dimx Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -6, D:1) a +0 ring mail (14, -7, D:1) a ball python skeleton (18, -13, D:1) a jackal corpse (skeletalised by now) (19, -4, D:1) a rat skeleton (19, 0, D:1) a bat skeleton (21, -2, D:1) a ball python skeleton (22, 6, D:1) an orb of glass (25, 12, D:1) an inkwell talisman (28, -7, D:1) a +0 leather armour (32, -7, D:1) a +0 club a goblin skeleton (34, -11, D:1) a +0 dagger of venom (34, -10, D:1) a manual of Shields (50, 9, D:1) an orb of glass (50, 10, D:1) a +0 scale mail (51, -3, D:1) a jackal corpse (skeletalised by now) (53, -3, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (9, 9, D:2) the +1 robe of Abstinence {Str+4 Int+3} Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (11, 8, D:2) a +0 club a +0 sling a goblin skeleton (14, 20, D:2) a +0 club a goblin corpse (skeletalised by now) (15, 8, D:2) a +0 leather armour (18, -3, D:2) 5 boomerangs (26, -6, D:2) an adder skeleton (32, -2, D:2) a jackal skeleton (32, 0, D:2) a +0 dagger (33, -2, D:2) a jackal skeleton (33, 1, D:2) a +0 dagger (33, 19, D:2) a bat corpse (skeletalised by now) (38, 5, D:2) a +0 long sword (39, 5, D:2) a hobgoblin skeleton (39, 11, D:2) an adder skeleton (40, -15, D:2) a ball python corpse (skeletalised by now) (40, -2, D:2) a bat skeleton (40, 4, D:2) a rat skeleton (43, -16, D:2) a hobgoblin corpse (skeletalised by now) (43, 25, D:2) an adder corpse (skeletalised by now) (44, 17, D:2) an orb of mesmerism a hobgoblin corpse (skeletalised by now) (44, 24, D:2) a rat corpse (skeletalised by now) (45, -12, D:2) a bat corpse (skeletalised by now) (46, 31, D:2) a +0 club (50, 24, D:2) a +2 pair of gloves Level 3 of the Dungeon (3, -2, D:3) a +0 ring mail (6, -3, D:3) a +2 vampiric halberd (11, 5, D:3) a +0 ring mail (25, 2, D:3) a +0 club (28, 16, D:3) a +0 dagger (33, 5, D:3) a +0 club (33, 6, D:3) a quokka skeleton (34, 5, D:3) a +0 short sword (36, 1, D:3) a ball python skeleton (38, 22, D:3) a frilled lizard skeleton (39, 1, D:3) a hobgoblin corpse (skeletalised by now) (48, 5, D:3) a +3 dagger of freezing Level 4 of the Dungeon (2, -17, D:4) a hobgoblin corpse (skeletalised by now) (8, -9, D:4) an adder corpse (skeletalised by now) (13, -1, D:4) a +0 ring mail a +0 mace (14, -9, D:4) a +3 rapier (18, 20, D:4) a +0 giant spiked club (27, -34, D:4) a +0 falchion a +0 leather armour (28, -35, D:4) a +0 hand axe (28, -34, D:4) a +0 short sword a +0 ring mail (29, -6, D:4) a +0 club (29, 24, D:4) a +0 giant club (32, -29, D:4) a hobgoblin skeleton (37, -15, D:4) a parchment of Poisonous Vapours (46, 0, D:4) a +0 chain mail Level 5 of the Dungeon [Shop] Meipury's Armour Shop a +0 robe (11 gold) a +3 leather armour of cold resistance (312 gold) an orb of glass (338 gold) a +0 robe (11 gold) a +0 chain mail (78 gold) a +0 scale mail (52 gold) [Shop] Onyab's Magic Scroll Shop a scroll of immolation (44 gold) a scroll of brand weapon (unknown) (104 gold) a parchment of Flame Wave (143 gold) a scroll of identify (22 gold) a scroll of torment (unknown) (104 gold) a parchment of Teleport Other (96 gold) a scroll of identify (22 gold) a parchment of Fireball (202 gold) a scroll of blinking (104 gold) [Shop] Vick's Weapon Shop a +0 flail (49 gold) a +0 dagger (28 gold) a +1 heavy trident (186 gold) 2 poisoned darts (16 gold) a +0 short sword (42 gold) a +3 long sword (287 gold) a +0 scimitar (84 gold) a +0 long sword of freezing (116 gold) a +0 short sword (42 gold) [Shop] Hileplac's Weapon Boutique a +2 spear of venom (187 gold) a +0 whip (30 gold) a +0 whip (30 gold) a +0 quarterstaff (60 gold) a +0 sling (18 gold) the +4 hand axe "Mogg" {freeze, rF+ rC- Dex+3 SInv} (514 gold) rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. a +0 shortbow (36 gold) (2, -1, D:5) a +4 flail (3, -1, D:5) a +0 club a +0 leather armour an orc skeleton (4, -3, D:5) a +0 whip (4, 1, D:5) a +0 dagger a +0 robe an orc skeleton (5, 2, D:5) a +0 dagger a +0 robe an orc skeleton (11, -5, D:5) a +0 flail a +0 leather armour (15, 5, D:5) a +0 club a +0 spear a +0 club a gnoll skeleton (17, -8, D:5) a +0 flail (18, 1, D:5) a gold piece (22, 19, D:5) the felid skeleton of dimx (23, 18, D:5) a +0 dagger a +0 robe (24, 5, D:5) a +0 short sword a +0 scale mail the elf skeleton of Duvessa (25, 15, D:5) the felid skeleton of dimx (26, -2, D:5) the +4 flail of Oluafo Rusup {vamp, Str-5 Dex+6 Stlth-} Str-5: It affects your strength (-5). Dex+6: It affects your dexterity (+6). Stlth-: It makes you less stealthy. It cannot be enchanted further. (29, 18, D:5) a +0 spear (30, 21, D:5) a human skeleton (32, 25, D:5) a +0 club (34, 29, D:5) a +0 club (41, 12, D:5) a +0 flail a +0 whip an orc skeleton a gnoll skeleton (41, 13, D:5) a staff of earth a +0 spear a gnoll skeleton (44, 27, D:5) a hound skeleton (45, 23, D:5) a +0 flail (45, 25, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 battleaxe a +0 robe (0, 18, D:6) a +0 long sword (1, -10, D:6) the felid corpse of dimx (skeletalised by now) (1, -9, D:6) a +3 scimitar a +0 robe (2, 3, D:6) a +1 long sword a +0 robe (3, 3, D:6) a +0 war axe a +0 robe (6, 8, D:6) a +0 scythe a +0 robe a +1 heavy spear a gnoll skeleton (6, 9, D:6) a +0 whip a +0 club a +0 leather armour a +0 flail a +0 flail a gnoll skeleton (7, -16, D:6) a +0 long sword (12, 8, D:6) a +0 dagger (14, 8, D:6) a +0 long sword a +0 robe (17, -3, D:6) a +0 cloak (17, 5, D:6) a +0 shortbow a centaur skeleton (19, -11, D:6) a bullfrog corpse (skeletalised by now) (31, 8, D:6) an adder skeleton Level 7 of the Dungeon (0, 0, D:7) a +0 robe (2, 14, D:7) +0 steam dragon scales a steam dragon corpse (skeletalised by now) (5, -14, D:7) the +3 scale mail of the Salmon {Archery, rPois rCorr} rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (5, -8, D:7) a +0 club 3 boomerangs a +0 club a +0 scale mail a +0 hand axe a +1 vampiric long sword a +0 chain mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (10, -3, D:7) a water moccasin skeleton (10, -2, D:7) a +0 giant club an ogre skeleton (12, 7, D:7) the inkwell talisman of Loss {Rampage Int+3} [inkwell talisman] Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Int+3: It affects your intelligence (+3). (13, 22, D:7) a howler monkey corpse (skeletalised by now) (14, 10, D:7) a +0 hand axe a +0 whip a +0 chain mail a +0 club a +0 trident an orc corpse (skeletalised by now) a black bear corpse (skeletalised by now) a howler monkey corpse (skeletalised by now) an orc corpse (skeletalised by now) (14, 11, D:7) a +0 dagger a +0 robe (16, -2, D:7) a +0 whip (19, -13, D:7) a +0 helmet (19, 26, D:7) a +0 war axe (24, -20, D:7) a +0 orcbow a centaur corpse (skeletalised by now) (28, 22, D:7) a +0 spear (34, -8, D:7) a +0 hand axe (36, -17, D:7) a +0 quarterstaff (40, 20, D:7) a +0 battleaxe (44, 19, D:7) a +0 falchion 3 boomerangs a +0 leather armour (46, 7, D:7) a +2 robe of resistance (46, 18, D:7) a +0 trident (46, 19, D:7) a +0 dagger a +0 chain mail (48, 16, D:7) a +0 flail (48, 17, D:7) a +0 hand axe (49, 17, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 8 of the Dungeon [Shop] Heinoheu's Antique Armour Emporium a +0 plate armour (468 gold) an orb of mesmerism (676 gold) the +3 scale mail of Gallantry {rF+} (858 gold) rF+: It protects you from fire. It cannot be enchanted further. a +0 robe (23 gold) a +0 ring mail (104 gold) a +0 robe (23 gold) a +0 scale mail (104 gold) a +0 plate armour (468 gold) the +3 leather armour of the Unseen Realm {rF+ Regen+ Str-4 Int+3} (751 gold) rF+: It protects you from fire. Regen+: It increases your rate of health regeneration. Str-4: It affects your strength (-4). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (0, 29, D:8) a +0 robe (1, 11, D:8) a -2 demon whip of venom the demonspawn corpse of Amaemon (skeletalised by now) (7, 18, D:8) a +0 whip a gnoll skeleton (7, 20, D:8) a +0 whip (7, 21, D:8) a +0 trident a +0 scale mail (8, 37, D:8) 5 poisoned darts (9, 20, D:8) a +0 whip (9, 22, D:8) a +0 orcbow a +0 whip a centaur skeleton (9, 23, D:8) a +0 club (10, 22, D:8) a +0 spear of distortion (21, 3, D:8) a +0 cloak (22, 1, D:8) a +0 halberd +0 steam dragon scales the human skeleton of Maggie (23, 10, D:8) a +1 short sword of draining a +0 hand axe a +0 leather armour (24, 13, D:8) a +0 ring mail (42, 2, D:8) a +0 club a +3 ring mail a +0 dagger a +0 robe (42, 18, D:8) a +0 spear of venom a +0 scale mail a +0 buckler (43, 2, D:8) a +0 dagger a +0 robe (43, 18, D:8) a +0 spear (44, 18, D:8) a +0 halberd (46, 10, D:8) a wolf skeleton (48, 11, D:8) a +1 glaive a +0 animal skin the gnoll skeleton of Grum (49, 16, D:8) a +0 club a gnoll corpse (skeletalised by now) (51, 9, D:8) a wolf skeleton Level 9 of the Dungeon [Shop] Migemuu's Lightly-Used Armoury a -3 eveningstar (180 gold) a -2 quick blade (225 gold) a -1 double sword (330 gold) a -2 partisan (1 gold) a -1 crystal plate armour (825 gold) a -1 bardiche (150 gold) a -3 crystal plate armour (675 gold) a -1 eveningstar (330 gold) a -3 lajatang (1 gold) a -2 executioner's axe (75 gold) [Shop] Olommaji's Superior Scales the +0 scale mail "Downairi" {rN++ MP-6 Str+5} (271 gold) rN++: It greatly protects you from negative energy. MP-6: It affects your magic capacity (-6). Str+5: It affects your strength (+5). It cannot be enchanted further. the +2 scale mail of Vassec {-Tele Harm rF++ rN+} (499 gold) -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. the +0 scale mail of the Apothecary {Archery, Rampage MP+7 Int+3} (476 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. MP+7: It affects your magic capacity (+7). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (3, -13, D:9) a +0 war axe (4, 16, D:9) a +0 flail (8, -6, D:9) a +0 dagger 2 poisoned darts a +0 robe a kobold corpse (9, -21, D:9) a +2 buckler (11, -8, D:9) a +0 scale mail (22, 6, D:9) a +0 mace (23, 7, D:9) a howler monkey corpse (skeletalised by now) (24, 7, D:9) a howler monkey corpse (skeletalised by now) (24, 26, D:9) the felid corpse of dimx (skeletalised by now) (35, 5, D:9) an electric eel skeleton (40, 2, D:9) a +0 club a +0 club a +0 club 8 poisoned darts a +0 whip a kobold corpse (skeletalised by now) (41, 2, D:9) a +0 club a kobold corpse (skeletalised by now) (43, -16, D:9) a troll corpse (skeletalised by now) (45, -13, D:9) an electric eel corpse (skeletalised by now) (52, 25, D:9) +0 acid dragon scales an acid dragon corpse (skeletalised by now) (53, 25, D:9) a +0 leather armour (57, -8, D:9) 6 poisoned darts (57, -4, D:9) a +0 mace (58, -12, D:9) a +0 chain mail (65, 21, D:9) a +0 short sword (66, 21, D:9) a +0 club 7 poisoned darts a +0 short sword a curare-tipped dart a +0 short sword 5 stones a kobold corpse (skeletalised by now) a kobold corpse (skeletalised by now) (67, 20, D:9) a +0 short sword a +0 dagger 8 stones (67, 21, D:9) a +0 club the Ecumenical Temple