Dungeon Crawl Stone Soup version 0.35-a0-364-g274e6c4f07 (webtiles) character file. Game seed: 9821545941288315908 65 divineacts the Poker (level 4, -6/37 HPs) Began as a Merfolk Fighter on May 11, 2026. Killed from afar by Ijyb (12 damage) ... with a bolt of acid ... on level 3 of the Dungeon. The game lasted 00:02:06 (1610 turns). divineacts the Poker (Merfolk Fighter) Turns: 1610, Time: 00:02:06 Health: -6/37 AC: -9 Str: 18 XL: 4 Next: 14% Magic: 4/4 EV: 9 Int: 7 God: Gold: 145 SH: 4 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold + . . (50%) c - +0 buckler rNeg . . . (100%) b - +0 scale mail rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - +1 pair of boots Will ..... (no amulet) Stlth f - ring of protection from cold HPRegen 0.26/turn (no ring) MPRegen 0.09/turn %: no passive effects @: corroded (-18) A: (nimble swimmer 2), mertail a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) d - a +1 pair of boots (worn) Jewellery f - a ring of protection from cold (worn) Talismans e - a quill talisman Scrolls c - 2 scrolls of identify {unknown} d - 6 scrolls of fog {unknown} e - 3 scrolls of enchant weapon {unknown} h - a scroll of poison {unknown} l - a scroll of revelation {unknown} Potions m - 2 potions of might f - a potion of enlightenment {unknown} j - a potion of invisibility {unknown} k - a potion of ambrosia {unknown} n - a potion of brilliance {unknown} Skills: * Level 3.8 Fighting * Level 3.9 Polearms - Level 2.1 Armour * Level 2.1 Dodging * Level 3.5 Shields * Level 0.8 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 88% 1 Scorch Fire 0% 2d5 96% 2 Frozen Ramparts Ice 0% 1d1 99% 3 Cigotuvi's Putrefaction Necr/Air 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History Ijyb is moderately wounded. Ijyb hits you but does no damage. You hit Ijyb but do no damage. Ijyb is moderately wounded. You block Ijyb's attack. You barely miss Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of acid hits you! The acid corrodes you! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Ijyb but do no damage. Ijyb is moderately wounded. You block Ijyb's attack. You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb hits you with a +0 dagger. You closely miss Ijyb. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of acid hits you! * * * LOW HITPOINT WARNING * * * The acid corrodes you! You hit Ijyb but do no damage. Ijyb is moderately wounded. Ijyb zaps a wand. The bolt of acid hits you! You die... Ijyb screams, "Time for next experiment!" # #..........# ## ##.........# ###### #.........# ...... ##........# ...... #........# #...... #........# ......# #........# ?....# #.#########.....# #.........@g....# ###.............# #.............# #....)........# #.........##.... #.........##.##### #.........#......# #...........#.##.# #### #...........#.##.#####... You could see Ijyb. Vanquished Creatures A gnoll (D:1) An adder (D:3) A dart slug (D:1) An orc (D:3) 5 endoplasms A hobgoblin (D:1) 7 jackals 3 quokkas 6 ball pythons 6 bats 2 frilled lizards 4 goblins 4 kobolds 7 rats 49 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | divineacts the Merfolk Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 134 | D:1 | Reached skill level 1 in Dodging 134 | D:1 | Reached XP level 2. HP: 10/24 MP: 2/2 260 | D:1 | Reached XP level 3. HP: 18/29 MP: 3/3 1524 | D:3 | Reached XP level 4. HP: 27/37 MP: 4/4 1599 | D:3 | Encountered Ijyb 1610 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_rooms D:2: layout_basic, serial_bayou_crossing D:3: layout_basic, hellmonk_sif_muna_bookshelves, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 1 2 | 2.1 Fighting | | 3.8 Polearms | | 3.9 Armour | | 2.1 Shields | | 3.5 Shapeshifting | | 0.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 137 | 9 || 146 Melee: Trident | 137 | 9 || 146 Armour: Scale mail | 106 | 6 || 112 Dodge: Dodged | 67 | || 67 Block: Buckler | 33 | 2 || 35 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1621 | 1550 | 71 | 58 | 1180 | 3 | 540.3 | Dungeon | 1621 | 1550 | 71 | 58 | 1180 | 3 | 540.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 648 daAuts D:1: 641 daAuts D:3: 331 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+