dimx Level 1 of the Dungeon (0, 0, D:1) a +0 robe (0, 16, D:1) a bat corpse (skeletalised by now) (4, 12, D:1) a quill talisman (6, 1, D:1) a frilled lizard skeleton a rat skeleton (10, -12, D:1) a hobgoblin skeleton (15, -9, D:1) a +0 short sword a kobold corpse (skeletalised by now) (26, -9, D:1) a ball python corpse (skeletalised by now) (26, -2, D:1) a +0 mace (30, 30, D:1) a +0 dagger (33, 10, D:1) a frilled lizard corpse (skeletalised by now) (33, 12, D:1) a +0 chain mail (35, 30, D:1) a +0 dagger (42, -8, D:1) a hobgoblin corpse (skeletalised by now) (42, -1, D:1) a hobgoblin corpse (skeletalised by now) (45, 16, D:1) a parchment of Freeze Level 2 of the Dungeon (18, 26, D:2) a ball python corpse (skeletalised by now) (26, -6, D:2) a +0 club (28, -9, D:2) a +0 club (28, 12, D:2) the +3 hammer of Tuyf {freeze, *Rage Int+3 Dex+5} *Rage: It berserks you when you make melee attacks (+20% chance). Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (unseen) (30, -12, D:2) a +0 ring mail (36, 21, D:2) a jackal skeleton a frilled lizard skeleton a jackal skeleton a jackal skeleton (37, 21, D:2) a +0 whip a kobold skeleton (44, 5, D:2) a bat skeleton (46, 1, D:2) a +0 club Level 3 of the Dungeon [Shop] Huudiut's Weapon Emporium a +0 flail (42 gold) a +0 quarterstaff (60 gold) a +0 broad axe (108 gold) a +3 demon trident of draining (744 gold) a +0 long sword (42 gold) a +0 club (6 gold) a +1 rapier of electrocution (248 gold) (0, 0, D:3) a +0 long sword (12, -11, D:3) a +0 short sword (14, 7, D:3) a +0 whip (15, 4, D:3) a jackal corpse (19, -14, D:3) a rat corpse