dilly Level 1 of the Dungeon (11, 17, D:1) a quokka corpse (skeletalised by now) (11, 42, D:1) a hobgoblin corpse (skeletalised by now) (12, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (14, 42, D:1) a +0 ring mail (19, -3, D:1) a +0 short sword (22, 26, D:1) a +0 dagger (25, 28, D:1) 6 poisoned darts (30, 6, D:1) a bat corpse (skeletalised by now) (31, 23, D:1) a +0 leather armour (33, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 12, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (33, 24, D:1) 5 stones (39, -2, D:1) a +0 ring mail (51, 10, D:1) a +0 club 3 stones a kobold skeleton (52, 21, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (6, -2, D:2) a ball python skeleton (7, -16, D:2) a +0 short sword (10, -1, D:2) a +0 quarterstaff (13, -8, D:2) a hobgoblin skeleton (35, -16, D:2) a +0 club a ball python corpse (skeletalised by now) (40, -9, D:2) a +0 whip a kobold corpse (skeletalised by now) (45, -2, D:2) a +0 club (46, -16, D:2) a +0 trident (47, -11, D:2) a +0 robe (58, -15, D:2) 2 boomerangs Level 3 of the Dungeon (10, 17, D:3) a +0 club (10, 27, D:3) a +0 flail (16, 13, D:3) a +0 leather armour (22, 10, D:3) a +0 club (22, 11, D:3) a +0 mace (22, 20, D:3) a +0 dagger (22, 21, D:3) a +0 ring mail (44, 13, D:3) a +0 flail (46, 32, D:3) a +0 mace (49, 15, D:3) a +0 hand axe a +0 scale mail (51, 23, D:3) the death talisman of Nawiko {*Corrode *Silence Fly Int+9} [talisman of death] *Corrode: It may corrode you when you take damage. *Silence: It may silence you when you take damage. Fly: It grants you flight. Int+9: It affects your intelligence (+9). (52, 34, D:3) a +0 scale mail (53, 17, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) a +0 mace (9, 20, D:4) a +0 dagger (11, 15, D:4) 6 poisoned darts (12, -4, D:4) a parchment of Mercury Arrow (20, -6, D:4) a +0 hand axe (20, 14, D:4) a +0 sling a +0 plate armour (20, 29, D:4) a +0 giant club (21, -12, D:4) a +0 dagger (26, 6, D:4) a +0 dagger (27, 8, D:4) a +0 hand axe Level 5 of the Dungeon (0, 0, D:5) 5 javelins (3, -43, D:5) a +0 robe (32, -26, D:5) a +1 long sword of freezing (37, -25, D:5) 3 flux baubles (54, -32, D:5) a +0 whip (54, -30, D:5) a +0 dagger a +0 short sword a +0 ring mail (61, -2, D:5) a +0 ring mail Level 6 of the Dungeon [Shop] Unaih's Weapon Shoppe the +9 great mace "Octopus's Regret" {heavy, ^Drain rElec Str+3} (932 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 dagger (24 gold) a +2 rapier of speed (342 gold) 5 darts of disjunction (54 gold) a +0 sling (18 gold) a +0 war axe (42 gold) a +1 vampiric trident (210 gold) a +0 morningstar (72 gold) a +1 dagger of flaming (127 gold) [Shop] Cosoot's Magic Scroll Shoppe a scroll of noise (12 gold) a scroll of vulnerability (48 gold) a scroll of amnesia (48 gold) a scroll of torment (114 gold) a scroll of fear (48 gold) a scroll of poison (48 gold) a scroll of identify (24 gold) [Shop] Kyoc's Antique Weapon Shoppe a +0 sling (36 gold) a +0 flail (84 gold) a +0 dagger (48 gold) a +0 falchion (72 gold) a +0 dagger (48 gold) a +4 morningstar of protection (700 gold) a +0 rapier (132 gold) a +0 whip (60 gold) a +0 halberd of holy wrath (220 gold) a +0 flail (84 gold) [Shop] Douxkuun's General Store a potion of might (56 gold) 6 boomerangs (168 gold) the +12 broad axe "Umurremm" {spect, Bane rF+ Dex+5 SInv} (1509 gold) Bane: It inflicts you with a random bane when you equip it. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). SInv: It lets you see invisible. It cannot be enchanted further. a parchment of Maxwell's Portable Piledriver (123 gold) a parchment of Cause Fear (182 gold) a parchment of Orb of Destruction (459 gold) a +1 morningstar of holy wrath (249 gold) (0, 0, D:6) a +0 spear (7, 6, D:6) a +0 halberd (8, 4, D:6) a +0 flail (16, -11, D:6) a scarab talisman (19, -7, D:6) a +0 club (20, 5, D:6) a +0 spear a +0 ring mail (20, 18, D:6) a +0 scale mail (22, -5, D:6) a +0 helmet of light (28, -2, D:6) a +0 long sword (30, 22, D:6) a +0 whip (31, 5, D:6) a +0 whip (36, 24, D:6) a +0 cloak (39, -1, D:6) a +0 leather armour (46, 4, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 spear (0, 1, D:7) a +0 whip (1, -1, D:7) a +0 halberd (1, 5, D:7) a +0 dagger (6, 10, D:7) a +1 spear of venom a +0 scale mail (7, 10, D:7) a +0 halberd (11, 11, D:7) a +0 whip 3 boomerangs (11, 13, D:7) a +0 hand axe a +0 scale mail a +0 mace a +0 ring mail (14, 13, D:7) a +0 leather armour (17, 19, D:7) a +0 hand axe 3 boomerangs (19, 14, D:7) a +0 vampiric spear a +0 chain mail (21, 15, D:7) 2 poisoned darts (24, 16, D:7) a +0 flail (25, 3, D:7) a +0 scale mail (26, -5, D:7) 5 large rocks (27, 8, D:7) a +0 dagger (29, 4, D:7) a +2 hand axe of distortion a +0 robe (29, 8, D:7) the +3 quarterstaff of Watchfulness {holy, ^Fragile rElec Will- Dex+8} ^Fragile: It will be destroyed if unequipped. rElec: It insulates you from electricity. Will-: It decreases your willpower. