dimx Level 1 of the Dungeon (0, 5, D:1) a +0 club a goblin corpse (skeletalised by now) (7, -7, D:1) a +0 dagger a goblin skeleton (8, -7, D:1) a +0 whip (8, -6, D:1) a quokka skeleton (9, -5, D:1) the felid skeleton of dimx (17, -1, D:1) a +0 whip (20, 28, D:1) a +0 pair of gloves (21, 7, D:1) a +0 ring mail (24, -23, D:1) a +0 short sword a kobold corpse (skeletalised by now) (24, -3, D:1) a +0 whip a kobold skeleton (26, 7, D:1) a hobgoblin corpse (skeletalised by now) (27, 29, D:1) a frilled lizard corpse (skeletalised by now) (28, -4, D:1) a +0 short sword 2 stones (34, 14, D:1) a bat corpse (skeletalised by now) (35, 27, D:1) a rat corpse (skeletalised by now) (38, -20, D:1) a +0 ring mail (39, -20, D:1) a +0 leather armour Level 2 of the Dungeon (0, 17, D:2) a +0 club (4, -7, D:2) a +0 dagger (5, -11, D:2) a +0 leather armour (7, -3, D:2) a +0 dagger (13, -8, D:2) a +0 pair of boots (20, 27, D:2) a hobgoblin skeleton (23, -4, D:2) a ball python skeleton (24, 6, D:2) a ball python skeleton (30, 11, D:2) a quokka skeleton (34, -10, D:2) a +0 club (35, -15, D:2) a +0 robe (41, 17, D:2) a +0 dagger (41, 25, D:2) a quokka corpse (skeletalised by now) (42, 2, D:2) a quokka skeleton (51, 27, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. Level 3 of the Dungeon [Shop] Egor's Assorted Antiques a potion of curing (72 gold) a wand of charming (4) (230 gold) a +0 hand axe (72 gold) a quill talisman (180 gold) a +0 morningstar (144 gold) a ring of protection from cold (600 gold) a +3 leather armour of fire resistance (576 gold) (1, 9, D:3) a +0 dagger (2, -13, D:3) a rat corpse (skeletalised by now) (8, 24, D:3) a +3 dagger a +0 club a +0 club a +0 club a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (12, 21, D:3) a +0 dagger (12, 26, D:3) a +0 club (13, 18, D:3) an iguana corpse (skeletalised by now) (15, -7, D:3) a +0 robe (15, 12, D:3) a +0 club a goblin corpse (skeletalised by now) (28, 8, D:3) a frilled lizard skeleton (33, -12, D:3) a ball python corpse (skeletalised by now) (41, 8, D:3) a +0 dagger (49, 3, D:3) a +0 club a goblin corpse (skeletalised by now) (53, 16, D:3) a +0 club a goblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of curing (1, 0, D:4) a parchment of Blink (1, 10, D:4) a +0 robe (1, 35, D:4) a +0 whip a +0 leather armour a +0 hand axe a +0 dagger a +0 leather armour a +0 hand axe an orc corpse (skeletalised by now) (5, 25, D:4) a scroll of poison (6, 24, D:4) a scroll of immolation (10, 25, D:4) a scroll of identify Level 6 of the Dungeon [Shop] Amexiuh's Self-Published Books (Shop contents are unknown) (17, -2, D:6) the felid corpse of dimx (skeletalised by now) (47, 6, D:6) a +0 plate armour the Ecumenical Temple an ossuary (0, 7, Ossuary) a scroll of enchant armour (0, 8, Ossuary) a potion of invisibility (1, 6, Ossuary) a potion of curing (1, 8, Ossuary) a scroll of amnesia (2, 6, Ossuary) 2 potions of might (2, 7, Ossuary) a scroll of fear (2, 8, Ossuary) a scroll of teleportation (12, 4, Ossuary) a scorpion corpse (12, 10, Ossuary) a scorpion corpse (13, 5, Ossuary) a scorpion corpse (15, 10, Ossuary) a scorpion corpse (17, 10, Ossuary) the felid corpse of dimx (20, 6, Ossuary) a potion of brilliance (21, 8, Ossuary) the ring of Zyeqaug {MP+9 Int+4} [ring of magical power] MP+9: It affects your magic capacity (+9). Int+4: It affects your intelligence (+4). (unseen) (22, 7, Ossuary) a scroll of blinking (22, 8, Ossuary) a potion of might