Dungeon Crawl Stone Soup version 0.35-a0-1010-gd3b51ec87d (webtiles) character file. Game seed: 16333368532285118133 75 dimx the Poker (level 4, 0/35 HPs) Began as a Merfolk Gladiator on Sept 11, 2026. Slain by a cerulean imp ... wielding a +3 spear ... summoned by Natasha (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:39 (819 turns). dimx the Poker (Merfolk Gladiator) Turns: 819, Time: 00:01:39 Health: 0/35 AC: 4 Str: 16 XL: 4 Next: 31% Magic: 0/4 EV: 12 Int: 7 God: Gold: 23 SH: 0 Dex: 15 Spells: 3/3 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... h - amulet of guardian spirit Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: guardian spirit @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) g - a +0 tower shield Jewellery f - an amulet of dissipation h - an amulet of guardian spirit (worn) Scrolls c - a scroll of poison {unknown} d - 2 scrolls of identify {unknown} e - a scroll of blinking {unknown} h - 2 scrolls of noise {unknown} Potions f - a potion of attraction {unknown} j - 2 potions of moonshine {unknown} k - a potion of mutation {unknown} Skills: + Level 3.1 Fighting + Level 5.3 Polearms - Level 2.0 Throwing + Level 4.7 Dodging + Level 2.0 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 0% N/A 50% 1 Sticky Flame Fire/Alch 0% 2d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11173 Altars: Annotations: D:2 Natasha Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You closely miss Natasha. Natasha claws you! Natasha closely misses you. The adder attacks as it pursues you! The adder bites you. You are poisoned. The adder poisons you! You hit Natasha. Natasha is lightly wounded. You feel sick. The adder barely misses you. You barely miss Natasha. Natasha is lightly wounded. You feel sick. Natasha mumbles some strange words. The adder closely misses you. You hit Natasha. Natasha is lightly wounded. You feel sick. The adder closely misses you. Natasha claws you! The adder closely misses you. The cerulean imp barely misses you. You hit Natasha but do no damage. Natasha is lightly wounded. You feel sick. Natasha closely misses you. The adder closely misses you. The cerulean imp barely misses you. Natasha claws you. You closely miss Natasha. Natasha is lightly wounded. You feel sick. The adder bites you but does no damage. The cerulean imp misses you. Natasha claws you. * * * LOW HITPOINT WARNING * * * The adder bites you but does no damage. You barely miss Natasha. Natasha is lightly wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The cerulean imp barely misses you. Natasha claws you. * * * LOW HITPOINT WARNING * * * You hit Natasha. Natasha is heavily wounded. You feel sick. You are no longer poisoned. The adder closely misses you. The cerulean imp hits you with a +3 spear. You die... #..##.#..## #....#...## >.. ... #..##..#..### #.# .... ##...........#####.##.... ................ ........ .###............ ......### ................##... .... ######.#.######.a#.##..... #.....# #@5w....... ###.#†# ##S.#...... #.#.#####...#...... #..)†...#.......... #.................. #................?. ##......#......#### #......#......# #......#......# You could see a ribbon worm, Natasha, a cerulean imp (summoned) and an adder. Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) 2 ribbon worms (D:2) 5 endoplasms (D:1) 2 hobgoblins 6 jackals (D:1) 4 quokkas (D:1) 3 ball pythons (D:1) 3 bats (D:1) 3 frilled lizards 7 goblins 2 kobolds (D:1) 3 rats (D:1) 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dimx the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 28 | D:1 | Reached XP level 2. HP: 19/23 MP: 2/2 113 | D:1 | Reached skill level 1 in Stealth 244 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 432 | D:1 | Reached skill level 5 in Polearms 728 | D:2 | Reached XP level 4. HP: 35/35 MP: 4/4 805 | D:2 | Encountered Natasha 819 | D:2 | Slain by a cerulean imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_long_road, layout_rooms D:2: layout_rooms, basic_altar, uniq_natasha Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 1 2 | 2.0 Polearms | 5 | 5.3 Fighting | 3 | 3.1 Throwing | | 2.0 Dodging | | 4.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 104 | 29 || 133 Melee: Trident | 104 | 29 || 133 Stab: Sleeping | 4 | || 4 Armour: Leather armour | 44 | 23 || 67 Dodge: Dodged | 55 | 28 || 83 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 825 | 798 | 27 | 0 | 514 | 2 | 412.5 | Dungeon | 825 | 798 | 27 | 0 | 514 | 2 | 412.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 609 daAuts D:2: 215 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+