dimx Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (12, 17, D:1) a +0 club (12, 25, D:1) a rimehorn talisman (13, -2, D:1) a +0 leather armour (16, 8, D:1) a +0 club 4 stones a kobold corpse (skeletalised by now) (16, 31, D:1) 3 stones (19, 14, D:1) a rat skeleton (21, -7, D:1) a +1 heavy hand axe (21, 32, D:1) a +0 hand axe (24, 3, D:1) a +0 dagger a kobold skeleton (25, 17, D:1) a rat skeleton (30, 41, D:1) a +0 helmet (32, 2, D:1) a +0 falchion (32, 36, D:1) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (33, 5, D:1) a +0 club a goblin skeleton (34, 8, D:1) a rat skeleton (34, 9, D:1) a ball python skeleton (35, 8, D:1) a frilled lizard skeleton (35, 9, D:1) a quokka skeleton (36, 8, D:1) a +0 short sword a stone a kobold skeleton (37, 16, D:1) a +0 long sword (39, -3, D:1) a +0 leather armour (39, 20, D:1) a +0 dagger (41, 0, D:1) 5 stones a +0 club (41, 20, D:1) a +0 club (42, 10, D:1) a +0 dagger a goblin skeleton (44, 1, D:1) a rat skeleton (49, 2, D:1) a quokka skeleton (53, 0, D:1) a quokka skeleton Level 2 of the Dungeon (3, -12, D:2) a rat skeleton (3, -10, D:2) a ball python skeleton (10, -4, D:2) the +4 hand axe "Transmigrator" {sunder, ^Fragile rC++ Dex+3 SInv} ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. (19, -7, D:2) a +0 dagger (25, 5, D:2) a rat skeleton (26, 7, D:2) a +0 dagger (30, -2, D:2) a frilled lizard skeleton (33, -42, D:2) a +5 club a +1 robe the human corpse of Jessica (skeletalised by now) (40, -15, D:2) a +0 mace (43, -21, D:2) a rat skeleton Level 3 of the Dungeon (2, 0, D:3) a +0 falchion (3, -18, D:3) an adder skeleton (4, -31, D:3) a +0 flail an orc skeleton (9, -32, D:3) a ball python corpse (skeletalised by now) (18, -13, D:3) a +0 spear (26, -10, D:3) a +0 long sword (29, 17, D:3) a +0 animal skin a throwing net (31, -24, D:3) a hobgoblin corpse (skeletalised by now) (31, 12, D:3) 9 stones a +0 animal skin (32, -21, D:3) a +0 mace (33, 14, D:3) a throwing net (37, 15, D:3) a +0 animal skin a +0 animal skin 10 stones a +0 animal skin a goblin skeleton (38, -2, D:3) a +0 flail (38, 13, D:3) a +0 animal skin 5 stones a goblin skeleton (39, -21, D:3) a rat corpse (skeletalised by now) (44, -8, D:3) 5 boomerangs (44, 3, D:3) a +0 dagger a +0 sling a goblin corpse (skeletalised by now) (45, 4, D:3) a +0 hand axe an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 club (5, -11, D:4) a hobgoblin corpse (skeletalised by now) (16, -21, D:4) a +0 trident (19, -12, D:4) the felid skeleton of dimx (20, -37, D:4) a +0 scale mail (20, -11, D:4) a +0 giant club an ogre skeleton (21, -42, D:4) a +0 club (23, -11, D:4) the +8 rapier of the Five Ghosts {chaos, rC- rN+ Str+3} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. an orc corpse (skeletalised by now) (24, -23, D:4) an adder corpse (skeletalised by now) (24, -20, D:4) a +0 whip a gnoll skeleton (25, -20, D:4) a +0 spear (25, -19, D:4) a +0 club a +0 whip (26, -11, D:4) a +0 club (28, -19, D:4) a +0 falchion (30, -29, D:4) a +0 club (46, -38, D:4) a +0 mace (47, -10, D:4) a +0 club (49, -10, D:4) a +0 flail (49, -5, D:4) a +0 spear a throwing net (50, -20, D:4) a ball python skeleton (50, -15, D:4) the felid corpse of dimx (skeletalised by now) (50, -14, D:4) a +0 spear (52, -10, D:4) a +0 giant club an ogre corpse (skeletalised by now) (53, -35, D:4) a +0 dagger (54, -9, D:4) a +0 club a +0 leather armour an orc skeleton (55, -35, D:4) a hound corpse (skeletalised by now) (55, -15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 mace (0, 7, D:5) the felid skeleton of dimx (6, -32, D:5) a +0 giant club (7, -31, D:5) a howler monkey corpse (skeletalised by now) (8, -1, D:5) an iguana skeleton (26, 6, D:5) a +0 sling (26, 28, D:5) 6 poisoned darts (39, -21, D:5) a +0 morningstar (42, -27, D:5) a +0 war axe (42, -9, D:5) a +0 dagger a +0 robe (43, -8, D:5) a +0 dagger a +0 robe a kobold skeleton (47, -21, D:5) a +0 dagger of distortion a +0 robe (47, -20, D:5) a +0 club a +0 dagger a +0 robe (47, -19, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (47, 18, D:5) a +0 club (49, -31, D:5) a +0 scale mail (50, -19, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (53, -4, D:5) 3 boomerangs (53, 15, D:5) a +0 giant club a hound skeleton Level 6 of the Dungeon (22, -21, D:6) a +2 dagger of venom (30, -56, D:6) a bullfrog skeleton (35, -60, D:6) a hound corpse (skeletalised by now) (49, -45, D:6) a +0 scale mail Level 7 of the Dungeon (2, -5, D:7) a +0 longbow (8, -11, D:7) a scroll of noise (15, 4, D:7) 16 gold pieces Level 8 of the Dungeon (6, 3, D:8) a +0 dagger a +2 dagger of protection a kobold corpse (21, 1, D:8) a potion of ambrosia (23, -13, D:8) a +2 flail of venom an orc corpse the Ecumenical Temple