dilly Level 1 of the Dungeon (0, 0, D:1) a ball python corpse (skeletalised by now) (4, 5, D:1) a +0 dagger (10, -4, D:1) a +0 ring mail (10, 18, D:1) a +0 club (13, 10, D:1) a rat corpse (skeletalised by now) (16, -2, D:1) a jackal skeleton (23, 13, D:1) a +0 short sword (29, 26, D:1) a +0 leather armour (30, 2, D:1) a rat skeleton (30, 3, D:1) a +0 dagger a goblin skeleton (33, 2, D:1) a +0 plate armour (34, 17, D:1) a quokka corpse (skeletalised by now) (36, 21, D:1) a staff of alchemy (37, 34, D:1) a +0 short sword (39, 24, D:1) a quokka corpse (skeletalised by now) (40, 18, D:1) a hobgoblin corpse (skeletalised by now) (40, 30, D:1) a +0 sling (47, 7, D:1) a +0 dagger (48, 1, D:1) a +0 pair of gloves (51, 33, D:1) a +0 dagger a kobold corpse (skeletalised by now) (65, -2, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 cloak (3, 5, D:2) an adder skeleton (10, -5, D:2) an adder skeleton (15, -1, D:2) a quokka skeleton (25, -4, D:2) an adder skeleton a ball python skeleton (25, 8, D:2) a +0 dagger a kobold corpse (skeletalised by now) (27, -1, D:2) a +0 sling (31, 8, D:2) a +0 dagger a kobold skeleton (46, -7, D:2) a +0 dagger (48, 44, D:2) a bat corpse (skeletalised by now) (49, -5, D:2) a +0 ring mail (50, 28, D:2) a +0 club a boomerang a +0 leather armour (51, -3, D:2) a +0 flail (51, 15, D:2) a +0 robe a hobgoblin skeleton Level 3 of the Dungeon (0, 0, D:3) the felid corpse of dilly (skeletalised by now) (7, -12, D:3) a frilled lizard skeleton (7, -1, D:3) a rat corpse (skeletalised by now) (8, 5, D:3) a +0 flail (11, 5, D:3) a +0 hand axe a +0 scale mail (19, -3, D:3) a +0 trident (23, 0, D:3) a +0 club (24, -38, D:3) a +0 robe (31, -26, D:3) an inkwell talisman (33, -25, D:3) a +0 club (34, 0, D:3) a +0 club (34, 8, D:3) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (36, -29, D:3) a +4 hand axe an orc skeleton (38, -14, D:3) a +0 whip an orc corpse (skeletalised by now) (49, -2, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Rac Ycs's Magic Scroll Shop a scroll of vulnerability (48 gold) a scroll of enchant armour (90 gold) a parchment of Vampiric Draining (105 gold) a scroll of teleportation (36 gold) a scroll of immolation (48 gold) a scroll of enchant armour (90 gold) [Shop] Zuut's Antique Weapon Boutique a +0 falchion (69 gold) a +0 scimitar (138 gold) a +1 rapier of venom (312 gold) the +12 longbow "Zephyr" {Salvo, Fly Dex+5} (2083 gold) Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +0 sling (34 gold) a +2 long sword of flaming (420 gold) a +0 trident of protection (142 gold) a +0 hand axe (69 gold) a +0 sling (34 gold) a +0 short sword (69 gold) (2, -4, D:4) a +0 scale mail the felid skeleton of dilly (5, -6, D:4) a +0 giant spiked club (5, -4, D:4) 10 gold pieces (12, 25, D:4) a +0 buckler (13, 20, D:4) a +0 leather armour (18, -23, D:4) an adder skeleton (23, 22, D:4) a +0 club a +0 shortbow (28, -26, D:4) a +0 giant spiked club (28, -25, D:4) a +0 scythe a +0 robe (32, 26, D:4) a +0 cloak (33, -1, D:4) a +0 club a goblin skeleton (33, 4, D:4) a +0 mace a +0 scale mail (34, -18, D:4) an iguana skeleton (35, 30, D:4) an adder skeleton (39, 17, D:4) 3 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a quokka corpse (skeletalised by now) (5, -9, D:5) a black bear skeleton (14, 2, D:5) a +2 whip of venom (16, -8, D:5) an adder skeleton (17, -7, D:5) a +1 vampiric whip an orc skeleton (17, 3, D:5) a ball python skeleton (20, 1, D:5) a serpent talisman (21, -25, D:5) an orb of mesmerism (21, 12, D:5) an adder corpse (skeletalised by now) (25, -25, D:5) a +2 whip of flaming a +0 robe (28, -27, D:5) a quokka skeleton (31, -6, D:5) a +0 rapier (31, 16, D:5) the +7 hammer of Inference {reap, ^Drain rCorr Str+2 SInv} ^Drain: It drains your maximum health when unequipped. