dimx Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -5, D:1) a +0 robe (12, 4, D:1) a +0 spear (15, 9, D:1) a +0 club 2 stones a kobold corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, -9, D:1) a quokka corpse (skeletalised by now) (17, 17, D:1) a frilled lizard skeleton (19, 14, D:1) a +0 robe (20, -1, D:1) a +0 dagger (22, -2, D:1) a +0 short sword (25, -5, D:1) a hobgoblin corpse (skeletalised by now) (29, 33, D:1) a kobold skeleton (33, 5, D:1) a quokka skeleton (33, 13, D:1) 7 stones (33, 15, D:1) 4 stones (42, 1, D:1) a +0 club a kobold skeleton a quokka skeleton (44, 17, D:1) a +0 robe (45, 25, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (45, 36, D:1) a ball python corpse (skeletalised by now) (46, 24, D:1) a rat corpse (skeletalised by now) (53, 10, D:1) a frilled lizard corpse (skeletalised by now) (54, 12, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (1, 4, D:2) a hobgoblin corpse (skeletalised by now) (6, 11, D:2) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (7, 11, D:2) a jackal corpse (skeletalised by now) (7, 12, D:2) a +0 plate armour (16, 15, D:2) a ribbon worm corpse (24, 19, D:2) a +0 dagger a stone (30, 13, D:2) 4 stones a +0 dagger a kobold corpse