dimx Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, 21, D:1) a +0 club a goblin skeleton (4, 31, D:1) a ball python skeleton (9, 32, D:1) a +0 robe (13, 24, D:1) a hobgoblin corpse (skeletalised by now) (20, 31, D:1) a ball python corpse (skeletalised by now) (23, 17, D:1) a ball python skeleton (26, 38, D:1) a +0 dagger (28, 17, D:1) a ball python corpse (skeletalised by now) (28, 24, D:1) a +0 ring mail (31, 33, D:1) a +0 dagger (33, 16, D:1) 6 poisoned darts (36, 3, D:1) 4 poisoned darts (40, 29, D:1) a +0 ring mail (40, 46, D:1) a +0 club (46, 7, D:1) a +0 dagger Level 2 of the Dungeon (3, 7, D:2) a +0 dagger 2 stones (4, -1, D:2) a quokka skeleton (14, -25, D:2) a +0 club a goblin corpse (skeletalised by now) (15, -25, D:2) an adder corpse (skeletalised by now) (15, -14, D:2) the +1 pair of gloves "Koent" {Regen+ Dex+2} Regen+: It increases your rate of health regeneration. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (15, 0, D:2) an adder corpse (skeletalised by now) (18, 24, D:2) a hobgoblin corpse (skeletalised by now) (19, -33, D:2) a frilled lizard corpse (skeletalised by now) (19, 13, D:2) a +0 robe (19, 23, D:2) a +0 whip a kobold corpse (skeletalised by now) (29, -20, D:2) a quokka corpse (skeletalised by now) (32, -10, D:2) the +1 leather armour of Jotoi {rElec rN+ Will+} rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. (34, 1, D:2) a +0 club (34, 2, D:2) a +0 club a +0 robe (51, -6, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 sling (1, 4, D:3) a +0 mace (3, 0, D:3) a +0 dagger a goblin skeleton (4, 2, D:3) a rat skeleton (7, 3, D:3) a +0 short sword (20, -11, D:3) a +0 quarterstaff (21, 20, D:3) a +0 hammer (22, 16, D:3) the felid skeleton of dimx (23, -2, D:3) a +4 quarterstaff of chaos a +0 cloak of poison resistance the gnoll skeleton of Crazy Yiuf (25, 35, D:3) a +0 mace (29, 30, D:3) a bat corpse (skeletalised by now) (29, 36, D:3) a +0 whip (32, 11, D:3) a +2 dagger of freezing a kobold skeleton (32, 13, D:3) a +0 sling (37, 9, D:3) a throwing net (37, 41, D:3) a ball python corpse (skeletalised by now) (42, 11, D:3) a +0 sling (44, 23, D:3) a +0 ring mail (46, 7, D:3) a +0 club 2 stones a kobold skeleton (47, 19, D:3) an adder corpse (skeletalised by now) (57, 3, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a potion of lignification (2, 2, D:4) a +2 pair of gloves (2, 3, D:4) 12 gold pieces (2, 7, D:4) 12 gold pieces (8, 3, D:4) a clockroach corpse (13, -6, D:4) a +0 dagger a +0 leather armour an orc corpse (13, -5, D:4) a +0 flail an orc corpse (13, -4, D:4) a +0 club (13, 4, D:4) a quokka corpse (14, -4, D:4) a +0 dagger a +0 robe an orc corpse (14, 4, D:4) a ball python corpse (18, -5, D:4) a +0 dagger a +0 hand axe a boomerang a +0 scale mail an orc corpse (19, 0, D:4) a +0 cloak (23, -6, D:4) 6 gold pieces (23, -2, D:4) a +0 falchion a sewer (0, 0, Sewer) a bat corpse (4, -13, Sewer) a bat corpse (4, -10, Sewer) a bat corpse (5, -10, Sewer) a bat corpse (9, 0, Sewer) a potion of berserk rage (16, -2, Sewer) the felid corpse of dimx (16, -1, Sewer) 12 gold pieces (16, 0, Sewer) a scroll of immolation (16, 1, Sewer) 9 gold pieces (17, -2, Sewer) 11 gold pieces (17, -1, Sewer) a scroll of identify (17, 0, Sewer) a +0 rapier (17, 1, Sewer) a wand of flame (9) (17, 2, Sewer) 16 gold pieces