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a +0 spectral quarterstaff (30, 14, D:7) a +0 giant club (35, -2, D:7) a +0 giant club (35, 11, D:7) a +0 club (38, 1, D:7) 2 large rocks (38, 17, D:7) a +0 dagger a +2 robe of willpower (41, 15, D:7) a +0 whip a +0 leather armour (45, 8, D:7) a +0 scimitar (46, -5, D:7) a +0 dagger (46, -2, D:7) a +0 trident (49, -7, D:7) a +0 short sword Level 8 of the Dungeon (7, 7, D:8) a +0 long sword (16, 2, D:8) a -2 demon whip of venom (20, 4, D:8) a +0 dagger a +0 robe (20, 7, D:8) a +0 shortbow (28, -17, D:8) a +0 ring mail (52, -10, D:8) a +2 trident of draining a +0 robe (53, 13, D:8) a +0 long sword (54, -15, D:8) a +0 scale mail Level 9 of the Dungeon (9, -15, D:9) a +0 war axe (12, 10, D:9) a +0 dagger a +0 robe (13, 11, D:9) a +0 club (14, 8, D:9) a +0 whip a +0 robe (14, 9, D:9) a +0 whip (14, 12, D:9) a +0 spear (14, 14, D:9) a +2 halberd of protection a +0 flail (16, 14, D:9) a +0 club a +0 broad axe a +0 plate armour (19, 6, D:9) a +0 mace of holy wrath (unseen) (20, -7, D:9) a +0 pair of gloves (25, 6, D:9) a +0 whip of holy wrath (unseen) (28, -1, D:9) a +0 ring mail (29, 10, D:9) a +0 dagger (30, 10, D:9) a +1 heavy mace a +0 plate armour (30, 11, D:9) a +0 falchion (31, 11, D:9) a boomerang a +0 short sword (32, -35, D:9) a +3 battleaxe a +0 robe a +0 robe a +0 great sword (32, -25, D:9) a +0 spear (32, -1, D:9) a staff of alchemy (33, -26, D:9) a +0 flail (33, -25, D:9) a +1 vampiric trident a +0 scale mail (33, -20, D:9) a +2 great sword a +0 robe (34, -24, D:9) a +0 spear a +0 flail (36, -31, D:9) a rimehorn talisman (39, -24, D:9) a +0 trident (39, -20, D:9) a parchment of Awaken Armour (41, 14, D:9) a +0 mace (42, -38, D:9) a +0 dagger a +0 robe (43, -19, D:9) 5 gold pieces (51, 6, D:9) a +0 whip (52, 4, D:9) a +1 trident of venom a +0 ring mail (52, 6, D:9) a +0 whip (52, 7, D:9) a +0 spear (52, 8, D:9) a +0 whip (54, 8, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 orcbow (6, 19, D:10) a +0 whip a +0 flail (6, 20, D:10) a +0 halberd a +0 flail a +0 spear (7, 21, D:10) a +0 spear a +0 ring mail (10, 20, D:10) a +2 long sword 6 javelins a +0 ring mail (28, -6, D:10) a +0 sling (29, 19, D:10) a +0 dagger a +0 robe a +0 club (30, 17, D:10) a +0 dagger a +0 robe (35, 23, D:10) 5 poisoned darts (41, 3, D:10) a +0 dagger a +0 robe (41, 13, D:10) a +0 dagger a +0 robe (42, 29, D:10) a +0 whip (45, 18, D:10) a +0 dagger a +0 robe (45, 20, D:10) a +1 devious dagger a +0 robe (51, 10, D:10) a +0 dagger a +0 robe (51, 11, D:10) a +0 dagger a +0 robe (51, 12, D:10) a +0 dagger a +0 robe (52, 29, D:10) a +0 club (53, 30, D:10) a +0 spear (55, 28, D:10) a +0 club (55, 29, D:10) a +0 club a +0 robe (56, 26, D:10) a +0 halberd Level 11 of the Dungeon (0, 0, D:11) a +0 club a +0 leather armour (3, -2, D:11) a +0 flail (4, 0, D:11) a +0 dagger a +0 robe (11, 21, D:11) a +0 club a +0 scale mail (12, 18, D:11) a +0 mace (12, 19, D:11) a +0 glaive a +0 plate armour (12, 21, D:11) a +4 flail a +0 leather armour (19, 10, D:11) 5 large rocks (29, -18, D:11) a +0 giant club a +0 giant club (31, -8, D:11) a +0 sling (35, 8, D:11) a +0 giant spiked club a +0 giant club (35, 37, D:11) a +0 ring mail (37, -19, D:11) 2 large rocks (41, -11, D:11) a +0 robe (61, 8, D:11) a +0 dagger a +2 leather armour of poison resistance a +0 trident a +0 plate armour (61, 10, D:11) a +0 club a +0 ring mail (61, 11, D:11) a +0 short sword a +0 leather armour Level 12 of the Dungeon [Shop] Jyliev's Book Boutique a parchment of Petrify (260 gold) a parchment of Summon Seismosaurus Egg (260 gold) a parchment of Borgnjor's Revivification (836 gold) a parchment of Polar Vortex (1040 gold) a parchment of Alistair's Intoxication (368 gold) a parchment of Infestation (836 gold) a manual of Unarmed Combat (1600 gold) a parchment of Diamond Sawblades (656 gold) a parchment of Plasma Beam (500 gold) a parchment of Swiftness (176 gold) a parchment of Hoarfrost Cannonade (368 gold) a parchment of Platinum Paragon (1040 gold) a parchment of Hellfire Mortar (656 gold) [Shop] Edghuo Miom's Antique Armour Shoppe a +1 pair of boots of earth (530 gold) a +1 chain mail of fire resistance (360 gold) the +4 ring mail of Starshine {Rampage rElec rCorr Int-5} (662 