Dungeon Crawl Stone Soup version 0.35-a0-683-g060c873c3b (webtiles) character file. Game seed: 6044357962206527862 4 dimx the Sneak (level 1, 0/11 HPs) Began as a Poltergeist Enchanter on July 7, 2026. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:16 (192 turns). dimx the Sneak (Poltergeist Enchanter) Turns: 192, Time: 00:01:16 Health: 0/11 AC: 2 Str: 4 XL: 1 Next: 70% Magic: 3/3 EV: 11 Int: 17 God: Gold: 4 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . (100%) a - +1 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) b - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth +++ (no amulet) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying, invisible A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 4 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 3 poisoned darts (quivered) Armour b - a +1 cloak (haunted) Potions i - a potion of invisibility Skills: + Level 0.0 Fighting + Level 1.2 Short Blades + Level 2.2 Dodging + Level 4.5 Stealth + Level 2.0 Spellcasting + Level 4.5 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 17% N/A 9% 3 Tukima's Dance Hex 17% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Gloom Hex/Necr 18% N/A 22% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11806 Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The kobold is moderately wounded. The kobold hits you with a +0 dagger. You hit the kobold. You kill the kobold! Things that are here: a +0 dagger; 3 stones; a kobold corpse HP restored. You encounter a goblin. It is wielding a +0 club. You encounter a goblin. It is wielding a +0 club. You encounter a jackal. Found 5 gold pieces. The goblin shouts! x2; You hear a bark! x3 You encounter a jackal. You barely miss the goblin. You encounter a jackal. The goblin hits you but does no damage. The goblin attacks as it pursues you! The goblin closely misses you. The goblin attacks as it pursues you! The goblin closely misses you. The goblin attacks as it pursues you! The goblin hits you with a +0 club. Press: ? - help, Dir - look around, f - activate Confirm quaff: a jackal (will become unable to see you) You fade into invisibility! The jackal barely misses you. The goblin closely misses you. You strike the helpless goblin from behind! You puncture the goblin! You kill the goblin! The jackal barely misses you. You hit the jackal. The jackal is moderately wounded. The jackal closely misses you. The jackal bites you but does no damage. You barely miss the jackal. You encounter a jackal. The jackal barely misses you. The jackal bites you. x2 You closely miss the jackal. The goblin misses you. The jackal closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal bites you. You die... ..........#.....#....# #. ..........#######....######. .............####..)......#. $...h...................).#. ..........###...#.##......#. h.........# ###...##......#. ..........#####.#.##......#. ###...h....g....#.#######.. #.......h@h...#.. .. ###.........###... ##.§§§§..## ###.# #.§§§§..# .# #§≈§§≈≈.# ## #.≈≈(≈§.# #§≈§>§§.# #.≈§(≈§§# #.§≈§≈§)# You could see 4 jackals and a goblin (unable to see you). Vanquished Creatures A hobgoblin (D:1) 3 goblins (D:1) A kobold (D:1) A rat (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | dimx the Poltergeist Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 192 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, serial_rivers, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_large_b, chequers_serial_rivers_micro_b, chequers_serial_rivers_micro_d D:2: layout_loops_cross, basic_altar Action || total ---------------------------++------- Attack: Normal || 20 Melee: Dagger || 20 Drink: Invisibility || 1 Stab: Invisible || 1 Armour: None || 17 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 192 | 192 | 0 | 0 | 80 | 2 | 96.0 | Dungeon | 192 | 192 | 0 | 0 | 80 | 2 | 96.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 183 daAuts D:2: 9 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+