dimx Level 1 of the Dungeon (3, -3, D:1) a +0 club (8, 11, D:1) a +0 robe (10, 29, D:1) a bat corpse (skeletalised by now) (11, 9, D:1) 5 stones (32, 31, D:1) a +0 club a kobold corpse (skeletalised by now) (33, 26, D:1) a ball python corpse (skeletalised by now) (35, 9, D:1) 5 stones a +0 whip a kobold skeleton (35, 13, D:1) a hobgoblin skeleton (47, 15, D:1) 5 poisoned darts (47, 21, D:1) 4 javelins (48, 2, D:1) a bat corpse (skeletalised by now) (55, -3, D:1) a ball python skeleton (55, 19, D:1) a hobgoblin corpse (skeletalised by now) (57, -4, D:1) a +0 short sword (58, -4, D:1) a bat corpse (skeletalised by now) (59, -5, D:1) a +0 club (59, -1, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 falchion (0, 4, D:2) a rat corpse (skeletalised by now) (20, 21, D:2) a +0 plate armour (26, 12, D:2) an adder skeleton (30, 34, D:2) a +0 dagger a +0 robe (31, 6, D:2) a +0 mace a +0 ring mail a hobgoblin corpse (skeletalised by now) (33, 3, D:2) a +0 dagger 2 stones (33, 13, D:2) a hobgoblin skeleton (33, 16, D:2) a +0 dagger a goblin skeleton (33, 19, D:2) 4 stones a +0 club (34, 14, D:2) a +0 dagger of draining a +0 club (35, 13, D:2) a staff of cold a +0 animal skin a +0 helmet (36, 14, D:2) a +0 club a hobgoblin skeleton a goblin skeleton (38, 3, D:2) a +0 club a goblin skeleton (39, 3, D:2) a +0 dagger (41, 3, D:2) a +0 dagger a +0 club a goblin skeleton a goblin skeleton (41, 13, D:2) a quokka skeleton (42, -10, D:2) a frilled lizard corpse (skeletalised by now) (42, 7, D:2) a jackal skeleton (42, 13, D:2) a +0 club a goblin skeleton (42, 21, D:2) a +0 club (43, 11, D:2) a +0 dagger (45, 13, D:2) a jackal skeleton (48, 4, D:2) a ball python skeleton (54, 19, D:2) a bat corpse (skeletalised by now) (62, 9, D:2) a rat corpse (skeletalised by now) (62, 14, D:2) 5 boomerangs Level 3 of the Dungeon (0, 0, D:3) a +0 whip a stone (2, 22, D:3) a +0 club (3, 7, D:3) a +0 short sword a kobold corpse (skeletalised by now) (6, 6, D:3) a +0 dagger (6, 16, D:3) a +0 dagger 2 stones a kobold corpse (skeletalised by now) (8, 27, D:3) a +0 leather armour (9, 19, D:3) an adder corpse (skeletalised by now) (19, 22, D:3) a +0 spear (25, 52, D:3) a jackal corpse (skeletalised by now) (27, 1, D:3) a +0 hand axe (29, 9, D:3) a +0 dagger of protection a +0 robe (31, 1, D:3) a +0 athame (31, 15, D:3) a +0 great sword (32, 14, D:3) a +0 club an orc corpse (skeletalised by now) (34, 11, D:3) a +0 flail a +0 dagger a +0 robe an orc skeleton an orc skeleton (35, 10, D:3) a +0 flail (35, 38, D:3) a ball python skeleton (37, 42, D:3) a ball python skeleton (39, 40, D:3) a +0 dagger a goblin skeleton (40, 36, D:3) a +0 club (41, 28, D:3) a ball python skeleton (41, 39, D:3) a +0 club (42, 39, D:3) a +0 mace (44, 29, D:3) the +4 ring mail of Makhleb's Delight {rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (46, 18, D:3) a +0 short sword a kobold skeleton (47, 19, D:3) a +0 short sword a kobold skeleton (48, 39, D:3) a bat corpse (skeletalised by now) (58, 25, D:3) a scarf of repulsion Level 4 of the Dungeon [Shop] Heril's Armour Shoppe a +2 chain mail of cold resistance (322 gold) a +0 ring mail (56 gold) a +0 chain mail (84 gold) a +0 scale mail (56 gold) a +0 scale mail (56 gold) a +1 pair of boots of earth (371 gold) a +0 pair of gloves (63 gold) a +0 robe (12 gold) a +0 pair of gloves of fire (301 gold) a +0 chain mail (84 gold) a +2 robe of cold resistance (250 gold) [Shop] Pecox's General Store a scroll of enchant armour (90 gold) a +0 spear (36 gold) 3 large rocks (54 gold) a staff of air (300 gold) 6 poisoned darts (43 gold) a scroll of identify (24 gold) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} (526 gold) Valiant: It becomes more powerful as more dangerous foes come into view. ^Fragile: It will be destroyed if unequipped. Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. a scroll of identify (24 gold) a +0 flail (42 gold) a scroll of teleportation (36 gold) [Shop] Vueblas's General Store a lightning rod (4/4) (520 gold) a parchment of Inner Flame (114 gold) a potion of resistance (unknown) (130 gold) a +0 arbalest (97 gold) a +0 robe (11 gold) a Gell's gravitambourine (2/2) (520 gold) a ring of wizardry (unknown) (390 gold) the serpent talisman of Leapfrog {MP+9 Str+3 Dex+2} (1209 gold) [serpent talisman] MP+9: It affects your magic capacity (+9). Str+3: It affects your strength (+3). Dex+2: It affects your dexterity (+2). a parchment of Fugue of the Fallen (114 gold) a parchment of Tukima's Dance (114 gold) a scroll of brand weapon (unknown) (123 gold) [Shop] Ruita's Distillery a potion of curing (36 gold) a potion of attraction (36 gold) 2 potions of lignification (72 gold) a potion of mutation (96 gold) a potion of heal wounds (unknown) (96 gold) a potion of heal wounds (unknown) (96 gold) a potion of moonshine (12 gold) [Shop] Wacidaho's Antique Weapon Boutique a +0 rapier (115 gold) a +0 war axe (73 gold) a +0 sling (31 gold) a +0 rapier (115 gold) a +0 falchion (63 gold) the +7 mace of War {antimagic, rCorr Dex+4} (1365 gold) rCorr: It protects you from acid and corrosion. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +2 heavy war axe (384 gold) a +2 arbalest of flaming (535 gold) a +0 long sword (73 gold) a +0 flail (73 gold) (10, -15, D:4) a +0 dagger a kobold corpse (skeletalised by now) (10, 15, D:4) a +2 dagger of holy wrath (13, 21, D:4) a hobgoblin corpse (skeletalised by now) (17, 25, D:4) a +0 club 7 poisoned darts (27, 3, D:4) a +0 war axe (32, -9, D:4) an adder skeleton (37, 7, D:4) a +0 robe a +0 dagger an orc skeleton (38, 7, D:4) a +0 leather armour a +0 mace a +0 mace a +0 leather armour a +0 war axe a +0 club an orc skeleton an orc skeleton (45, -5, D:4) a gold piece (62, 0, D:4) a +0 dagger an orc skeleton (64, -1, D:4) a +0 short sword an orc skeleton Level 5 of the Dungeon (13, 1, D:5) an iguana corpse (skeletalised by now) (15, -34, D:5) a +0 dagger a +0 leather armour a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (16, -42, D:5) 4 poisoned darts (17, -34, D:5) a +0 hand axe (18, -13, D:5) a +0 whip a +3 leather armour an orc corpse (skeletalised by now) (20, -13, D:5) a +0 war axe an orc corpse (skeletalised by now) (21, -13, D:5) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (22, -11, D:5) a +0 