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int-5: It affects your intelligence (-5). It cannot be enchanted further. a +3 chain mail of poison resistance (500 gold) a +1 cloak of willpower (330 gold) a +3 leather armour of fire resistance (480 gold) a +0 cloak of willpower (230 gold) the +2 cloak of Indecent Exposure {rElec rPois Dex-2 SInv} (654 gold) rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-2: It affects your dexterity (-2). SInv: It lets you see invisible. It cannot be enchanted further. [Shop] Gekuochu's Jewellery Emporium a ring of see invisible (unknown) (420 gold) a +4 ring of protection (1008 gold) the ring "Yfeg" {rF+ rC- Str+3 Dex+6 SInv} (1498 gold) [ring of dexterity] rF+: It protects you from fire. rC-: It makes you vulnerable to cold. Str+3: It affects your strength (+3). Dex+6: It affects your dexterity (+6). SInv: It lets you see invisible. a +4 ring of slaying (1008 gold) a ring of protection from cold (700 gold) a +5 ring of evasion (1008 gold) (4, -10, D:12) a +0 short sword a +0 scale mail (4, -8, D:12) a +0 short sword of draining a +3 leather armour (4, -7, D:12) a +0 club (5, -11, D:12) a +0 glaive a +0 plate armour (5, -8, D:12) a +0 dagger a +0 robe (5, 7, D:12) a parchment of Mercury Arrow (6, -11, D:12) a +0 club a +0 ring mail (8, -26, D:12) a +0 dire flail a +0 giant spiked club (9, -20, D:12) a +0 dagger a +0 robe (13, -25, D:12) 5 large rocks (27, -40, D:12) 4 large rocks (28, 13, D:12) 4 large rocks (31, -41, D:12) a +0 pair of boots Level 13 of the Dungeon [Shop] Ynit's Antique Weapon Shoppe a +0 dagger (58 gold) a +0 hand axe (87 gold) a +0 hand axe (87 gold) a +0 flail (101 gold) a +0 short sword of speed (319 gold) a +0 short sword (87 gold) a +0 short sword (87 gold) a +0 giant club (60 gold) a +0 whip (72 gold) (0, 0, D:13) a parchment of Petrify (10, -18, D:13) a parchment of Kinetic Grapnel (16, 0, D:13) a +0 pair of boots (18, 3, D:13) a +0 long sword a +0 shortbow (20, 4, D:13) a +0 shortbow a +0 flail (22, 4, D:13) a +0 orcbow (22, 7, D:13) a +0 shortbow (23, 7, D:13) a +0 orcbow (26, 6, D:13) a parchment of Awaken Armour (29, -8, D:13) a +0 dagger a +0 helmet of ice a +0 robe (32, -12, D:13) a +0 glaive (34, -10, D:13) 5 large rocks (40, -5, D:13) 4 poisoned darts (41, -6, D:13) a +0 scale mail Level 14 of the Dungeon (0, 0, D:14) 4 large rocks (2, -1, D:14) a +1 triple sword of electrocution a +0 chain mail a maw talisman (4, -12, D:14) a +0 long sword a +0 plate armour (9, -12, D:14) a +0 orcbow (12, 5, D:14) a +0 orcbow (16, 6, D:14) a +2 scimitar of flaming (23, 2, D:14) 4 large rocks (24, 2, D:14) a +3 longbow of flaming a +0 trident a +0 barding (25, 13, D:14) a +0 short sword a +0 leather armour (27, 6, D:14) 4 javelins (34, -10, D:14) 5 large rocks (42, 17, D:14) a +0 hand axe (49, 11, D:14) a parchment of Magic Dart Level 15 of the Dungeon [Shop] Onlojut's Assorted Antiques a +1 plate armour of fire resistance (630 gold) a potion of curing (63 gold) a wand of quicksilver (5) (441 gold) a potion of attraction (63 gold) a scroll of fog (84 gold) a lightning rod (4/4) (840 gold) a +2 scimitar of protection (403 gold) 2 potions of heal wounds (336 gold) a scroll of amnesia (84 gold) [Shop] Fububeq's Magic Scroll Emporium a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of fog (52 gold) a scroll of poison (52 gold) a scroll of poison (52 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) (0, 0, D:15) 4 large rocks (13, 17, D:15) a +0 ring mail (21, -25, D:15) a +0 great mace a +0 chain mail (23, -25, D:15) a +0 whip a +0 leather armour (31, 28, D:15) a +0 dagger (32, 3, D:15) a +0 club a +0 leather armour (32, 4, D:15) a +0 shortbow (32, 6, D:15) a +0 dagger 3 boomerangs (33, 2, D:15) a +0 giant club (33, 32, D:15) a +0 flail a +0 leather armour (36, 4, D:15) a +0 spear a +0 robe (36, 31, D:15) the +0 ring mail of Macaroni {Rampage rC+ Dex+4} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (38, 31, D:15) a +0 club a +0 robe (41, 1, D:15) a +0 halberd a +0 chain mail (43, 3, D:15) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (44, 4, D:15) a +0 giant club a +0 giant spiked club a +0 giant club (45, 5, D:15) a +0 spear a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 robe (46, -2, D:15) a +0 scimitar a +0 chain mail (47, -2, D:15) a +0 battleaxe a +0 chain mail (57, -4, D:15) a +0 robe (59, 29, D:15) a parchment of Hoarfrost Cannonade (60, 11, D:15) a +0 dire flail a +0 giant club (62, -4, D:15) a +0 dagger (63, -3, D:15) a +1 scimitar of flaming Level 1 of the Orcish Mines (7, 4, Orc:1) a +0 giant club (9, -2, Orc:1) a +0 flail (9, -1, Orc:1) a +0 hand axe (9, 0, Orc:1) a +0 dagger (10, -2, Orc:1) a +0 dagger (10, 0, Orc:1) a +0 dagger a +0 robe (11, 18, Orc:1) a +0 flail (13, 33, Orc:1) a +0 falchion (14, 34, Orc:1) a +0 hand axe (14, 35, Orc:1) a +0 short sword a +0 leather armour (15, 31, Orc:1) a +0 trident a +0 plate armour (16, 33, Orc:1) a +0 dagger (17, 16, Orc:1) a +0 trident a +0 chain mail (17, 33, Orc:1) a +0 dagger a +0 robe (17, 34, Orc:1) a +0 dagger a +0 robe a +0 club (18, 30, Orc:1) a +0 hand axe a +0 ring mail (22, 17, Orc:1) a +0 club (23, 9, Orc:1) a +0 arbalest (24, 17, Orc:1) a +0 hand axe a +0 scale mail (24, 18, Orc:1) a +0 battleaxe a +0 chain mail (25, 11, Orc:1) a +0 flail a +0 chain mail (26, 12, Orc:1) a +0 whip (28, 8, Orc:1) a +0 mace (28, 9, Orc:1) a +0 flail (28, 10, Orc:1) a +0 dagger (30, 24, Orc:1) a +0 arbalest of flaming (31, 15, Orc:1) a +0 dagger a +0 robe Level 2 of the Orcish Mines [Shop] Neovahap's Magic Scroll Boutique a scroll of silence (123 gold) a parchment of Conjure Ball Lightning (325 gold) [Shop] Hilische's Magic Scroll Shop a scroll of fear (93 gold) a scroll of immolation (93 gold) a scroll of identify (46 gold) a scroll of amnesia (93 gold) a scroll of amnesia (93 gold) a scroll of enchant weapon (175 gold) a scroll of immolation (93 gold) a parchment of Ozocubu's Armour (176 gold) 2 scrolls of identify (93 gold) a scroll of identify (46 gold) [Shop] Nyreuv's Weapon Shoppe a +0 flail (66 gold) a +0 club (9 gold) 4 boomerangs (152 gold) a throwing net (57 gold) 4 poisoned darts (45 gold) a +0 mace (57 gold) a +0 spear (57 gold) a +0 dagger (38 gold) a +1 rapier of electrocution (393 gold) a +0 mace (57 gold) a +0 trident (66 gold) [Shop] Vawiychi's Magic Scroll Emporium a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of noise (15 gold) a scroll of fog (60 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of brand weapon (unknown) (142 gold) a scroll of identify (30 gold) a scroll of noise (15 gold) (25, 2, Orc:2) a +0 club a +0 leather armour (25, 11, Orc:2) a +4 orcbow a +0 leather armour a +0 mace (25, 12, Orc:2) a +0 orcbow of flaming a +0 plate armour a +0 war axe (25, 19, Orc:2) a +0 short sword (26, 11, Orc:2) a +0 glaive a +0 ring mail a +0 orcbow a +0 leather armour a +0 hand axe a +0 orcbow a +0 plate armour a +0 flail (26, 12, Orc:2) a +0 great mace a +0 leather armour a +0 orcbow (26, 17, Orc:2) a +0 whip (26, 19, Orc:2) a +0 hand axe (26, 24, Orc:2) a +0 dagger a +0 robe (27, 11, Orc:2) a +0 trident a +0 leather armour a +0 orcbow (27, 12, Orc:2) a +1 morningstar of protection a +0 ring mail a +0 halberd a +0 orcbow a +0 plate armour (27, 19, Orc:2) a +0 flail (27, 20, Orc:2) a +0 mace a +0 ring mail a +0 plate armour a +0 flail (27, 22, Orc:2) a +0 athame a +0 robe (28, 11, Orc:2) a +0 flail a +0 plate armour (28, 12, Orc:2) a +0 great mace a +0 ring mail a +0 orcbow (28, 16, Orc:2) a +0 hand axe a +0 scale mail a +0 short sword (28, 17, Orc:2) a +0 dagger a +0 scale mail (28, 18, Orc:2) a +0 short sword a +0 chain mail (28, 19, Orc:2) a +0 broad axe a +0 chain mail (28, 20, Orc:2) a +0 short sword (29, 5, Orc:2) a +0 arbalest (29, 7, Orc:2) a +0 dagger a +0 robe (29, 11, Orc:2) a +0 trident a +0 chain mail (29, 12, Orc:2) a +0 glaive a +0 leather armour a +0 orcbow a +0 ring mail a +0 great mace a +0 arbalest (29, 16, Orc:2) a +0 scimitar a +0 plate armour (29, 19, Orc:2) a +0 battleaxe a +3 plate armour (29, 20, Orc:2) a +0 dagger a +0 robe a +0 robe a +0 dagger (29, 21, Orc:2) a +0 glaive a +0 chain mail (30, 11, Orc:2) a +0 broad axe a +0 ring mail a +0 orcbow (30, 12, Orc:2) a +0 trident a +0 leather armour a +0 great mace a +0 orcbow a +0 ring mail a +0 glaive a +0 orcbow (30, 19, Orc:2) a +0 halberd a +0 plate armour a +0 arbalest (31, 8, Orc:2) a +0 club (31, 9, Orc:2) a +0 hand axe a +0 plate armour a +0 dagger (31, 10, Orc:2) a +0 club a +0 leather armour (31, 11, Orc:2) a +0 club (31, 12, Orc:2) a +0 scimitar 3 boomerangs a +0 plate armour a +0 arbalest (31, 13, Orc:2) a +0 dire flail a +0 chain mail a +0 leather armour a +0 glaive a +0 orcbow (31, 15, Orc:2) a +0 orcbow (31, 16, Orc:2) a +0 shortbow (31, 19, Orc:2) a +0 orcbow a +0 glaive a +0 ring mail (32, 9, Orc:2) a +0 orcbow (32, 10, Orc:2) a +0 orcbow a +0 battleaxe a +0 leather armour (32, 11, Orc:2) a +0 falchion a +0 ring mail (32, 14, Orc:2) a +0 orcbow (33, 14, Orc:2) a +0 war axe a +0 ring mail a +0 orcbow (33, 15, Orc:2) a +0 halberd a +0 plate armour a +0 shortbow (33, 16, Orc:2) a +0 trident a +1 chain mail of fire resistance (33, 18, Orc:2) a +0 orcbow (34, 19, Orc:2) a +0 orcbow