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). SInv: It lets you see invisible. It cannot be enchanted further. (32, -2, D:5) a +0 war axe (35, -4, D:5) a +0 dagger a +0 robe a +0 ring mail a +0 war axe an orc skeleton (35, -1, D:5) a +0 short sword a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +5 antimagic flail a +0 chain mail the human skeleton of Edmund (1, -4, D:6) a +0 robe (5, -14, D:6) a +0 ring mail of fire resistance (6, -7, D:6) an adder skeleton (23, 6, D:6) 5 silver javelins (28, 13, D:6) a +0 shortbow a centaur skeleton (29, -6, D:6) an iguana skeleton (30, 3, D:6) a +3 athame Level 7 of the Dungeon [Shop] Eluaqes's General Store a phantom mirror (680 gold) a scroll of enchant armour (135 gold) a parchment of Yara's Violent Unravelling (312 gold) a tin of tremorstones (2/2) (680 gold) a parchment of Permafrost Eruption (425 gold) a +0 club (8 gold) a phial of floods (680 gold) a scroll of immolation (72 gold) a +2 rapier of draining (372 gold) a +0 trident (59 gold) (0, 0, D:7) a +0 dagger a +0 robe (19, -53, D:7) an orb of mayhem (20, -5, D:7) a +0 mace (20, -4, D:7) a +0 club (21, -4, D:7) a +0 falchion a +0 ring mail (22, -6, D:7) a +0 short sword (35, -4, D:7) a +4 falchion a +0 robe (38, -4, D:7) a +0 morningstar a +0 robe (39, -3, D:7) a +0 falchion a +0 robe (42, -51, D:7) a +0 rapier (45, -19, D:7) a +0 rapier (50, -24, D:7) a +0 whip (51, -47, D:7) a +0 hand axe a +0 dagger a +0 robe (51, -46, D:7) a +0 dagger a +0 leather armour (51, -23, D:7) a +0 short sword a +0 short sword (51, -21, D:7) a +0 whip (52, -48, D:7) a +0 trident a +0 leather armour (52, -45, D:7) a +2 trident of freezing a +0 leather armour a +1 falchion of electrocution (52, -23, D:7) a +0 dagger (52, -22, D:7) a +0 whip 6 poisoned darts (52, -21, D:7) a +0 dagger a stone (53, -52, D:7) a +0 pair of gloves (56, -4, D:7) a +0 war axe a +0 war axe a +0 leather armour (57, -3, D:7) a +0 dagger a +0 robe (58, -4, D:7) a +0 orcbow a +0 battleaxe a +0 plate armour Level 8 of the Dungeon (0, 0, D:8) a +0 halberd (1, 0, D:8) a +0 spear a +0 scale mail a +0 kite shield (1, 2, D:8) a +0 club (2, 0, D:8) a +0 spear (3, 0, D:8) a +0 club (7, -10, D:8) a +0 war axe a +0 flail a +0 chain mail (8, -11, D:8) a +2 falchion of valour a +0 ring mail (8, -10, D:8) a +0 whip (13, 41, D:8) a +0 short sword of speed a curare-tipped dart (14, 41, D:8) a +0 dagger (16, 40, D:8) a +0 short sword a +0 whip 4 stones a +0 short sword (16, 41, D:8) a +0 short sword (23, 28, D:8) a +0 morningstar (23, 31, D:8) a +0 club a +0 flail (23, 32, D:8) a +0 whip a +0 robe (23, 33, D:8) a +0 flail a +0 halberd (29, -16, D:8) a +1 long sword of protection +0 swamp dragon scales (41, 40, D:8) a +0 dagger (41, 41, D:8) a +0 short sword (42, 42, D:8) a +0 war axe (44, 43, D:8) a +0 glaive a +0 chain mail (48, -16, D:8) a +0 war axe (58, -18, D:8) 6 curare-tipped darts (59, -6, D:8) a +0 whip Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (13, 15, D:9) a +0 dagger a +0 leather armour of willpower (15, 15, D:9) a +0 dagger a +0 ring mail (16, 14, D:9) a +0 dagger a +0 robe (16, 15, D:9) a +0 dagger a +0 robe (23, 7, D:9) a +0 trident a +0 chain mail (24, 6, D:9) a +0 dagger (24, 7, D:9) a +1 dagger of venom a +0 robe (25, 7, D:9) a +0 dagger a +0 chain mail (54, 6, D:9) a +2 heavy sling Level 10 of the Dungeon (0, 0, D:10) a +0 leather armour a +0 club (0, 42, D:10) a +1 vampiric dagger (4, 31, D:10) 5 curare-tipped darts (5, 29, D:10) the +1 robe of Punemam {rN+ rCorr Archmagi} rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Archmagi: It increases the power of your magical spells. It cannot be enchanted further. (6, -8, D:10) a +0 leather armour (6, 2, D:10) a +0 robe a +0 dagger (8, 4, D:10) a +3 short sword of electrocution (8, 6, D:10) a +0 chain mail a +0 glaive (8, 20, D:10) a +0 plate armour a +2 trident of holy wrath a +2 