Dungeon Crawl Stone Soup version 0.35-a0-704-g041f4b8945 (webtiles) character file. Game seed: 225408161870137557 2 dimx the Vexing (level 1, 0/12 HPs) Began as a Poltergeist Enchanter on July 14, 2026. Slain by a goblin ... wielding a +0 club (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:59 (110 turns). dimx the Vexing (Poltergeist Enchanter) Turns: 110, Time: 00:01:00 Health: 0/12 AC: 2 Str: 4 XL: 1 Next: 30% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) c - +0 hat {Will+} rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will +.... (no armour) Stlth +++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +1 cloak (haunted) c - a +0 hat of willpower (haunted) Potions i - 2 potions of invisibility d - a potion of might {unknown} f - a potion of moonshine {unknown} Skills: + Level 0.5 Fighting - Level 1.1 Short Blades - Level 2.1 Dodging - Level 4.4 Stealth - Level 2.0 Spellcasting - Level 4.4 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 16% N/A 10% 3 Tukima's Dance Hex 16% N/A 10% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5890 Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History c - a +0 hat of willpower f - a green potion You hit the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. You resist. You hit the endoplasm. You kill the endoplasm! You start haunting your armour. You continue haunting your +0 hat of willpower. x5 You finish haunting your +0 hat of willpower. You feel strong-willed. You encounter a hobgoblin. The hobgoblin shouts! You encounter a goblin. It is wielding a +0 club. The goblin shouts! You encounter a kobold. It is wielding a +0 club and quivering stones. You hit the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin hits you. You closely miss the hobgoblin. The hobgoblin is moderately wounded. The hobgoblin misses you. The goblin hits you with a +0 club. You hit the hobgoblin. The hobgoblin is severely wounded. The hobgoblin closely misses you. The goblin hits you with a +0 club. You hit the hobgoblin but do no damage. The hobgoblin is severely wounded. The hobgoblin misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You barely miss the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! The goblin closely misses you. You closely miss the goblin. The goblin hits you with a +0 club. You die... K# ..# ##..### #.#######g...... #.#.......@.# .#.####....# ....###....# ...........## ........#...#### ####.....~...... #..~~~~.♣.... #..~.....~~#. ##....≈~≈~...#.# You could see a goblin. Vanquished Creatures An endoplasm (D:1) A goblin (D:1) A hobgoblin (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dimx the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 8 | D:1 | Found Edusedim's Weapon Emporium. 110 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_altar, layout_loops_ring, serial_shops, shop, chequers_serial_rivers_marsh, st_stairs_2, darby_harvest_season Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Armour: None || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 108 | 108 | 0 | 16 | 23 | 1 | 108.0 | Dungeon | 108 | 108 | 0 | 16 | 23 | 1 | 108.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 108 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+