Dungeon Crawl Stone Soup version 0.33-a0-575-gbb9e8c554f (webtiles) character file. Game seed: 6101065140838784283 34 dizzyto the Firebug (level 3, 0/20 HPs) Began as a Gargoyle Fire Elementalist on Dec 17, 2024. Slain by Terence ... wielding a +0 mace (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:39 (1081 turns). dizzyto the Firebug (Gargoyle Fire Elementalist) Turns: 1081, Time: 00:02:39 Health: 0/20 AC: 6 Str: 11 XL: 3 Next: 31% Magic: 4/6 EV: 10 Int: 17 God: Gold: 21 SH: 0 Dex: 10 Spells: 5/6 levels left rFire . . . c - +0 hand axe rCold . . . (no shield) rNeg + . . i - +0 leather armour rPois ∞ (no helmet) rElec + (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn %: no passive effects @: no status effects A: sickness immunity, AC +3, negative energy resistance 1, electricity resistance, torment resistance 1, petrification resistance a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons c - a +0 hand axe (weapon) Missiles e - 7 stones Armour i - a +0 leather armour (worn) Scrolls h - a scroll of enchant armour {unknown} Potions a - a potion of brilliance {unknown} b - a potion of magic d - 3 potions of curing {unknown} f - a potion of resistance {unknown} g - a potion of attraction {unknown} Skills: * Level 1.1 Fighting * Level 0.1 Axes + Level 1.6 Dodging + Level 2.4 Stealth + Level 2.2 Spellcasting * Level 1.8 Conjurations + Level 3.4 Fire Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 40% 2x1d6 9% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 26% 2d6 10% 2 Inner Flame Hex/Fire 7% N/A 36% 3 Volatile Blastmotes Fire/Tloc 14% 2d11 36% 3 Flame Wave Conj/Fire 10% 2d6 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. Your stone body is resilient. (AC +3) You are immune to poison. You resist negative energy. (rN+) You are resistant to electric shocks. (rElec) You are resistant to unholy torment. You are immune to petrification. Message History i - a +0 leather armour You start removing your armour. You continue removing your +0 robe. x4 You finish removing your +0 robe. You start putting on your armour. You continue putting on your +0 leather armour. x5 You finish putting on your +0 leather armour. You drop a +0 robe. There is a stone staircase leading up here. Found a stone staircase leading down. A goblin comes into view. It is wielding a +0 club. You conjure some foxfire! The goblin shouts! The foxfire hits the goblin. You kill the goblin! Your foxfire dissipates. a - a red potion You open the door. There is an open door here. You open the door. There is an open door here. Found a stone staircase leading down. As you open the door, it creaks loudly! Terence and a goblin come into view. The goblin is wielding a +2 dagger of holy wrath. Terence shouts! The goblin shouts! You conjure some foxfire! You conjure some foxfire! Terence hits you with a +0 mace. You closely miss Terence. The foxfire hits Terence. Terence is moderately wounded. The foxfire hits Terence but does no damage. Terence is moderately wounded. Terence hits you with a +0 mace. The foxfire hits Terence. Terence is heavily wounded. Terence hits you with a +0 mace! * * * LOW HITPOINT WARNING * * * The foxfire hits Terence. Terence is almost dead. Terence attacks as he pursues you! Terence hits you with a +0 mace. You die... Terence says, "And stay out!" #.#.# #.#.# ..#.# ########### ###.#.# #.......... ..#.#.#########.......... #.#.#.#.......+.......... #.#.#.#.#######.......... ..............'.........> ......#.#.##..#.@§....... #.#.....#....##.§@....... ..#######..#####§#'#+#.## ..# #..# #.#g# ..# #.## #.#.# #.# #.# #.#.. #.# ..# #.#.. #.# ##.# #.#... #.. #.# #.#... You could see Terence and a goblin. Vanquished Creatures 2 dart slugs 2 ball pythons (D:1) 4 endoplasms A giant cockroach (D:1) A goblin (D:2) 5 hobgoblins 2 quokkas (D:1) 2 frilled lizards 3 kobolds (D:1) 6 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dizzyto the Gargoyle Fire Elementalist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 3/3 92 | D:1 | Reached XP level 2. HP: 7/15 MP: 0/5 427 | D:1 | Reached skill level 1 in Fighting 645 | D:1 | Reached XP level 3. HP: 20/20 MP: 4/6 1077 | D:2 | Noticed Terence 1081 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: co_arrival_square_in_a_square_in_a_square, layout_rooms D:2: layout_basic, moated_statue, minmay_misc_feat_iff, minmay_parallelograms, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.1 Axes | | 0.1 Dodging | | 1.6 Stealth | | 2.4 Spellcasting | | 2.2 Conjurations | | 1.8 Fire Magic | | 3.4 Action || total ---------------------------++------- Melee: Hand axe || 24 Unarmed || 2 Cast: Foxfire || 38 Armour: Robe || 15 Leather armour || 4 Dodge: Dodged || 19 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1087 | 1065 | 22 | 158 | 710 | 2 | 543.5 | Dungeon | 1087 | 1065 | 22 | 158 | 710 | 2 | 543.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 799 daAuts D:2: 287 daAuts