dizzyto Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 30, D:1) a +0 short sword (28, 16, D:1) a +0 dagger (32, 1, D:1) a +0 chain mail (42, 34, D:1) a rat corpse (skeletalised by now) (46, 8, D:1) a ball python skeleton (46, 9, D:1) a ball python skeleton (48, -5, D:1) a jackal skeleton (49, -6, D:1) a jackal skeleton (49, -3, D:1) a quokka skeleton (52, 32, D:1) a +0 short sword (54, 34, D:1) a hobgoblin corpse (skeletalised by now) (57, 34, D:1) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (59, 40, D:1) a +0 spear a +0 scale mail (64, -4, D:1) a rat skeleton Level 2 of the Dungeon [Shop] Ufeam's Jewellery Emporium the ring of Vagaalul {rPois rCorr Int-4 Dex+4 SInv} (354 gold) [ring of resist corrosion] Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). rPois: It protects you from poison. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. an amulet of reflection (300 gold) the ring of the Madman {rF+ rC- AC+4 Int+3} (493 gold) [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. rC-: It makes you vulnerable to cold. a ring of positive energy (200 gold) a +5 ring of evasion (360 gold) a ring of ice (250 gold) the ring "Atac" {rPois rF+ MP+9} (551 gold) [ring of protection from fire] rF+: It protects you from fire. rPois: It protects you from poison. MP+9: It affects your magic capacity (+9). (0, 0, D:2) a bat corpse (skeletalised by now) (3, -26, D:2) a bat skeleton (12, -17, D:2) a rat skeleton (13, -20, D:2) a +0 chain mail (21, -18, D:2) a ball python corpse (skeletalised by now) (30, -27, D:2) a +0 robe (32, -30, D:2) a +0 short sword (32, 2, D:2) a +0 ring mail (33, -24, D:2) a +0 plate armour (36, -16, D:2) a +0 rapier (40, -41, D:2) a bat skeleton (46, -6, D:2) a +0 dagger (52, -9, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (skeletalised by now) (0, 2, D:3) a +0 dagger a +0 robe (1, 2, D:3) a +0 short sword a kobold skeleton (1, 3, D:3) a +0 dagger (2, 1, D:3) a +0 ring mail a +0 flail (10, -11, D:3) a +0 mace an orc skeleton (12, -11, D:3) a +0 mace (15, -11, D:3) a +0 flail (16, -11, D:3) a +0 club a bat skeleton (25, 1, D:3) a +0 club (31, -9, D:3) a frilled lizard corpse (skeletalised by now) (33, 0, D:3) a frilled lizard skeleton (33, 2, D:3) a +0 dagger a ring of flight (39, -20, D:3) a +0 flail an orc skeleton (40, -19, D:3) a +0 dagger an orc skeleton a rat skeleton (41, -19, D:3) a +0 dire flail (41, -17, D:3) a +0 robe an orc skeleton (48, 2, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a scroll of identify (0, 1, D:4) 15 gold pieces (0, 3, D:4) a +4 ring of protection (0, 5, D:4) 12 gold pieces (0, 7, D:4) 9 gold pieces (0, 8, D:4) the staff "Boatim" {Dex+3 Earth} [staff of earth] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Dex+3: It affects your dexterity (+3). Earth: It increases the power of your Earth spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (5, -11, D:4) a ball python corpse (skeletalised by now) (5, 9, D:4) 13 gold pieces (14, 20, D:4) a jackal corpse (skeletalised by now) (15, -3, D:4) a +0 short sword a +0 ring mail (15, 20, D:4) a jackal corpse (skeletalised by now) (15, 21, D:4) a jackal skeleton a jackal skeleton (17, -5, D:4) a +0 club a goblin corpse (skeletalised by now) (20, -10, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (skeletalised by now) (25, 28, D:4) an adder corpse (skeletalised by now) (27, -21, D:4) a +0 trident a +0 scale mail (28, -12, D:4) a +0 short sword (29, 13, D:4) a +0 club (30, 11, D:4) a +0 dagger a +0 robe an orc skeleton (32, 13, D:4) a +0 short sword (35, 11, D:4) a +0 mace an orc skeleton (37, 1, D:4) 5 boomerangs (49, 11, D:4) an adder corpse (skeletalised by now) (49, 13, D:4) a ball python corpse (skeletalised by now) (51, 13, D:4) a +0 mace Level 5 of the Dungeon (0, 0, D:5) a hound corpse (skeletalised by now) (1, 15, D:5) a +0 giant spiked club (4, 39, D:5) a +0 orcbow a centaur skeleton (5, 26, D:5) a +0 club a +0 chain mail an orc corpse (skeletalised by now) a yak corpse (skeletalised by now) (7, 23, D:5) a +0 robe (14, 10, D:5) an iguana corpse (17, 8, D:5) 13 gold pieces