dimx Level 1 of the Dungeon [Shop] Sudwig's Weapon Shop a +6 whip (345 gold) 3 javelins (90 gold) a +0 sling (15 gold) a +0 dagger (20 gold) a +0 mace (30 gold) the +1 hand axe "Piaqeca" {freeze, rElec Dex+6 Stlth-} (356 gold) rElec: It insulates you from electricity. Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It can be maximally enchanted to +9. a +0 dagger (20 gold) a +2 devious dagger (140 gold) a +6 orcbow of freezing (392 gold) a +0 heavy flail (83 gold) (0, 0, D:1) a +0 whip (17, 10, D:1) a quill talisman (19, -2, D:1) a +0 hand axe a goblin skeleton (20, -1, D:1) a +0 dagger (21, 6, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 8, D:1) a +0 dagger (34, 12, D:1) a kobold corpse (skeletalised by now) (37, 1, D:1) a ball python corpse (skeletalised by now) (40, 19, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xethro's Book Shoppe a parchment of Ensorcelled Hibernation (58 gold) a parchment of Magnavolt (328 gold) a parchment of Volatile Blastmotes (88 gold) a parchment of Irradiate (184 gold) a parchment of Hailstorm (88 gold) a parchment of Blink (58 gold) a parchment of Sticky Flame (130 gold) a parchment of Soul Splinter (40 gold) a parchment of Dragon's Call (520 gold) a parchment of Ozocubu's Refrigeration (328 gold) [Shop] Rufuf's Antique Weapon Shoppe a +0 rapier (143 gold) a +0 whip (65 gold) the +2 rapier of Patterns {freeze, rF+} (881 gold) rF+: It protects you from fire. It can be maximally enchanted to +9. a +0 mace (78 gold) the +7 shortbow "Niri" {freeze, rC+ rN+ Will+} (1669 gold) rC+: It protects you from cold. rN+: It protects you from negative energy. Will+: It increases your willpower. It can be maximally enchanted to +9. a +0 spear (78 gold) [Shop] Etestid's Armour Emporium a +0 robe (9 gold) a +0 scale mail (40 gold) a +0 ring mail (40 gold) a +0 pair of boots (45 gold) a +1 hat (110 gold) a +0 robe (9 gold) a +0 tower shield (80 gold) a +0 robe (9 gold) (9, 0, D:2) a quill talisman (10, 23, D:2) a +0 club (11, 23, D:2) a +0 club a +0 sling a +0 dagger a goblin corpse (skeletalised by now) (11, 24, D:2) a +0 club a +0 club a +0 club a hobgoblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, 20, D:2) a +0 club a +0 sling a goblin corpse (skeletalised by now) (17, 6, D:2) a parchment of Frozen Ramparts (18, 1, D:2) a rat skeleton (18, 4, D:2) a frilled lizard skeleton (20, 1, D:2) a quokka skeleton (21, 0, D:2) a ball python skeleton (23, -3, D:2) a +0 plate armour (23, -1, D:2) an adder skeleton (23, 36, D:2) a +0 scale mail a +0 trident the human skeleton of Terence (35, 41, D:2) a jackal corpse (skeletalised by now) (37, 34, D:2) a ball python skeleton (39, 36, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 club an orc corpse (0, 6, D:3) a +0 dagger (9, 7, D:3) an adder corpse (10, 27, D:3) a rat corpse (11, 27, D:3) a ball python corpse (25, 8, D:3) a rat corpse (skeletalised by now) (27, 6, D:3) a jackal corpse (skeletalised by now) (27, 16, D:3) a bat corpse (31, 1, D:3) a +0 club a goblin corpse (skeletalised by now)