dilly Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 10, D:1) a +0 club a +0 dagger (8, 13, D:1) a +0 ring mail (16, 25, D:1) a +0 chain mail (21, 21, D:1) a +0 falchion (29, 22, D:1) a +0 whip a stone (32, 47, D:1) a +0 whip (34, 1, D:1) a +0 scale mail (35, -4, D:1) a +0 short sword a kobold skeleton (36, -4, D:1) a +0 dagger (36, -3, D:1) a +0 dagger 2 stones a kobold skeleton (44, -6, D:1) a +0 club a goblin corpse (skeletalised by now) (47, -14, D:1) a +0 dagger a rat corpse (skeletalised by now) (51, -2, D:1) a +0 club 4 stones Level 2 of the Dungeon (4, -26, D:2) an inkwell talisman (8, -5, D:2) a +0 scythe a +0 robe (11, 6, D:2) a +0 dagger 5 stones (13, -15, D:2) a +0 club (14, -5, D:2) 2 flux baubles (16, 8, D:2) a +0 spear (18, -14, D:2) a +0 club (22, -34, D:2) an inkwell talisman (23, -30, D:2) a +1 hand axe of sundering (28, -18, D:2) a +0 club (29, -20, D:2) 3 flux baubles (39, -2, D:2) a +0 halberd a +0 flail (48, -14, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 9, D:3) a +0 pair of boots (12, -25, D:3) a +0 short sword (24, -7, D:3) a +0 dagger (24, 9, D:3) a +0 robe (38, -5, D:3) a +0 dagger (42, -36, D:3) a +0 dagger (45, -20, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (6, -2, D:4) a +0 dagger (15, -13, D:4) a +0 club (19, 6, D:4) a +0 falchion (26, 1, D:4) a +0 dagger Level 5 of the Dungeon (0, 3, D:5) a +0 war axe (6, 19, D:5) a +0 club (11, 27, D:5) a +0 plate armour a +0 trident (17, 4, D:5) a quill talisman (18, 14, D:5) a +0 flail (22, 39, D:5) a +0 ring mail (30, 37, D:5) a +0 whip (30, 38, D:5) a +0 short sword (31, 38, D:5) a +0 robe a +0 dagger (32, 37, D:5) a +0 ring mail a +0 club (37, 5, D:5) a +0 ring mail (45, 4, D:5) a staff of conjuration (47, 44, D:5) a +0 scale mail (48, 55, D:5) a parchment of Stone Arrow (54, 47, D:5) a +0 war axe (65, 50, D:5) a +0 hand axe Level 6 of the Dungeon [Shop] Ovehogaw's Assorted Antiques a +3 leather armour (361 gold) a +0 ring mail (76 gold) a +5 rapier of venom (638 gold) a potion of enlightenment (95 gold) a phantom mirror (760 gold) [Shop] Ajyx's Antique Armour Shop a +0 leather armour (62 gold) a +1 helmet of sniping (511 gold) a +0 scale mail (124 gold) a +0 ring mail (124 gold) a +0 pair of boots (139 gold) a +0 pair of boots (139 gold) a +0 robe (27 gold) (0, 15, D:6) a +0 buckler (1, -5, D:6) a +2 heavy battleaxe (7, 32, D:6) a +0 mace (12, 25, D:6) a +0 short sword 3 stones (12, 27, D:6) a +0 club 4 stones (12, 28, D:6) a +0 dagger a +0 club a +3 dagger 9 stones (12, 29, D:6) a +0 whip (14, 12, D:6) a +1 cloak (28, 36, D:6) a +0 hand axe 3 boomerangs (40, 22, D:6) a +0 flail (41, 19, D:6) a +0 whip (41, 20, D:6) a +0 club a +0 spear (42, 1, D:6) a +0 short sword a +0 leather armour (45, 2, D:6) a +0 short sword (46, 3, D:6) a +0 whip (48, 10, D:6) a +0 flail a +0 whip (48, 11, D:6) a +0 halberd (49, 10, D:6) a +0 spear Level 7 of the Dungeon (2, 2, D:7) a scroll of teleportation (10, 8, D:7) a +0 ring mail (11, -9, D:7) a kobold skeleton (13, -7, D:7) a human skeleton (15, 5, D:7) a +0 ring mail (25, -16, D:7) a +0 giant club (28, 3, D:7) a +0 sling a +0 quarterstaff a +0 ring mail (29, 27, D:7) a +0 robe a +0 dagger (38, 24, D:7) a +0 short sword (39, 19, D:7) a +0 robe (39, 33, D:7) a +0 leather armour a +0 club (40, 