dimx Level 1 of the Dungeon (0, 0, D:1) a parchment of Searing Ray (16, -3, D:1) a +0 club (21, -13, D:1) a +0 spear (24, -6, D:1) a +0 club (28, 21, D:1) a +0 whip (31, -11, D:1) a +0 ring mail (37, -8, D:1) a +0 ring mail (43, -12, D:1) a ball python corpse (skeletalised by now) (44, -13, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -3, D:2) a +0 scale mail (9, -33, D:2) a quokka corpse (skeletalised by now) (24, -38, D:2) a +0 ring mail (24, 0, D:2) a staff of necromancy (26, -21, D:2) a staff of air (31, -7, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (32, -30, D:2) a +0 trident (40, -13, D:2) an adder corpse (skeletalised by now) (42, -37, D:2) a +0 flail (43, 1, D:2) a +0 robe (44, -31, D:2) an orb of mayhem (44, -29, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +3 quarterstaff (8, -3, D:3) a +0 short sword a kobold corpse (16, -8, D:3) a hobgoblin corpse (17, -17, D:3) a +0 short sword (17, 0, D:3) a +0 mace of venom (19, 0, D:3) a +0 trident (20, 0, D:3) a +0 club a +0 chain mail a +0 club an orc corpse (24, -23, D:3) a scroll of fear