dimx Level 1 of the Dungeon (0, 0, D:1) a quokka skeleton (2, -19, D:1) a +0 trident (7, -14, D:1) a +0 club (7, -8, D:1) a +0 robe (10, 9, D:1) a +0 scale mail (13, 6, D:1) a staff of necromancy (16, 22, D:1) a +0 whip (18, 2, D:1) a jackal corpse (skeletalised by now) (18, 3, D:1) a jackal corpse (skeletalised by now) (19, 27, D:1) a bat corpse (skeletalised by now) (23, -20, D:1) a hobgoblin corpse (skeletalised by now) (24, 11, D:1) a +0 club (29, -13, D:1) a +0 club (35, -16, D:1) a +0 trident (41, -4, D:1) a +0 dagger a ball python skeleton (41, -1, D:1) a +0 club (45, 11, D:1) a +0 club (52, -15, D:1) a bat corpse (skeletalised by now) (53, -15, D:1) a +2 spear of venom Level 2 of the Dungeon (0, 0, D:2) an adder corpse (skeletalised by now) (5, -18, D:2) a +0 ring mail (7, 1, D:2) a bat corpse (skeletalised by now) (14, -10, D:2) a rat corpse (skeletalised by now) (16, 17, D:2) a hobgoblin skeleton (22, -6, D:2) a +1 dagger of speed a +0 sling a kobold skeleton (22, 22, D:2) a +0 short sword 3 stones a kobold skeleton (23, 9, D:2) a rat skeleton (24, -15, D:2) an adder corpse (skeletalised by now) (24, 12, D:2) an adder skeleton (25, 0, D:2) a +0 club (27, 9, D:2) a +0 ring mail (33, 9, D:2) a +0 scale mail (37, 7, D:2) a bat skeleton (39, -8, D:2) a +0 dagger a +0 sling a +0 dagger a +0 animal skin a +0 helmet a +0 dagger a +0 club a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 club the hobgoblin corpse of Robin (skeletalised by now) a goblin corpse (skeletalised by now) an adder corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (39, -6, D:2) a +0 club (46, 19, D:2) a +0 dagger a kobold corpse (skeletalised by now) (46, 20, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) the +2 dagger "Xegulox" {flame, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. (2, -28, D:3) a +0 dagger (3, 6, D:3) a +0 robe (4, 15, D:3) a +0 falchion (6, 1, D:3) a +0 leather armour (7, -21, D:3) a +0 plate armour (8, 0, D:3) a hobgoblin skeleton (9, -32, D:3) a +0 club (9, -23, D:3) a jackal skeleton (10, -23, D:3) a jackal skeleton (10, -22, D:3) a jackal skeleton (13, 13, D:3) a scarf of harm (14, 1, D:3) a +0 flail (19, -22, D:3) a ball python skeleton (44, 16, D:3) a +0 dagger (47, 2, D:3) a +0 robe (48, 27, D:3) a +0 mace (59, -22, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a ball python corpse (skeletalised by now) (6, -22, D:4) an orb of pyromania (7, -34, D:4) a +0 dagger 5 poisoned darts a kobold skeleton (16, -20, D:4) a +0 whip (16, -14, D:4) a +0 cloak (17, -36, D:4) a +0 club a +0 dagger (17, -35, D:4) a +0 dagger a +0 robe an orc skeleton (17, -21, D:4) a quokka skeleton (34, -6, D:4) a +0 dagger (38, -38, D:4) a +0 dagger (39, -21, D:4) the felid corpse of dimx (skeletalised by now) (40, -36, D:4) the +7 scale mail of Panentheism {Bane Str-5 Int+6} Bane: It inflicts you with a random bane when you equip it. Str-5: It affects your strength (-5). Int+6: It affects your intelligence (+6). It cannot be enchanted further. (40, -22, D:4) a +0 robe (41, -35, D:4) a staff of conjuration Level 5 of the Dungeon (0, 0, D:5) a +0 robe (4, -18, D:5) a +0 whip a +0 scale mail an orc corpse (skeletalised by now) (4, -4, D:5) a +0 sling (5, 14, D:5) a +0 trident (7, -3, D:5) a +4 flail (13, -9, D:5) a howler monkey skeleton (19, -22, D:5) a +0 falchion 3 boomerangs (19, -21, D:5) a +0 club a +0 leather armour (19, -20, D:5) a +0 dagger a +0 robe (21, 3, D:5) an adder corpse (skeletalised by now) (22, -20, D:5) a +0 short sword a +0 scale mail an orc skeleton (22, 11, D:5) an adder skeleton (29, -10, D:5) a +0 sling (31, -7, D:5) a +0 hand axe of electrocution (31, -5, D:5) a +0 spear of venom (32, -37, D:5) a +0 cloak an adder corpse (skeletalised by now) (33, -7, D:5) a +0 falchion (33, -5, D:5) a +0 mace (35, -9, D:5) a +0 dagger a +0 robe a +0 dagger a +0 robe an orc skeleton (35, -8, D:5) a water moccasin skeleton (36, -9, D:5) a +0 short sword a +0 war axe a +0 ring mail (39, -10, D:5) a +0 mace (41, -8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 flail (2, -14, D:6) a +0 scale mail (8, 20, D:6) a +0 leather armour (13, 3, D:6) a water moccasin skeleton (19, 16, D:6) a +0 giant spiked club an ogre skeleton (20, -6, D:6) a +0 dagger (22, 12, D:6) the felid skeleton of dimx (27, -13, D:6) a +0 club a +0 chain mail an orc skeleton (28, -16, D:6) a granite talisman (31, -2, D:6) a +0 sling (34, -8, D:6) a +0 dagger a +2 robe of willpower a +0 halberd a +0 plate armour (35, 11, D:6) a -1 heavy short sword (39, -17, D:6) the felid corpse of dimx (skeletalised by now) (44, -19, D:6) a +0 spear (46, -19, D:6) a +0 club a +0 club a +0 leather armour (47, -19, D:6) a +0 club a +0 whip a +0 halberd a gnoll corpse Level 7 of the Dungeon (0, 0, D:7) 13 gold pieces (2, 2, D:7) a +0 mace (6, 8, D:7) a parchment of Ensorcelled Hibernation (7, 8, D:7) 10 gold pieces