dimx Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (2, 16, D:1) a +0 short sword (2, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (4, 46, D:1) a ball python skeleton (7, 61, D:1) a frilled lizard corpse (skeletalised by now) (10, 56, D:1) a rat corpse (skeletalised by now) (11, 57, D:1) a +0 short sword (14, 59, D:1) a ball python skeleton (17, 21, D:1) a +0 short sword 3 stones a kobold skeleton (19, 15, D:1) a +0 flail (36, 52, D:1) a hobgoblin skeleton (36, 53, D:1) a bat skeleton (40, 18, D:1) a +0 club a +0 leather armour a goblin skeleton (41, 12, D:1) a ball python skeleton (49, 23, D:1) a bat skeleton (49, 55, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (53, 34, D:1) a ball python skeleton (54, 16, D:1) a hobgoblin corpse (skeletalised by now) (59, 24, D:1) a +0 dagger (61, 58, D:1) a +0 dagger (65, 48, D:1) a +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (9, -3, D:2) a jackal corpse (11, -2, D:2) a jackal corpse (17, 7, D:2) a +0 flail (33, 13, D:2) the felid corpse of dimx (34, -1, D:2) a jackal corpse (34, 15, D:2) a +0 club (35, 2, D:2) a +0 pair of boots (37, 17, D:2) a throwing net (41, -5, D:2) a +0 whip (47, 1, D:2) a hobgoblin corpse (skeletalised by now) (49, 18, D:2) a potion of magic (50, 18, D:2) a potion of curing 13 gold pieces (51, 10, D:2) a +0 club a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (51, 11, D:2) the felid corpse of dimx (skeletalised by now) (51, 12, D:2) a +0 club a +0 animal skin a +0 helmet of intelligence a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 dagger the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (52, -7, D:2) a bat corpse (skeletalised by now) (52, 15, D:2) 10 gold pieces