dimx Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (12, 9, D:1) a ball python skeleton (14, -1, D:1) a +0 dagger a goblin skeleton (14, 0, D:1) a +0 whip 4 stones (15, -17, D:1) a +0 short sword (18, -19, D:1) a hobgoblin corpse (skeletalised by now) (20, -22, D:1) a +0 mace (28, -4, D:1) a jackal skeleton a jackal skeleton a jackal skeleton (36, 2, D:1) a rat corpse (skeletalised by now) (45, -11, D:1) a ball python corpse (skeletalised by now) (55, -1, D:1) a +0 leather armour (55, 21, D:1) a +0 dagger Level 2 of the Dungeon (5, -14, D:2) a +0 scale mail (12, -4, D:2) a +0 club (24, 10, D:2) a hobgoblin skeleton (25, 10, D:2) a ball python skeleton (27, 6, D:2) a +0 whip (29, -20, D:2) a quokka corpse (skeletalised by now) (34, -24, D:2) a rat corpse (skeletalised by now) (36, -3, D:2) a +0 hammer (36, 9, D:2) a +0 hammer (37, 1, D:2) the felid corpse of dimx (skeletalised by now) (37, 9, D:2) a +0 hammer (42, 13, D:2) a +0 robe (44, 4, D:2) a +1 dagger of draining a goblin corpse (skeletalised by now) (45, -23, D:2) a +0 short sword (61, 12, D:2) a +0 dagger Level 3 of the Dungeon (0, 28, D:3) a +0 club a +0 sling (1, -10, D:3) a +0 dagger 6 poisoned darts a kobold corpse (skeletalised by now) (6, 15, D:3) a frilled lizard skeleton (7, -8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, 0, D:3) the +1 robe "Efrent" {rPois rF- Str+3 Archmagi} rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+3: It affects your strength (+3). Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (12, 4, D:3) a +0 leather armour a +0 flail an orc skeleton (17, 0, D:3) a +0 halberd a gnoll skeleton (18, -1, D:3) a +0 dagger (20, -1, D:3) a +0 spear a gnoll skeleton (20, 2, D:3) a +0 club (21, 0, D:3) the felid skeleton of dimx (24, 1, D:3) a +0 club (27, -3, D:3) a +0 chain mail a +0 flail the human skeleton of Terence (29, -3, D:3) a +0 ring mail a +0 hand axe (29, -2, D:3) a hobgoblin skeleton (32, 15, D:3) a +0 robe (38, 32, D:3) a ball python corpse (skeletalised by now) (41, 9, D:3) a +0 hand axe (44, -8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (47, 16, D:3) a quokka skeleton (48, 7, D:3) a +0 chain mail a +0 hand axe (48, 8, D:3) a +0 hand axe a +0 club (48, 16, D:3) a +0 leather armour a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (2, 20, D:4) an orb of mesmerism (3, -12, D:4) a bullfrog corpse (4, 26, D:4) a +0 rapier (7, 9, D:4) an inkwell talisman (11, 4, D:4) a jackal corpse (12, 2, D:4) a jackal corpse (13, -8, D:4) a staff of fire (13, 3, D:4) a +0 short sword (19, 21, D:4) a +0 short sword an orc corpse (skeletalised by now) (35, -3, D:4) a +0 club a goblin corpse (skeletalised by now) (36, 17, D:4) a staff of earth (38, -5, D:4) a +0 whip a kobold corpse (skeletalised by now) Level 5 of the Dungeon the Ecumenical Temple