29, D:7) the inkwell talisman "Vocrogh" {rElec rCorr Int+2} [inkwell talisman] rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Int+2: It affects your intelligence (+2). (42, -6, D:7) a +0 scale mail (42, 10, D:7) a +0 shortbow (51, -8, D:7) a +0 dagger (52, -12, D:7) a +0 ring mail a +0 club (52, -10, D:7) 4 stones (53, -13, D:7) 3 stones a +3 short sword a +0 club (53, -11, D:7) a +0 short sword (53, -8, D:7) a +0 club (54, -12, D:7) a +0 short sword (55, -14, D:7) a +0 robe a +0 dagger (62, 7, D:7) a +0 short sword Level 8 of the Dungeon [Shop] Bobro's Acquisitions Aerie a book of Storms (341 gold) a +0 war axe of electrocution (149 gold) a +2 mace of electrocution (273 gold) the eel talisman of the Distant Future {rF- rC+ rN++ Slay+5} (1365 gold) [eel talisman] rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN++: It greatly protects you from negative energy. Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). a +1 short sword of electrocution (203 gold) a +1 falchion of electrocution (203 gold) the eel talisman "Ylaviho" {rC+ rN+} (756 gold) [eel talisman] rC+: It protects you from cold. rN+: It protects you from negative energy. a Trismegistus Codex (575 gold) (0, 0, D:8) a +0 ring mail (3, -7, D:8) a +0 long sword (7, -13, D:8) a +0 flail (29, -13, D:8) a +0 battleaxe a +0 robe a +4 short sword a +0 robe a +0 battleaxe a +0 robe (29, -12, D:8) a +0 hand axe a +0 robe (48, -30, D:8) a +0 short sword 5 stones a +0 short sword a +0 club (49, -46, D:8) a +0 whip (49, -45, D:8) a +0 flail (49, -30, D:8) a +0 dagger 5 stones (50, -45, D:8) a +0 spear (50, -44, D:8) a +0 halberd Level 9 of the Dungeon (18, -9, D:9) the quill talisman "Xaevva" {Harm +Inv rF+} [quill talisman] Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. rF+: It protects you from fire. (20, -5, D:9) a +0 giant spiked club a +0 giant club (21, 20, D:9) a +0 halberd (21, 24, D:9) a +0 spear a +0 ring mail (21, 30, D:9) a +0 halberd (22, 5, D:9) a +0 spear (25, 15, D:9) a +0 flail (28, 1, D:9) a +0 shortbow (33, 29, D:9) a +0 hand axe a +0 shortbow 4 darts of disjunction (41, 27, D:9) a +0 shortbow (46, -2, D:9) a +0 club (46, 10, D:9) the +5 hand axe "Undertaker" {sunder, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (52, 7, D:9) a +3 heavy broad axe a +0 ring mail a +0 kite shield (56, 8, D:9) a +0 spear a +0 shortbow (58, 10, D:9) a +0 whip a +0 robe a +0 shortbow a +0 orcbow Level 10 of the Dungeon (0, 1, D:10) a +0 mace (5, -5, D:10) a +0 hand axe a +0 mace a +0 dagger a +0 robe a +0 mace (6, -8, D:10) a +0 dagger a +0 robe (14, 12, D:10) a +0 chain mail (18, 2, D:10) a +0 chain mail (29, -25, D:10) a +0 giant club a +0 giant spiked club (39, -32, D:10) a +0 robe (42, 11, D:10) a +0 halberd a +4 chain mail of ponderousness (43, -29, D:10) a +0 war axe a +0 scale mail (43, -28, D:10) a +0 dagger a +0 robe a +0 dagger a +0 ring mail (43, -21, D:10) a +0 leather armour (43, 12, D:10) a +0 short sword of holy wrath (43, 13, D:10) a +0 morningstar a +0 flail a +0 ring mail (53, 1, D:10) a +0 mace Level 11 of the Dungeon (4, 17, D:11) a +0 giant club a +0 giant spiked club (6, -1, D:11) a +0 trident (9, 22, D:11) a +0 robe (11, 15, D:11) a +0 leather armour (13, 8, D:11) a +0 kite shield (13, 11, D:11) a +0 ring mail (15, 26, D:11) a +0 flail a +0 hand axe a +0 chain mail (15, 27, D:11) a +0 club (16, 14, D:11) a +0 giant spiked club a +0 giant club (16, 25, D:11) a +0 whip of venom a +0 leather armour (16, 27, D:11) a +0 dagger a +0 robe (18, 28, D:11) a staff of necromancy (26, 6, D:11) a +0 scale mail (37, -1, D:11) a +0 giant spiked club a +0 giant spiked club (40, 25, D:11) a +0 giant spiked club a +0 giant club (46, 8, D:11) a +0 scale mail Level 12 of the Dungeon (4, -33, D:12) a +0 giant club a +0 giant club (5, -3, D:12) a +0 club a +0 leather armour (6, -1, D:12) a +0 short sword a +0 scale mail a +0 club a +0 leather armour a +0 short sword a +0 mace a +8 plate armour of ponderousness (6, 0, D:12) a +0 mace a +0 falchion of valour a +0 club a +0 ring mail (6, 2, D:12) a scroll of noise (7, -1, D:12) a +0 glaive a +0 chain mail (7, 0, D:12) a +1 flail of protection a +0 leather armour a +0 glaive a +0 plate armour (8, -2, D:12) a +0 dagger a +0 robe (8, -1, D:12) a +0 mace a +0 halberd a +0 orcbow a +0 chain mail (8, 0, D:12) a +0 dagger (28, -2, D:12) a staff of alchemy (29, -33, D:12) a +0 robe (30, -46, D:12) a spider talisman (30, -42, D:12) a +0 spear (41, -47, D:12) a +0 club (42, -24, D:12) a +0 dagger a +0 robe (43, -48, D:12) a +2 vampiric short sword (43, -46, D:12) a +0 hand axe (44, -48, D:12) a +0 dagger a +0 robe (44, -46, D:12) a +0 hand axe a boomerang a +0 leather armour (45, -23, D:12) a +0 mace (46, -22, D:12) a +0 mace (47, -22, D:12) a +0 mace a +4 scale mail (55, -48, D:12) a +0 dagger a +0 robe (55, -16, D:12) a +0 spear (56, -48, D:12) a +0 flail a +0 leather armour (56, -47, D:12) a +0 dagger a +0 robe (57, -49, D:12) a +3 vampiric dagger Level 13 of the Dungeon (2, 3, D:13) a +3 long sword of holy wrath a +0 ring mail a +0 buckler (3, 5, D:13) a +0 ring mail (4, -1, D:13) 3 large rocks (13, -36, D:13) a +0 halberd (28, -11, D:13) a +0 shortbow (29, -34, D:13) a +0 giant club a +0 giant club (29, -10, D:13) a +0 orcbow (30, -10, D:13) a +0 orcbow (30, -9, D:13) a +0 orcbow (30, -7, D:13) a +0 orcbow (30, -2, D:13) a +0 ring mail (31, -10, D:13) a +0 shortbow (49, 12, D:13) a +0 hand axe (51, 10, D:13) a +0 whip a +0 robe (56, -1, D:13) a ring of resist corrosion Level 14 of the Dungeon (0, 0, D:14) 21 gold pieces (0, 7, D:14) 11 gold pieces (9, 0, D:14) 20 gold pieces (9, 7, D:14) 9 gold pieces Level 1 of the Lair of Beasts (16, -37, Lair:1) a +0 kite shield (24, -36, Lair:1) a +0 war axe (26, -11, Lair:1) a +0 plate armour (41, -40, Lair:1) a human skeleton Level 2 of the Lair of Beasts (1, -33, Lair:2) a +1 leather armour of fire resistance (17, -3, Lair:2) a +0 dagger a +0 robe (20, -11, Lair:2) a +2 dagger of distortion (50, 5, Lair:2) a +0 giant club (59, -38, Lair:2) the +5 trident of Omposk {venom, ^Contam rC++ Int-4 Dex+4} ^Contam: It causes magical contamination when unequipped. rC++: It greatly protects you from cold. Int-4: It affects your intelligence (-4). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. (59, -34, Lair:2) a lupine talisman (60, 4, Lair:2) a +0 whip Level 3 of the Lair of Beasts Level 4 of the Lair of Beasts (0, 0, Lair:4) a curare-tipped dart (unseen) (1, 1, Lair:4) 7 gold pieces (still there?) a +1 battleaxe of venom (still there?) a +2 leather armour of willpower (still there?)