a +0 halberd a +0 leather armour (35, 9, Orc:2) a +0 orcbow a +0 glaive a +0 ring mail (35, 12, Orc:2) a +0 dagger a +0 ring mail (35, 21, Orc:2) a +0 arbalest a +0 giant club (36, 12, Orc:2) a +0 whip a +0 leather armour (36, 15, Orc:2) a +0 arbalest (37, 11, Orc:2) a +2 dagger of draining (37, 13, Orc:2) a +1 vampiric dagger (37, 15, Orc:2) a +0 scimitar a +0 plate armour a +0 giant club (38, 13, Orc:2) a +4 battleaxe a +0 hand axe a +0 plate armour (38, 15, Orc:2) a +0 orcbow (39, 12, Orc:2) a +0 arbalest a +0 robe a +0 dagger Level 1 of the Elven Halls [Shop] Guijitz's Book Shoppe a parchment of Dispersal (400 gold) a parchment of Animate Dead (208 gold) a parchment of Eringya's Noxious Bog (400 gold) a parchment of Martyr's Knell (208 gold) a parchment of Permafrost Eruption (400 gold) a parchment of Anguish (208 gold) a parchment of Summon Horrible Things (668 gold) a parchment of Sandblast (64 gold) a parchment of Death Channel (400 gold) a parchment of Jinxbite (92 gold) a manual of Summonings (1280 gold) [Shop] Kyhuejur's Distillery a potion of cancellation (186 gold) a potion of heal wounds (186 gold) a potion of cancellation (186 gold) a potion of lignification (70 gold) a potion of haste (233 gold) a potion of might (93 gold) a potion of lignification (70 gold) a potion of attraction (70 gold) (0, 0, Elf:1) a +0 short sword a +0 robe (1, -29, Elf:1) a +0 whip (1, -12, Elf:1) a +0 dagger (1, 3, Elf:1) a +0 long sword a +0 robe (2, -8, Elf:1) a +0 scale mail (2, 3, Elf:1) a +1 glaive of venom a +0 long sword a +0 leather armour a +0 short sword a +0 robe a +0 great sword a +0 ring mail a +0 long sword a +0 longbow a +0 leather armour a +0 robe (3, 4, Elf:1) a +6 short sword a +0 scale mail a +0 long sword a +0 robe a +0 dagger a +0 shortbow a +0 leather armour a +0 shortbow a +0 scimitar of protection a +0 chain mail a +0 long sword a +1 leather armour of poison resistance a +0 dagger a +0 ring mail (6, 8, Elf:1) a +0 rapier a +0 leather armour (7, -5, Elf:1) a +0 rapier (7, -4, Elf:1) a +0 robe (9, 3, Elf:1) a +0 robe (10, -5, Elf:1) a +0 dagger (10, -3, Elf:1) a +0 dagger (19, -39, Elf:1) a +2 trident of venom a +0 tower shield a +0 chain mail (19, -38, Elf:1) a +0 short sword of protection a +0 robe a +0 robe a +0 long sword (19, -37, Elf:1) a +0 dagger a +0 leather armour a +0 shortbow a +0 leather armour a +0 dagger a +0 shortbow a +0 leather armour a +0 short sword a +0 shortbow a +0 buckler a +0 robe a +0 long sword (21, -41, Elf:1) a +0 long sword a +0 robe (22, -50, Elf:1) a +0 short sword a +0 robe (22, -43, Elf:1) a +0 long sword a +0 robe a +0 leather armour a +0 short sword a +0 longbow (22, -32, Elf:1) a +0 short sword a +0 robe (22, -28, Elf:1) a +0 short sword a +0 ring mail (22, 4, Elf:1) a +0 dagger (23, -49, Elf:1) a +0 short sword a +0 leather armour a +0 leather armour a +0 dagger a +0 longbow (23, -48, Elf:1) a +0 short sword a +0 robe a +0 leather armour a +0 short sword a +0 shortbow (23, -47, Elf:1) a +0 scimitar a +0 robe (23, -45, Elf:1) a +0 short sword a +0 robe a +0 robe a +0 short sword (23, -44, Elf:1) a +0 short sword a +0 leather armour a +0 dagger a +0 longbow a +0 leather armour a +0 shortbow (23, -33, Elf:1) a +0 long sword a +0 scale mail (23, -32, Elf:1) a +1 long sword of holy wrath a +0 robe (24, -33, Elf:1) a +0 long sword a +0 leather armour a +0 robe a +0 long sword a +0 shortbow (24, -23, Elf:1) a +0 dagger (25, -47, Elf:1) a +0 short sword a +0 leather armour (25, -45, Elf:1) a +4 short sword a +0 leather armour a +0 shortbow (25, -33, Elf:1) a +0 short sword a +0 leather armour (25, -32, Elf:1) a +0 dagger a +0 ring mail (25, 2, Elf:1) a +0 dagger (26, 3, Elf:1) a +0 rapier a +0 leather armour (27, -30, Elf:1) a +0 long sword a +0 robe (27, 3, Elf:1) a +0 trident a +0 leather armour (29, 3, Elf:1) the +4 hat of the Weak God {Slay+5} Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). It cannot be enchanted further. (30, 1, Elf:1) a +3 eveningstar of protection a +2 chain mail of cold resistance a +0 kite shield (32, -1, Elf:1) a +2 long sword of holy wrath a +0 ring mail (34, 0, Elf:1) a +0 plate armour (35, -16, Elf:1) a +0 ring mail (43, 2, Elf:1) a +4 long sword a +0 robe Level 2 of the Elven Halls (0, 0, Elf:2) a +0 mace (3, -1, Elf:2) a parchment of Summon Forest (5, 45, Elf:2) a +0 partisan (7, 31, Elf:2) a +0 great sword (12, 19, Elf:2) a +0 long sword of holy wrath a +0 leather armour (13, 19, Elf:2) a +0 war axe a +0 plate armour (14, 18, Elf:2) a +0 long sword a +0 robe (14, 27, Elf:2) a +0 flail (16, 21, Elf:2) a +0 broad axe a +0 