dimx Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (1, 6, D:1) a quokka corpse (skeletalised by now) (7, -4, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, -1, D:1) a bat corpse (skeletalised by now) (8, 13, D:1) a +0 dagger (9, 13, D:1) a +0 ring mail (10, -17, D:1) a quokka skeleton (10, -16, D:1) a +0 dagger a goblin skeleton (11, 13, D:1) a parchment of Kinetic Grapnel (31, -4, D:1) a +0 chain mail (38, 7, D:1) a quokka skeleton (39, 1, D:1) a +0 short sword a kobold skeleton (45, -19, D:1) a quokka skeleton (48, -7, D:1) a +0 club (55, -20, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, 0, D:2) a ball python corpse (6, 5, D:2) a jackal corpse (9, -12, D:2) a bat corpse (9, -5, D:2) a +0 dagger a kobold corpse (skeletalised by now) (10, 2, D:2) a +0 flail a +0 ring mail (20, 16, D:2) 15 gold pieces (24, 5, D:2) a potion of haste (43, -6, D:2) a +0 dagger (45, -3, D:2) a +0 club a goblin corpse (skeletalised by now)