orcbow of flaming (9, 21, D:10) a +0 leather armour a +0 flail (9, 22, D:10) a +0 flail 2 boomerangs a +0 flail a +0 leather armour (15, 23, D:10) a +1 heavy falchion a +0 ring mail (24, 30, D:10) a +0 dagger a +0 robe (26, 30, D:10) a +0 dagger (27, 29, D:10) a +0 mace (29, 27, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon [Shop] Tumatukk's Antique Armour Shoppe a +0 scale mail (80 gold) a +1 chain mail of death (330 gold) a scarf of harm (180 gold) a +2 chain mail of poison resistance (400 gold) the +0 pair of fencer's gloves {Riposte Dex+3} (800 gold) Riposte: It allows the wearer to riposte with melee weapons, swiftly retaliating against missed or blocked melee attacks. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 ring mail (80 gold) a +0 ring mail (80 gold) a +0 ring mail (80 gold) (0, 0, D:11) a +0 leather armour (20, 19, D:11) the quill talisman of Anoz {*Slow rC+ Str+2 Int+3} [quill talisman] *Slow: It may slow you when you take damage. rC+: It protects you from cold. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). (21, 28, D:11) a +0 giant club (32, 23, D:11) a +0 dagger (32, 25, D:11) a +0 short sword of speed (33, 25, D:11) a +0 short sword a +0 giant club a +0 short sword 4 stones a +0 short sword 7 poisoned darts (33, 26, D:11) a +0 dagger 7 poisoned darts (36, 1, D:11) a +0 dire flail a +0 giant club a +0 giant club (36, 24, D:11) a +0 whip 4 stones (36, 32, D:11) a +0 club (37, 1, D:11) a +0 giant club a +0 giant club (38, 1, D:11) a +0 giant spiked club Level 12 of the Dungeon (0, 0, D:12) a +0 war axe (2, -2, D:12) 6 boomerangs (11, -22, D:12) 4 poisoned darts (14, -24, D:12) a +0 dagger (16, 10, D:12) a +0 chain mail Level 13 of the Dungeon Level 1 of the Lair of Beasts (5, 31, Lair:1) 2 poisoned darts (9, 1, Lair:1) 4 large rocks (14, 19, Lair:1) a +0 chain mail (41, 24, Lair:1) the +11 trident "Duhyts" {entangle, Bane rPois rN++ Dex+2} Bane: It inflicts you with a random bane when you equip it. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (44, 8, Lair:1) a staff of cold (45, 19, Lair:1) a +0 spear (46, -9, Lair:1) 5 poisoned darts Level 2 of the Lair of Beasts (0, 0, Lair:2) 2 boomerangs (36, 48, Lair:2) a +0 war axe (40, 45, Lair:2) a +0 glaive (44, 0, Lair:2) a +0 club (46, 57, Lair:2) a +0 leather armour (63, 49, Lair:2) a +0 war axe Level 3 of the Lair of Beasts (1, -3, Lair:3) a +0 great sword (3, 2, Lair:3) 7 gold pieces a +0 spear (4, 2, Lair:3) 5 gold pieces a +0 spear (10, 6, Lair:3) a scroll of brand weapon (16, 17, Lair:3) an elephant skeleton (17, 16, Lair:3) a -3 short sword (17, 17, Lair:3) a -3 helmet (18, 16, Lair:3) a human skeleton (20, -3, Lair:3) the +10 dagger of the Crypt {chaos, rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (27, -1, Lair:3) a +0 pair of boots Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 plate armour (13, -14, Lair:4) a +0 great sword (28, 1, Lair:4) a +0 pair of gloves (30, 1, Lair:4) a +0 pair of boots (35, 4, Lair:4) a +0 rapier (47, 13, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (9, 15, Lair:5) a staff of earth (30, 2, Lair:5) a +0 robe a +0 rapier (35, -3, Lair:5) a +0 robe a +0 dagger (35, -2, Lair:5) a +0 robe a +0 short sword (36, -3, Lair:5) a +0 buckler a +0 robe a +0 rapier (37, -8, Lair:5) a +0 rapier a +0 robe (40, -3, Lair:5) a +0 robe a +0 short sword (44, 5, Lair:5) a +0 spear (54, -24, Lair:5) a +0 spear (55, -33, Lair:5) a riddle talisman (55, 6, Lair:5) a +0 robe a +0 short sword (57, -6, Lair:5) a +0 robe a +0 dagger (60, -1, Lair:5) a +0 robe a +0 short sword (61, -14, Lair:5) a +0 robe a +0 short sword (62, -30, Lair:5) the maw talisman of Fun and Games {Harm rN+ Will- Int+3} [maw talisman] Harm: It increases damage dealt and taken. rN+: It protects you from negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3).