 16, Orc:2) a +0 ring mail a +0 mace (59, 17, Orc:2) a +0 falchion a +0 chain mail a +0 war axe (60, 17, Orc:2) a +0 scale mail a +0 dagger (63, 24, Orc:2) a +0 glaive a +0 chain mail (63, 26, Orc:2) a +0 whip (63, 32, Orc:2) a +0 arbalest (63, 33, Orc:2) a +0 orcbow (64, 26, Orc:2) a +0 dagger a +0 robe (64, 33, Orc:2) a +0 giant club (65, 26, Orc:2) a +0 whip Level 1 of the Lair of Beasts [Shop] Soingevi's Jewellery Emporium the amulet of Xom's Wrath {Spirit ^Contam rPois rF+ Regen+} (681 gold) [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. rF+: It protects you from fire. rPois: It protects you from poison. ^Contam: It causes magical contamination when unequipped. Regen+: It increases your rate of health regeneration. an amulet of guardian spirit (480 gold) a ring of wizardry (480 gold) the ring "Reduhiph" {Ice Str+2 Stlth+} (624 gold) [ring of ice] Ice: It enhances your ice magic. Str+2: It affects your strength (+2). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. Stlth+: It makes you more stealthy. an amulet of the acrobat (480 gold) the amulet of Plog {Reflect Harm rN+ SH+5} (659 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rN+: It protects you from negative energy. SH+5: It affects your SH (+5). Harm: It increases damage dealt and taken. [Shop] Siuprer's Antique Armour Boutique a +3 leather armour of poison resistance (567 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (3901 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +2 robe of cold resistance (477 gold) a +3 leather armour of fire resistance (648 gold) a +2 robe of resistance (1017 gold) a +1 helmet of see invisible (445 gold) a +2 plate armour of fire resistance (1080 gold) the +0 ring mail "Tythupu" {+Blink Will++} (864 gold) Will++: It greatly increases your willpower. +Blink: It lets you blink. the +0 ring mail of Rewn {Int+3} (467 gold) Int+3: It affects your intelligence (+3). a +2 robe of positive energy (396 gold) a +2 robe of willpower (477 gold) (0, 0, Lair:1) a +0 long sword (2, -10, Lair:1) a +0 demon whip of venom (23, -18, Lair:1) a +0 ring mail (25, -5, Lair:1) a +0 bardiche Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 trident (4, -28, Lair:2) 3 stones (12, 11, Lair:2) a staff of cold (28, -26, Lair:2) a +0 hand axe a +0 robe (32, -5, Lair:2) a +0 dagger a book of Touch (55, -10, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (15, -36, Lair:3) a +1 pair of boots of flying (17, 5, Lair:3) a +0 flail (24, -34, Lair:3) 3 stones (34, -32, Lair:3) a +0 scale mail (40, -4, Lair:3) 6 stones (44, -13, Lair:3) a +0 quarterstaff (53, -36, Lair:3) 5 stones (57, -41, Lair:3) a +0 pair of gloves Level 4 of the Lair of Beasts (1, 10, Lair:4) the +3 ring mail of Infinity {Regen+ rCorr Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. (4, 5, Lair:4) 4 boomerangs (5, -31, Lair:4) a +0 leather armour (18, 1, Lair:4) 6 gold pieces (20, 1, Lair:4) 5 stones (21, -2, Lair:4) 5 stones (43, -25, Lair:4) a +0 shortbow Level 5 of the Lair of Beasts (3, 22, Lair:5) the +6 sling "Sarcophage" {freeze, ^Drain MP+7 Int+4} Int+4: It affects your intelligence (+4). MP+7: It affects your magic capacity (+7). ^Drain: It drains your maximum health when unequipped. (16, 41, Lair:5) a +0 falchion (19, 26, Lair:5) a +0 scale mail (23, 7, Lair:5) a +1 mace of protection (23, 8, Lair:5) a +2 heavy orcbow (33, 28, Lair:5) a +0 plate armour (36, 17, Lair:5) a +5 great sword of holy wrath a +3 leather armour of cold resistance (36, 33, Lair:5) 6 stones (43, 4, Lair:5) a +0 robe (48, 21, Lair:5) 4 stones (50, -9, Lair:5) 6 javelins (60, 12, Lair:5) a ring of willpower