dimx Level 1 of the Dungeon (0, 0, D:1) an inkwell talisman (10, 17, D:1) a bat skeleton (11, 13, D:1) a ball python skeleton (11, 17, D:1) a +0 dagger a +0 whip a jackal skeleton a quokka skeleton (13, -7, D:1) a +0 robe (21, 6, D:1) a ball python skeleton (22, 7, D:1) a +0 club a goblin skeleton (23, 17, D:1) a +0 club a goblin skeleton (23, 18, D:1) a hobgoblin skeleton (24, 17, D:1) a +0 dagger (25, 16, D:1) a parchment of Blink (25, 21, D:1) a +0 leather armour (29, 28, D:1) a +0 dagger (35, 32, D:1) a +0 chain mail (37, 44, D:1) a +0 whip (45, 25, D:1) a hobgoblin skeleton (48, 12, D:1) a +0 robe (49, 10, D:1) a +0 dagger a kobold skeleton (52, 30, D:1) a +0 scale mail (53, 36, D:1) a talisman of death (63, 44, D:1) a goblin skeleton a frilled lizard skeleton Level 2 of the Dungeon (0, 0, D:2) 8 gold pieces (8, 18, D:2) a +0 falchion a +0 scale mail the human corpse of Terence (9, 9, D:2) a rat corpse (11, 3, D:2) an adder corpse (12, 3, D:2) a +0 dagger a kobold corpse (19, 14, D:2) a ball python corpse (skeletalised by now) (19, 16, D:2) a jackal corpse (skeletalised by now) (20, 15, D:2) a jackal corpse (skeletalised by now) (23, -6, D:2) an adder corpse (skeletalised by now) (28, -6, D:2) a +0 leather armour