chain mail (24, 5, Elf:2) a +0 long sword (30, 15, Elf:2) a +0 short sword a +0 chain mail (30, 43, Elf:2) a +0 dagger a +0 leather armour a +0 shortbow (31, 43, Elf:2) a +1 buckler of reflection a +0 ring mail a +0 scimitar (32, 43, Elf:2) a +0 short sword a +0 leather armour (33, 0, Elf:2) a +0 orcbow (35, 42, Elf:2) a +0 long sword a +0 scale mail (36, 13, Elf:2) a +0 dagger a +0 robe (36, 15, Elf:2) a +4 glaive a +0 chain mail (36, 42, Elf:2) a +0 long sword a +0 robe Level 3 of the Elven Halls (0, 0, Elf:3) a +0 long sword a +0 robe (1, -15, Elf:3) a +0 leather armour (1, -14, Elf:3) a +1 mace of draining (2, -16, Elf:3) a +2 scimitar of flaming (2, -15, Elf:3) a +0 leather armour (2, -2, Elf:3) a +0 ring mail (3, -15, Elf:3) the rimehorn talisman of Vice {Harm Will- Int-3 SInv} [rimehorn talisman] Harm: It increases damage dealt and taken. Will-: It decreases your willpower. Int-3: It affects your intelligence (-3). SInv: It lets you see invisible. (3, -1, Elf:3) a +1 athame of flaming (4, -1, Elf:3) a +0 short sword (4, 16, Elf:3) a +5 rapier of electrocution a +0 leather armour (5, -16, Elf:3) a +0 plate armour (5, -2, Elf:3) a parchment of Malign Gateway (6, 27, Elf:3) a +0 long sword a +0 leather armour (7, 26, Elf:3) a +0 rapier a +0 leather armour a +0 rapier (8, 21, Elf:3) a +0 longbow a +0 chain mail (8, 26, Elf:3) a +4 athame a +0 long sword a +0 leather armour a +2 robe of willpower a +0 leather armour a +0 long sword (9, 27, Elf:3) a +0 rapier a +0 leather armour a +0 robe a +0 short sword (11, 14, Elf:3) a +0 dagger a +0 robe (12, 20, Elf:3) a riddle talisman (13, -24, Elf:3) a +2 ring mail of cold resistance (13, 24, Elf:3) the +8 short sword of Parphage {flame, Fly rF- rCorr SInv} Fly: It grants you flight. rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. SInv: It lets you see invisible. It cannot be enchanted further. (14, -22, Elf:3) a parchment of Awaken Armour (14, -2, Elf:3) a +1 short sword of venom a +2 ring mail of fire resistance (14, 12, Elf:3) a +0 long sword a +0 robe of willpower (15, -22, Elf:3) a +0 robe (15, 1, Elf:3) a +1 rapier a +0 robe (15, 3, Elf:3) a +0 long sword a +0 robe (16, -22, Elf:3) a +0 long sword (16, 3, Elf:3) a +0 long sword a +0 robe (16, 5, Elf:3) a +4 athame a +0 leather armour a +0 ring mail a +4 athame of flaming a +0 pair of gloves of fire (16, 6, Elf:3) a +4 scimitar a +0 robe (16, 35, Elf:3) a +0 rapier a +0 ring mail (17, -23, Elf:3) a +0 robe (17, -22, Elf:3) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. It cannot be enchanted further. (17, 5, Elf:3) a +1 rapier of flaming a +0 leather armour (17, 6, Elf:3) a +0 long sword a +0 robe (17, 8, Elf:3) a +2 scimitar a +0 robe (17, 18, Elf:3) a +0 long sword a +0 ring mail (17, 24, Elf:3) 4 poisoned darts (17, 29, Elf:3) a +4 athame a +0 scale mail a +0 buckler (18, -23, Elf:3) a parchment of Airstrike (18, 12, Elf:3) a +0 short sword a +0 leather armour a +0 short sword (19, 14, Elf:3) a +0 scimitar a +0 leather armour (21, 35, Elf:3) a +0 short sword a +0 leather armour a +0 shortbow (22, 32, Elf:3) a +0 long sword a +0 ring mail (23, -10, Elf:3) the +6 demon trident of Giwnij {vamp, Will+} Will+: It increases your willpower. It cannot be enchanted further. 3 atropa-tipped darts a +3 ring mail of cold resistance (24, -12, Elf:3) a +0 robe (24, -8, Elf:3) the +5 glaive of Dullness {venom, *Slow Dex+8} *Slow: It may slow you when you take damage. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a +3 sling a +1 scimitar of freezing a +1 helmet of ice the +3 leather armour of the Engineer {Will+ Slay+6} Will+: It increases your willpower. Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. an orb of energy a +0 robe (25, -16, Elf:3) a staff of alchemy (25, -10, Elf:3) a +1 flail of protection a +2 leather armour of fire resistance (26, -10, Elf:3) the +10 zealot's sword {holy, Zealotry, *Rage rN+ EV+3} Zealotry: Whenever the wielder enters a berserk rage, their allies are berserked alongside them. *Rage: It berserks you when you make melee attacks (+20% chance). rN+: It protects you from negative energy. EV+3: It affects your evasion (+3). It cannot be enchanted further. a +0 robe (27, -15, Elf:3) a +0 rapier (27, -3, Elf:3) a +0 scimitar (27, -2, Elf:3) a +0 hand axe (28, -16, Elf:3) a +3 scimitar (28, -13, Elf:3) a +0 short sword (28, -8, Elf:3) a +0 scimitar of freezing a +0 leather armour (28, -5, Elf:3) a +5 vampiric broad axe (29, -15, Elf:3) the inkwell talisman "Wacueg" {rElec Str+2} [inkwell talisman] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). (31, -9, Elf:3) a +0 longbow of electrocution a +0 robe of fire resistance (32, 8, Elf:3) a +1 scimitar a +0 robe (34, -3, Elf:3) the serpent talisman "Inirr" {+Inv Str+4 Int-2 Dex+9} [serpent talisman] +Inv: It lets you turn invisible. Str+4: It affects your strength (+4). Int-2: It affects your intelligence (-2). Dex+9: It affects your dexterity (+9). (35, 14, Elf:3) a +1 vampiric war axe a +0 robe an orb of glass Level 1 of the Lair of Beasts (0, 0, Lair:1) 2 poisoned darts (6, -33, Lair:1) a scarf of harm (14, 7, Lair:1) a +1 dagger of distortion (33, -3, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (8, 40, Lair:2) a +0 ring mail (11, 28, Lair:2) a +0 trident (23, -8, Lair:2) a +0 long sword (30, -3, Lair:2) a +0 orcbow (32, 24, Lair:2) a parchment of Summon Seismosaurus Egg (43, 17, Lair:2) a +2 morningstar of flaming +0 steam dragon scales (46, 43, Lair:2) a +0 pair of gloves (62, 22, Lair:2) a maw talisman Level 3 of the Lair of Beasts (10, 20, Lair:3) 6 boomerangs (52, 35, Lair:3) a +0 ring mail (52, 50, Lair:3) 3 boomerangs Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 pair of gloves of infusion (11, 1, Lair:4) a +0 pair of boots of flying (27, 47, Lair:4) a parchment of Gloom (29, 40, Lair:4) a +0 dagger a +0 robe (41, 3, Lair:4) a +0 dagger (44, 46, Lair:4) a +0 whip Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 tower shield (22, -6, Lair:5) a +0 hand axe (32, -28, Lair:5) a +0 morningstar (38, 4, Lair:5) the +1 leather armour of Grand Life {^Drain +Blink rC+ rN++} ^Drain: It drains your maximum health when unequipped. +Blink: It lets you blink. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. It cannot be enchanted further. (39, -24, Lair:5) 2 potions of might (40, -51, Lair:5) a +0 chain mail (40, -25, Lair:5) 16 gold pieces (40, -24, Lair:5) a +0 mace (41, -25, Lair:5) a scroll of poison (42, -25, Lair:5) a +0 leather armour (43, -25, Lair:5) 3 scrolls of identify (43, -24, Lair:5) a +0 plate armour (44, -30, Lair:5) a +2 heavy mace (44, -24, Lair:5) a parchment of Summon Ice Beast (48, -43, Lair:5) a +0 mace (48, -22, Lair:5) a +0 mace (61, -6, Lair:5) a +0 robe (66, -30, Lair:5) a +0 leather armour Level 1 of the Shoals [Shop] Izodeyn's Book Shop a parchment of Dimensional Bullseye (325 gold) a parchment of Fire Storm (1300 gold) a parchment of Yara's Violent Unravelling (460 gold) a parchment of Summon Seismosaurus Egg (325 gold) a parchment of Fugue of the Fallen (220 gold) a parchment of Dispersal (625 gold) a parchment of Fireball (460 gold) a parchment of Volatile Blastmotes (220 gold) a parchment of Launch Clockwork Bee (220 gold) a parchment of Disjunction (1045 gold) a parchment of Hailstorm (220 gold) a manual of Maces & Flails (2000 gold) a parchment of Summon Horrible Things (1045 gold) [Shop] Pysit's Weapon Boutique the +0 sling of Fortitude {chaos, rElec Dex+3} (368 gold) rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. 4 curare-tipped darts (76 gold) the +7 great mace "Undeadhunter" {deathbane, rN+} (899 gold) rN+: It protects you from negative energy. It cannot be enchanted further. a +0 glaive of protection (224 gold) the +6 bardiche of Cruel Justice {distort, rElec rN+ Str+3} (1472 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). It cannot be enchanted further. a +4 heavy orcbow (467 gold) 6 atropa-tipped darts (86 gold) the +11 lajatang "Enanigg" {flame, rElec rC++ rN+ Int+2} (1838 gold) rElec: It insulates you from electricity. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. [Shop] Jolan's Jewellery Emporium a +4 ring of protection (504 gold) a ring of flight (245 gold) a +4 ring of slaying (504 gold) the amulet "Ruemynu" {Wildshape *Slow rN+ rCorr Int+2} (635 gold) [amulet of wildshape] Wildshape: It improves your skill with shapeshifting (+5). *Slow: It may slow you when you take damage. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). the ring of Law {EV+5 Int+5} (749 gold) [ring of evasion] EV+5: It affects your evasion (+5). Int+5: It affects your intelligence (+5). a ring of protection from fire (350 gold) [Shop] Facroe's Book Shop a parchment of Cause Fear (273 gold) a parchment of Nazja's Percussive Tempering (386 gold) a parchment of Airstrike (273 gold) a parchment of Summon Forest (386 gold) a parchment of Hellfire Mortar (688 gold) a parchment of Martyr's Knell (273 gold) a parchment of Olgreb's Toxic Radiance (273 gold) a parchment of Fireball (386 gold) [Shop] Wuar's One-of-a-Kind Rings the ring of Okawaru's Regard {*Slow rC+ rCorr Str+4} (808 gold) [ring of protection from cold] *Slow: It may slow you when you take damage. rC+: It protects you from cold. rCorr: It protects you from acid and corrosion. Str+4: It affects your strength (+4). a +1 ring of protection (60 gold) a +7 ring of protection (2070 gold) a +8 ring of intelligence (1100 gold) a +1 ring of slaying (60 gold) the ring of Lutos Ont {Fly rN+} (574 gold) [ring of flight] Fly: It grants you flight. rN+: It protects you from negative energy. a +9 ring of strength (unknown) (1560 gold) a +1 ring of dexterity (unknown) (40 gold) the ring "Zikuhiol" {MP+11 Dex+10 SH+5} (1840 gold) [ring of dexterity] MP+11: It affects your magic capacity (+11). Dex+10: It affects your dexterity (+10). SH+5: It affects your SH (+5). (4, -1, Shoals:1) a +0 trident (4, 37, Shoals:1) a +0 trident 2 boomerangs (5, 5, Shoals:1) a +0 trident (5, 16, Shoals:1) a +1 trident of freezing a +0 leather armour (7, 0, Shoals:1) a +0 dire flail (8, 4, Shoals:1) a +0 battleaxe a +0 ring mail (9, 9, Shoals:1) a +2 trident of venom a +0 robe (12, 12, Shoals:1) a +0 trident (16, 21, Shoals:1) a parchment of Summon Forest (17, 6, Shoals:1) a +0 hand axe (17, 16, Shoals:1) a +0 spear (17, 22, Shoals:1) a +0 broad axe (33, 46, Shoals:1) a +0 trident (37, 22, Shoals:1) a +0 ring mail (40, 33, Shoals:1) a parchment of Forge Lightning Spire (42, 5, Shoals:1) a +0 sling a +0 spear (42, 11, Shoals:1) a +0 leather armour (43, 5, Shoals:1) a +0 trident (43, 6, Shoals:1) a +1 sling of freezing a +2 spear of venom Level 2 of the Shoals (0, 0, Shoals:2) a +0 sling (1, -6, Shoals:2) a +0 dagger (2, -14, Shoals:2) a +0 club (2, -13, Shoals:2) a +0 spear a +0 longbow (3, -14, Shoals:2) 5 javelins (3, -13, Shoals:2) a +0 kite shield of reflection a +0 sling a +0 crystal plate armour a +1 long sword of holy wrath (3, -11, Shoals:2) a +0 club a +0 sling a +0 spear a +0 sling (3, -10, Shoals:2) a +4 quarterstaff a +0 sling (8, -10, Shoals:2) a boomerang a +0 trident (12, -6, Shoals:2) a +0 trident (15, -2, Shoals:2) a +0 quarterstaff a +0 longbow (24, -19, Shoals:2) a +0 mace (30, -14, Shoals:2) a +0 long sword (31, 13, Shoals:2) a +0 pair of boots (45, -17, Shoals:2) a +0 robe Level 3 of the Shoals (0, 0, Shoals:3) 5 gold pieces (2, -3, Shoals:3) a scroll of amnesia (6, 1, Shoals:3) 34 gold pieces (9, 5, Shoals:3) 23 gold pieces (12, -2, Shoals:3) 7 gold pieces a +0 spear (12, 0, Shoals:3) 29 gold pieces (still there?) a +0 spear of venom (still there?) (17, 12, Shoals:3) a +0 mace (22, 35, Shoals:3) a +0 cloak of willpower (25, 44, Shoals:3) a +0 trident a +0 chain mail (30, 44, Shoals:3) a +0 trident (40, 41, Shoals:3) 12 large rocks (41, 34, Shoals:3) a +0 spear (41, 38, Shoals:3) a +0 trident (42, 37, Shoals:3) a +2 trident of freezing a +0 leather armour (43, 39, Shoals:3) a +0 spear (45, 33, Shoals:3) a +0 trident (46, 34, Shoals:3) a +0 trident Level 1 of the Spider Nest (2, -13, Spider:1) a parchment of Awaken Armour (9, -19, Spider:1) a +0 trident (20, -34, Spider:1) a parchment of Awaken Armour (23, -30, Spider:1) a +0 chain mail (25, -11, Spider:1) a +0 hand axe (45, -24, Spider:1) a +0 club (49, -3, Spider:1) the +1 shortbow of Munint {flame, rN+ Int+3 Stlth+} rN+: It protects you from negative energy. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (50, -2, Spider:1) a +0 trident Level 2 of the Spider Nest (0, 46, Spider:2) an orb of glass (3, -14, Spider:2) a +2 kite shield a +0 robe a +3 lajatang of venom (5, -10, Spider:2) a +0 chain mail (24, -10, Spider:2) a +2 heavy broad axe a +0 robe (25, -9, Spider:2) a +0 hand axe a +0 leather armour (27, -11, Spider:2) a +0 hand axe a +0 robe (32, 30, Spider:2) 5 boomerangs Level 3 of the Spider Nest (2, 13, Spider:3) a +0 arbalest (4, -6, Spider:3) a +0 eveningstar (27, 10, Spider:3) a +0 leather armour (31, 14, Spider:3) a +2 demon trident of draining a +2 leather armour of willpower a +2 demon blade of freezing (34, 13, Spider:3) a +2 ring mail of willpower (36, 20, Spider:3) a +0 dagger (38, -7, Spider:3) a +0 ring mail (38, 29, Spider:3) a parchment of Summon Ice Beast (40, 16, Spider:3) a +0 ring mail (45, 21, Spider:3) a parchment of Summon Mana Viper Level 4 of the Spider Nest (0, 0, Spider:4) a +0 rapier (14, -13, Spider:4) 2 poisoned darts (26, -35, Spider:4) a +0 dagger (27, 6, Spider:4) a +0 flail (28, -6, Spider:4) an orb of guile (41, -3, Spider:4) a +0 rapier (45, 6, Spider:4) an orb of glass (46, 19, Spider:4) the +3 barding of the Devil {rPois MP+7 Dex-2 Stlth+} rPois: It protects you from poison. MP+7: It affects your magic capacity (+7). Dex-2: It affects your dexterity (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further.