divineacts Level 1 of the Dungeon (4, -17, D:1) a +0 falchion (13, 3, D:1) a +0 short sword a kobold corpse (skeletalised by now) (16, -18, D:1) a +0 dagger a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a goblin corpse (skeletalised by now) (16, 1, D:1) a +0 dagger a goblin skeleton (25, 25, D:1) a +0 sling (27, -24, D:1) a +2 pair of boots (45, -7, D:1) a frilled lizard corpse (skeletalised by now) (49, 23, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (3, 17, D:2) a +0 short sword 4 stones a bat corpse (5, 4, D:2) a +0 dagger a kobold corpse a quokka corpse (5, 6, D:2) a +0 short sword a +0 club a +0 club 2 stones a kobold corpse (19, 2, D:2) a quill talisman (19, 11, D:2) a ball python corpse (21, 19, D:2) a hobgoblin corpse (skeletalised by now) (21, 20, D:2) a +0 dagger (23, 21, D:2) the +6 dagger of Fefiaxiy {protect, *Rage rElec Str+3} *Rage: It berserks you when you make melee attacks (+20% chance). rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. (27, -3, D:2) a hobgoblin corpse (33, 14, D:2) a +0 robe (45, 0, D:2) a +0 club (45, 1, D:2) a ball python corpse (skeletalised by now) (47, 28, D:2) a +0 dagger a goblin corpse (skeletalised by now)