mace a +0 leather armour (23, -36, D:5) a +0 whip (23, -6, D:5) an adder skeleton (39, -23, D:5) a scroll of revelation (43, -23, D:5) a scroll of vulnerability (44, -15, D:5) a black bear corpse (skeletalised by now) (48, -45, D:5) an iguana corpse (skeletalised by now) (49, 10, D:5) a +0 mace a +0 falchion a +0 club an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (50, 10, D:5) a +0 short sword 2 boomerangs a +0 club an orc corpse (skeletalised by now) (57, -30, D:5) a hound corpse (skeletalised by now) Level 6 of the Dungeon (4, -3, D:6) a +0 club 2 poisoned darts (5, -4, D:6) a +0 dagger 4 stones (5, -3, D:6) a +0 short sword 8 poisoned darts a +0 club (5, -2, D:6) a +0 whip a +0 whip (19, -25, D:6) a +0 halberd (19, -17, D:6) the +11 flail of Sunlight {spect, *Noise rF++ rN++} *Noise: It may make a loud noise when swung. rF++: It greatly protects you from fire. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (20, -25, D:6) a +0 whip (22, -25, D:6) a +0 club (22, -24, D:6) a +0 club (25, -29, D:6) an adder skeleton (28, 6, D:6) a +0 leather armour a +0 trident an orc skeleton (29, -41, D:6) a water moccasin skeleton (31, -19, D:6) a +0 scale mail (32, -18, D:6) a +0 club an orc skeleton (35, -35, D:6) a +0 hand axe (35, 6, D:6) 5 datura-tipped darts (39, 11, D:6) a parchment of Passwall (43, -14, D:6) a +0 mace a +0 leather armour a +0 dagger a +0 robe a +0 morningstar a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (46, -11, D:6) a +0 club a +0 leather armour an orc corpse (skeletalised by now) (47, 0, D:6) a +0 leather armour (48, -10, D:6) the felid skeleton of dimx (50, -10, D:6) a +0 ring mail a +0 whip an orc skeleton (56, -15, D:6) a +0 dagger a +0 robe (56, -14, D:6) a +1 antimagic hand axe a +0 dagger a +0 leather armour (56, -13, D:6) a +0 club a +0 short sword (60, -6, D:6) a +0 dagger Level 7 of the Dungeon (5, 3, D:7) 10 gold pieces (6, -8, D:7) a killer bee corpse (7, -10, D:7) the felid corpse of dimx (7, -6, D:7) a bullfrog corpse (13, -10, D:7) an iguana corpse (31, 20, D:7) a +0 spear the Ecumenical Temple the Necropolis (0, 0, Necropolis) 12 gold pieces (1, 1, Necropolis) 11 gold pieces (2, -1, Necropolis) 6 gold pieces (2, 0, Necropolis) 9 gold pieces (3, 0, Necropolis) Kikubaaqudgha's More Zombies Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Anguish Hexes/Necromancy 4 (unseen) (4, 1, Necropolis) a +0 dagger of draining (5, 0, Necropolis) 8 gold pieces (5, 1, Necropolis) 18 gold pieces (13, -26, Necropolis) a ring of protection from cold (14, -29, Necropolis) the felid corpse of dimx (17, -30, Necropolis) a -3 sling a -1 mace (17, -19, Necropolis) a staff of air (17, -17, Necropolis) a sky beast corpse (18, -25, Necropolis) 66 gold pieces (20, -30, Necropolis) a +4 ring of protection (24, -23, Necropolis) a +0 long sword of flaming (28, 3, Necropolis) a potion of might (30, 8, Necropolis) 19 gold pieces (31, 8, Necropolis) 12 gold pieces (32, 8, Necropolis) 20 gold pieces (33, 8, Necropolis) a scroll of revelation (34, 8, Necropolis) a scroll of poison (35, 8, Necropolis) a scroll of enchant weapon (36, 8, Necropolis) 11 gold pieces