dimx Level 1 of the Dungeon [Shop] Ujevesuk's Armour Boutique a +1 scale mail of archery (169 gold) the +7 ring mail of Daring {rC+++ rN+ rCorr Int-4} (1071 gold) rC+++: It renders you almost immune to cold. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int-4: It affects your intelligence (-4). It cannot be enchanted further. a +0 helmet (58 gold) a +0 chain mail (78 gold) a +0 pair of boots (58 gold) (0, 0, D:1) a +0 scale mail (1, 22, D:1) a +0 spear (3, 22, D:1) a +0 mace (8, -5, D:1) a +0 spear (26, -5, D:1) an inkwell talisman (26, 28, D:1) a rat corpse (skeletalised by now) (31, 1, D:1) a +0 dagger a goblin skeleton (31, 2, D:1) a jackal skeleton (35, 22, D:1) a dwarf skeleton (36, 12, D:1) a +0 dagger a goblin skeleton (36, 22, D:1) a dwarf skeleton (36, 34, D:1) a dwarf skeleton (40, 33, D:1) a dwarf skeleton (47, 22, D:1) a hobgoblin corpse (skeletalised by now) (48, 32, D:1) a dwarf skeleton (49, -5, D:1) a bat corpse (skeletalised by now) (51, 33, D:1) a dwarf skeleton (53, 0, D:1) a +0 cloak (57, 17, D:1) a staff of necromancy (58, -2, D:1) a +0 short sword (63, 25, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) the felid corpse of Natasha (skeletalised by now) (1, -34, D:2) a +0 club a boomerang a +0 leather armour an orc skeleton (11, 2, D:2) a +0 short sword a stone (13, -44, D:2) an adder skeleton (15, -39, D:2) a bat skeleton (16, -29, D:2) a ball python skeleton (17, -36, D:2) the felid corpse of Natasha (skeletalised by now) (17, -30, D:2) a +0 dagger a ball python skeleton (21, -33, D:2) a +0 ring mail (23, -13, D:2) a +0 scythe a +1 robe a ball python skeleton the human skeleton of Sigmund (28, -39, D:2) 3 poisoned darts (35, -32, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, -8, D:2) a +0 short sword a kobold skeleton (36, -27, D:2) the +2 leather armour of the Grue {Rampage MP+11} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+11: It affects your magic capacity (+11). It cannot be enchanted further. (36, -8, D:2) the felid corpse of Natasha (skeletalised by now) (37, -32, D:2) a ball python corpse (skeletalised by now) (44, -45, D:2) a jackal corpse (skeletalised by now) (46, -7, D:2) a +0 leather armour Level 3 of the Dungeon (4, -4, D:3) the felid corpse of dimx (skeletalised by now) (6, -7, D:3) a +0 whip a +0 flail an orc corpse (skeletalised by now) (6, 17, D:3) a +0 leather armour (7, -7, D:3) a +0 flail 2 boomerangs (11, 5, D:3) a +0 club (13, 6, D:3) a +0 leather armour (16, 8, D:3) a +0 ring mail (23, -19, D:3) a +2 pair of boots (26, -21, D:3) a +0 short sword (27, -21, D:3) a frilled lizard skeleton (28, -21, D:3) a +0 dagger (29, -19, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (29, -13, D:3) a +0 dagger (29, 4, D:3) an orb of pyromania Level 4 of the Dungeon (4, -18, D:4) a +0 club a stone (7, 0, D:4) the felid corpse of dimx (skeletalised by now) a rat corpse (skeletalised by now) (12, -1, D:4) 4 stones a +2 dagger of venom a kobold corpse (skeletalised by now) (23, 25, D:4) 9 gold pieces (28, -3, D:4) a +0 leather armour a +0 dagger an orc skeleton (30, 28, D:4) 9 gold pieces (31, 29, D:4) a scroll of poison (39, 3, D:4) 10 gold pieces (45, 0, D:4) a +1 hat a sewer (0, 0, Sewer) an adder skeleton (2, -8, Sewer) a ball python skeleton (5, -8, Sewer) a frilled lizard skeleton (5, 0, Sewer) an adder corpse (7, -11, Sewer) a +0 short sword a kobold skeleton (7, -10, Sewer) a jackal skeleton (9, 2, Sewer) a river rat corpse