dimx Level 1 of the Dungeon (10, -5, D:1) a +0 sling (11, 30, D:1) a bat corpse (skeletalised by now) (17, 0, D:1) a +0 chain mail (20, 6, D:1) a +0 broad axe (25, -4, D:1) a +0 whip a kobold corpse (skeletalised by now) (30, 7, D:1) a +0 dagger (39, 1, D:1) a +0 whip (42, 9, D:1) a -1 dagger (44, -5, D:1) a +0 whip a stone (45, -6, D:1) a +0 war axe (45, -5, D:1) a ball python corpse (skeletalised by now) (49, 36, D:1) a +0 club (50, 44, D:1) a +0 mace (51, 39, D:1) a jackal corpse (skeletalised by now) a ball python corpse (skeletalised by now) (55, 44, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (4, -1, D:2) a +0 dagger a +0 buckler a goblin corpse (5, 19, D:2) a quokka corpse (6, 23, D:2) a +0 club (9, 37, D:2) a +0 club (10, 39, D:2) a +0 spear (11, 23, D:2) a parchment of Construct Spike Launcher (13, 24, D:2) 7 gold pieces (19, 17, D:2) an adder corpse (skeletalised by now) (25, 39, D:2) a +0 dagger a goblin corpse (32, 1, D:2) an adder skeleton