dimx Level 1 of the Dungeon (0, 0, D:1) a quokka corpse (skeletalised by now) (2, 8, D:1) a +0 short sword a kobold corpse (5, 5, D:1) 4 stones a +0 club (12, -1, D:1) a rat corpse (skeletalised by now) (16, 25, D:1) a parchment of Construct Spike Launcher (22, 3, D:1) a hobgoblin corpse (skeletalised by now) (24, -7, D:1) a +0 ring mail (28, 3, D:1) a +0 dagger (32, 8, D:1) a hobgoblin skeleton (34, 14, D:1) a bat corpse (skeletalised by now) (35, 5, D:1) a +0 dagger a goblin skeleton (36, 14, D:1) a jackal corpse (skeletalised by now) (36, 15, D:1) a jackal corpse (skeletalised by now) (38, 17, D:1) a quokka corpse (skeletalised by now) (44, 9, D:1) a bat skeleton (49, 27, D:1) a +0 short sword 5 stones (49, 35, D:1) a +0 leather armour (55, 5, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon