dilly Level 1 of the Dungeon (3, 3, D:1) a +0 leather armour (8, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (8, 19, D:1) a rat corpse (skeletalised by now) (19, 26, D:1) a ball python corpse (skeletalised by now) (21, 29, D:1) a bat corpse (skeletalised by now) (25, 28, D:1) a +0 chain mail (26, 46, D:1) a +0 club a goblin corpse (skeletalised by now) (30, -1, D:1) a +0 sling (32, 43, D:1) a hobgoblin corpse (skeletalised by now) (35, 11, D:1) a +0 mace (37, 11, D:1) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (39, 33, D:1) a bat corpse (skeletalised by now) (44, 45, D:1) a +0 club a goblin corpse (skeletalised by now) (47, 28, D:1) a +0 short sword 2 stones (48, 33, D:1) a quokka skeleton (54, 19, D:1) a +0 whip a kobold skeleton (55, 53, D:1) a +1 dagger of speed (56, 19, D:1) a +0 leather armour (60, 37, D:1) a ball python corpse (skeletalised by now) (65, 13, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (9, 7, D:2) a rat skeleton (12, -6, D:2) a +0 short sword a kobold corpse (skeletalised by now) (13, -6, D:2) a quokka skeleton (16, 33, D:2) a +0 club (20, 27, D:2) a rat corpse (skeletalised by now) (24, -3, D:2) a +2 dagger of flaming (28, 24, D:2) a +0 mace (32, 41, D:2) a +0 dagger a goblin corpse (skeletalised by now) (35, 38, D:2) a +0 spear (41, -11, D:2) a ball python corpse (skeletalised by now) Level 3 of the Dungeon (14, -8, D:3) a +0 trident a +0 ring mail an orc corpse (skeletalised by now) (16, -7, D:3) a +4 club a +0 ring mail (16, -6, D:3) an adder corpse (skeletalised by now) (19, 19, D:3) a +0 dagger (19, 20, D:3) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (20, 20, D:3) a +0 trident (22, 14, D:3) a +0 short sword (25, 42, D:3) a +0 ring mail (33, -10, D:3) a +0 helmet (43, -7, D:3) an adder skeleton (43, -2, D:3) 7 stones (43, 8, D:3) a +0 dagger a goblin skeleton (45, 2, D:3) 5 stones (48, 2, D:3) a +0 dagger (48, 3, D:3) a +0 whip a +0 hand axe a +0 flail a +0 chain mail an orc skeleton an orc skeleton (62, 23, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (skeletalised by now) (0, 10, D:4) an adder skeleton (5, 28, D:4) a ball python skeleton (6, 29, D:4) a +0 orcbow a centaur skeleton (7, 27, D:4) an inkwell talisman (8, 29, D:4) a +0 mace (10, 45, D:4) a +0 dagger (11, -7, D:4) a quokka corpse (skeletalised by now) (11, 14, D:4) a +0 ring mail (12, 0, D:4) a +0 war axe (14, -3, D:4) a +0 falchion a +0 leather armour an orc corpse (skeletalised by now) (19, 4, D:4) a +0 club (22, 32, D:4) a black bear skeleton (27, 8, D:4) a +0 dagger (28, 41, D:4) a +0 flail (31, 12, D:4) a hound skeleton (31, 13, D:4) a hound skeleton (50, 19, D:4) a +0 ring mail (52, 29, D:4) a +0 dagger a +0 robe (52, 30, D:4) a +0 whip a gnoll corpse (skeletalised by now) (52, 31, D:4) a +0 short sword a +0 chain mail the elf corpse of Duvessa (skeletalised by now) (52, 34, D:4) a +0 club a gnoll corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a parchment of Ignite Poison (1, -7, D:5) an adder corpse (skeletalised by now) (11, -12, D:5) a +0 chain mail (11, -7, D:5) the alchemy staff "Haon" {rPois rCorr Int+4 Alch} [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Alch: It increases the power of your Alchemy spells. (12, -7, D:5) a +0 whip (22, 21, D:5) a +0 dagger a +0 chain mail (22, 22, D:5) a +0 mace (23, 21, D:5) a +0 trident a +0 chain mail (23, 22, D:5) a +6 ring of intelligence (24, -9, D:5) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (24, 18, D:5) a +0 short sword an orc corpse (skeletalised by now) (24, 22, D:5) a +0 club 3 boomerangs a +0 leather armour an orc corpse (skeletalised by now) (33, 17, D:5) a sanguine talisman (34, -3, D:5) a wand of flame (7) (41, 17, D:5) a +4 mace (still there?) a +0 robe (still there?) (44, -4, D:5) 6 gold pieces (44, -2, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) 4 poisoned darts (3, -3, D:6) a +0 robe of willpower a +0 short sword